Page 19 of 36

Re: Europa Universalis IV x64 v1.31.2.0 (GM and More) 2021-May-16

Posted: Mon Jul 12, 2021 9:12 pm
by Namelessy
Nevadka wrote:
Mon Jul 12, 2021 7:52 pm
I'm alone whos can't use pointers in last table?
All of them showing as "???" and can't be changed.
I can just enable console :)
Have you enabled Recifenses table? It needs to be enabled to access the player/province/etc pointers, so without them the extension table won't find anything.

Re: Europa Universalis IV x64 v1.31.2.0 (GM and More) 2021-May-16

Posted: Wed Jul 14, 2021 3:03 am
by Aaron90
Can somebody update Reci's table for the current version? The previous one crashes the game whenever I choose to activate the Full Garrison script

Re: Europa Universalis IV x64 v1.31.2.0 (GM and More) 2021-May-16

Posted: Fri Jul 16, 2021 7:02 am
by Aaron90
Pls update to 1.31.5!!! 😫😫

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Sat Jul 17, 2021 4:55 pm
by Recifense
Hi guys,

A table for version 1.31.5.2 (3261) was added at the first post.

Cheers!

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Sat Jul 17, 2021 5:36 pm
by user.no.888
Recifense wrote:
Sat Jul 17, 2021 4:55 pm
Hi guys,
A table for version 1.31.5.2 (3261) was added at the first post.
Cheers!
THANX!

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Sun Jul 18, 2021 5:57 am
by Aaron90
Recifense wrote:
Sat Jul 17, 2021 4:55 pm
Hi guys,

A table for version 1.31.5.2 (3261) was added at the first post.

Cheers!
GOD BLESS YOU!!! :D

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Sun Jul 18, 2021 8:49 am
by a121013128
thans for you

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Sun Jul 25, 2021 3:21 pm
by AndruxaIX
Hello. Help. EU4 1.29.6 mods and achivement

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Jul 31, 2021 11:01 am
by user.no.888
CompactDisc wrote:
Thu Nov 07, 2019 4:20 pm
Table Extension for EU4 v1.30.3.0 (8406)
...
Dear CompactDisc
First of all, thank you for your work with the tables
Is there a chance that you could add the "Battle Info" section with the "Dice Roll ..." pointers & the "Current Dynasty" for the royal family members?
Would it be possible to include them in your table..?
It seems that version 1.31.5.2 will stay for a long time
THANX in advance
Have a nice day!

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Fri Aug 13, 2021 1:48 pm
by Namelessy
Updated the extension table here with a fix to the Administrative efficiency pointer, and added a pointer to the max points you can use for Custom Nations.

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Wed Sep 01, 2021 4:32 pm
by jjalexander
Question for anyone who has dabbled in cheat creation: has anyone tried to find the base military tactics value?

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Wed Sep 01, 2021 5:20 pm
by Namelessy
jjalexander wrote:
Wed Sep 01, 2021 4:32 pm
Question for anyone who has dabbled in cheat creation: has anyone tried to find the base military tactics value?
Do you mean this? (from the extension table)

Code: Select all

                        <CheatEntry>
                          <ID>6431</ID>
                          <Description>"Military Tactics ==&gt; (x1000)"</Description>
                          <ShowAsSigned>1</ShowAsSigned>
                          <Color>FF00FF</Color>
                          <VariableType>4 Bytes</VariableType>
                          <Address>pPlayer</Address>
                          <Offsets>
                            <Offset>58</Offset>
                            <Offset>21E8</Offset>
                          </Offsets>
                        </CheatEntry>
or is there another military tactics?

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Wed Sep 01, 2021 5:45 pm
by jjalexander
Namelessy wrote:
Wed Sep 01, 2021 5:20 pm
jjalexander wrote:
Wed Sep 01, 2021 4:32 pm
Question for anyone who has dabbled in cheat creation: has anyone tried to find the base military tactics value?
Do you mean this? (from the extension table)

Code: Select all

                        <CheatEntry>
                          <ID>6431</ID>
                          <Description>"Military Tactics ==&gt; (x1000)"</Description>
                          <ShowAsSigned>1</ShowAsSigned>
                          <Color>FF00FF</Color>
                          <VariableType>4 Bytes</VariableType>
                          <Address>pPlayer</Address>
                          <Offsets>
                            <Offset>58</Offset>
                            <Offset>21E8</Offset>
                          </Offsets>
                        </CheatEntry>
or is there another military tactics?
That's the one. I just didn't look too closely at the technology options as I did not expect them to have something to do with Military Tactics.
Thank you very much.

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Wed Sep 01, 2021 6:22 pm
by jjalexander
How does the Improved Flanking Range from the extension work? I change the value but saw no change during fight.

Re: Europa Universalis IV x64 v1.31.5.2 (GM and More) 2021-Jul-17

Posted: Wed Sep 01, 2021 10:05 pm
by Namelessy
jjalexander wrote:
Wed Sep 01, 2021 6:22 pm
How does the Improved Flanking Range from the extension work? I change the value but saw no change during fight.
It doesn't :-(. If you update the offset from 64 to 68, it will though. I'll update the table possibly tomorrow (will try to check a few more to see if I missed anything else)