Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicles)

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Darkedone02
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by Darkedone02 » Wed Feb 12, 2020 10:02 am

Firefox37 wrote:
Wed Feb 12, 2020 9:50 am
Thanks! just wanted to say that quick milestone time reset crashes the game and it seems that duplicate items [drag & drop] doesn't work either.
on my end, it does work, you just toggled it and drag and drop on another slot.

Also I can conform that Quick Milestone time causes a crash and that quick analyst on some research don't work due to the rework of the M.A.M Research.

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by CheatingMuppet » Wed Feb 12, 2020 4:10 pm

Darkedone02 wrote:
Wed Feb 12, 2020 8:12 am

thank you!

hmmm... this is new. Image
Arhelay wrote:
Wed Feb 12, 2020 12:46 am
CheatingMuppet wrote:
Tue Feb 11, 2020 11:10 pm
I've released v1.23 for Satisfactory CL#114192 (Update 3 on experimental branch).
howdy! Thanks for the Table, cant imagine myself building stuff in this game without flying.
Just wanted to report that "Instant analysys" feature not wotking with most recipes. Most importantly Hard drives
Firefox37 wrote:
Wed Feb 12, 2020 9:50 am
Thanks! just wanted to say that quick milestone time reset crashes the game and it seems that duplicate items [drag & drop] doesn't work either.
The symbol lookup window is because the devs release a .pdb file with their game and it can sometimes take a while for that pdb file to load and if you attempt to enable a cheat before it's finished loading then you will get this window to let you know that it's still loading.

Regarding the instant analysis and quick milestone reset features, I don't have the time to fix these right now so you'll have to do without them. The item duplicator however should be working as intended (enable, drag & drop item for effect)

Traslogan
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by Traslogan » Wed Feb 12, 2020 9:33 pm

The item duplication for drag-and-drop doesn't seem to work, can't enable it at all.

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by sicwan » Thu Feb 13, 2020 1:02 am

Traslogan wrote:
Wed Feb 12, 2020 9:33 pm
The item duplication for drag-and-drop doesn't seem to work, can't enable it at all.
is your cheat engine updated and both the game and CE running as admin? its working for me, i get a small stutter when i turn it on, but it works. I just right click and i get a split stack w/ one of them being full

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by Crazy_Richie » Thu Feb 13, 2020 4:21 pm

Drag and Drop does not work for me either, starting game and CE as Admin.

Image

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by Traslogan » Thu Feb 13, 2020 9:18 pm

sicwan wrote:
Thu Feb 13, 2020 1:02 am
Traslogan wrote:
Wed Feb 12, 2020 9:33 pm
The item duplication for drag-and-drop doesn't seem to work, can't enable it at all.
is your cheat engine updated and both the game and CE running as admin? its working for me, i get a small stutter when i turn it on, but it works. I just right click and i get a split stack w/ one of them being full
Can confirm, both are admin, doesn't work for me. There is a stutter in CE where it seems to try to activate it, but it fails to do so. Other things seem to work fine overall.

sicwan
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by sicwan » Fri Feb 14, 2020 2:18 am

Traslogan wrote:
Thu Feb 13, 2020 9:18 pm
sicwan wrote:
Thu Feb 13, 2020 1:02 am
Traslogan wrote:
Wed Feb 12, 2020 9:33 pm
The item duplication for drag-and-drop doesn't seem to work, can't enable it at all.
is your cheat engine updated and both the game and CE running as admin? its working for me, i get a small stutter when i turn it on, but it works. I just right click and i get a split stack w/ one of them being full
Can confirm, both are admin, doesn't work for me. There is a stutter in CE where it seems to try to activate it, but it fails to do so. Other things seem to work fine overall.
With the update today, it crashes my game.

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by hollybunny » Fri Feb 14, 2020 12:51 pm

Early Access (EXPERIMENTAL) - v0.3.2.1 - Build 115821
Last edited by hollybunny on Thu Feb 27, 2020 10:54 pm, edited 4 times in total.

taki
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by taki » Sat Feb 15, 2020 2:32 am

yeh pls update for CL#114480

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by CheatingMuppet » Sat Feb 15, 2020 3:18 am

hollybunny wrote:
Fri Feb 14, 2020 12:51 pm
Early Access (EXPERIMENTAL) - v0.3.0.2 - Build 114480 last update
sicwan wrote:
Fri Feb 14, 2020 2:18 am
With the update today, it crashes my game.
taki wrote:
Sat Feb 15, 2020 2:32 am
yeh pls update for CL#114480
Freaking early access games... I don't have time to update the table for every experimental patch that the devs push out, sorry. I'm rather busy these days but in the coming weeks I might have time to fix this.

Same goes with the inconsistencies of the item duplicator.

Martijn1234
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by Martijn1234 » Sat Feb 15, 2020 5:05 pm

can somebody update the table for version CL#11480

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by sicwan » Sun Feb 16, 2020 2:36 am

CheatingMuppet wrote:
Sat Feb 15, 2020 3:18 am
hollybunny wrote:
Fri Feb 14, 2020 12:51 pm
Early Access (EXPERIMENTAL) - v0.3.0.2 - Build 114480 last update
sicwan wrote:
Fri Feb 14, 2020 2:18 am
With the update today, it crashes my game.
taki wrote:
Sat Feb 15, 2020 2:32 am
yeh pls update for CL#114480
Freaking early access games... I don't have time to update the table for every experimental patch that the devs push out, sorry. I'm rather busy these days but in the coming weeks I might have time to fix this.

Same goes with the inconsistencies of the item duplicator.
My comment wasn't meant as a "please up date its broke" but in response to a previous message stating someone couldn't get theirs to work, but it worked for me, was simply saying that w/ the update that happened, mine stopped working, (implying I wouldn't be able to help get theirs working)

Thanks for the work so far on it!

xk7pg
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by xk7pg » Thu Feb 27, 2020 9:18 am

Felt the itch to play this again, but seems the table isn't working... and I guess the epic game launcher, unlike steam, won't let us downgrade the game version and has forced updates before launching? Sad day...

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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by senseidragon » Thu Feb 27, 2020 8:46 pm

For those that don't know, v1.23 does work for the current (as of this post it is #115821) experimental release, albeit in a VERY limited sense.

I know for a fact that the following line items in the CT work just fine:

[Num 3] Unlimited Items [Crafting / Building]
No Build Cost - Built In
Infinite Power - Built In
God

and most of the Player Pointers fields work (Speed, Jump Height, Gravity, etc.)

I know it's nothing like the full table as it was earlier, but it is at least something to help tide people over.

xk7pg
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Re: Satisfactory |1.23| Build#114192 (Experimental) | Noclip, Tele, CJBok Scripts, (Ptrs: Player, Resource Nodes, Vehicl

Post by xk7pg » Thu Feb 27, 2020 10:14 pm

senseidragon wrote:
Thu Feb 27, 2020 8:46 pm
For those that don't know, v1.23 does work for the current (as of this post it is #115821) experimental release, albeit in a VERY limited sense.

I know for a fact that the following line items in the CT work just fine:

[Num 3] Unlimited Items [Crafting / Building]
No Build Cost - Built In
Infinite Power - Built In
God

and most of the Player Pointers fields work (Speed, Jump Height, Gravity, etc.)

I know it's nothing like the full table as it was earlier, but it is at least something to help tide people over.
Oh, that's great to hear - should still help a ton with getting through the more tedious parts of the game. Thank you.

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