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Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

Posted: Sat Sep 21, 2019 10:09 pm
by Recifense
Hi guys,

Here is my table for "Europa Universalis IV 64bits" version 1.33.2.0. The table contains a script with the following features:

Code: Select all

===========================================
 Game Title    : Europa Universalis IV (64Bits)
 Game Version  : 1.33.2.0 (108e) (X64)
 Game Sponsor  : Vodos (game) + darkedone02 (DLC) + PF (DLCs)
 Process Name  : eu4.exe
 Relevant Info : 64bits/TBS
 Script Version: 10.2 (x64)
 CE Version    : 7.4
 Release date  : 02-Mar-2022
 Author        : Recifense
 History:
 21-Sep-2019: First Release for 64bits version 1.29.1.0.
 09-Dec-2019: Release for version 1.29.3.0.+ New feature
 10-Jun-2020: Release for version 1.30.1.0 (Emperor)
 11-Jun-2020: Fix for Army/Navy tradition (S9.3)
 12-Jun-2020: Fix for changing Religion/Culture (S9.4)
 16-Feb-2021: Release for version 1.30.5.0 (S9.5)
 27-Apr-2021: Release for version 1.31.0.0 (S9.6)
 28-Apr-2021: Release for version 1.31.1.0 (S9.7)
 03-May-2021: Release for version 1.31.2.0 (S9.8)
 10-Jul-2021: Release for version 1.31.5.2 (S9.9)
 07-Sep-2021: New feature: Minimum Nation Design Points (S10.0)
 11-Nov-2021: Release for version 1.33.0.0 (S10.1)
 02-Mar-2022: Release for version 1.33.2.0 (S10.2)
 Features:
 - Minimum Ducats                  [1]
 - Full Manpower                   [2]
 - Minimum Stability 
 - Minimum Prestige                [3]
 - Minimum Power:                  [4]
   - Administrative
   - Diplomatic
   - Military
 - Minimum Army/Navy Tradition     [6]
 - Minimum Mercantilism            [7]
 - Minimum Legitimacy              [8]
 - Move to adjacent area in 1 day  [A]
 - Tasks in 1 day:                 [B]
   - Recruitment
   - Production
   - Construction
   - Culture
   - Make Core
 - Colonization in 1 Month         [C] (**)
 - Blessed Province:               [D] (*)
   - Minimum Trade Power
   - Minimum ManPower Bonus
 - Quick Province Ownership        [E] (*)
 - God Mode:                       [F]
   - Army
   - Fleet
   - Garrison (Province)
   - Assault
   - Attrition     
 - No Native                       [G] (*)
 - Full Garrison                   [H] (*)
 - Change Religion                 [I] (*)
 - Change Culture                  [J] (*)
 - No Decay                        [K] 
 - Quick Exploration (new)         [M]
 - Religion Conversion in 1 Day    [N] (new)(s9.1)
 - pointers
===========================================
[1] It will not go under 70000;
[2] That's it;
[3] It will not go under 90;
[4] It will not go under Maximum-4;
[6] It will not go under 67;
[7] It will not go under 30%;
[8] It will not go under 90%;
[A] Army and Fleet;
[B] That's it;
[C] That's it;
[D] Global Trade power will not go under 50 ...
... and Manpower will not go under 5000;
[E] Conquer the province and it will be yours;
[F] That's it;
[G] That's it;
[H] It will be set to full capacity;
[I] It will be set to player's main religion;
[J] It will be set to player's main culture;
[K] No decay for Human player;
[L] Minimum value is 400;
[M] Region Exploration in 1 Day;
[N] That's it. Just send a Missionary to your province;
(*) The province should be selected in order to work;
(**)It will only change into a province when the month changes;
===========================================
[USAGE]
1) Run CE70 or greater;
2) Run Game;
3) Load the game process "eu4.exe" in CE;
4) Load this table and activate the main script;
5) Now Activate the script of each cheat you want to use;
6) Game On;
===========================================
HOTKEYS:
None pre-defined
===========================================
[IMPORTANT]
Save your game before unsing the cheats.
===========================================
[INFO]
Tested on Win 10 64bits
===========================================
Have Fun!
Please read the Table Extras or the information above. Pay special attention to [USAGE];

Note: The scripts use the CE command AOBScan and will not load if it is incompatible with the running game version.

It is for CE 7.0 or greater

For EU4 32bits tables, please check at viewtopic.php?f=4&t=109#p247

Cheers to All!

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Sep 21, 2019 11:48 pm
by Jasinn
Which code would the "Instant Core" one be? I mean, I want the constructions and other things to be done in 1 sec, just not the coring.. Also, instead of the no natives option, maybe no Native Uprising values?

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sun Sep 22, 2019 5:01 pm
by Sionamaru
Thank you very much! ^_^

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Mon Sep 23, 2019 2:56 pm
by Ganymedes
thank you!

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Tue Sep 24, 2019 12:43 am
by master9147
Converting to 64x was fast

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Tue Sep 24, 2019 1:49 am
by user.no.888
Thank you!

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Tue Sep 24, 2019 6:57 am
by ZySoua
Big thank you for the table. Sad that CD had to retire with his extension, but we all have our daily lives and big respect to him for keeping it up so long.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Thu Sep 26, 2019 9:33 am
by dustbeen43
Thanks !

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Fri Sep 27, 2019 12:53 pm
by Divine
ZySoua wrote:
Tue Sep 24, 2019 6:57 am
Big thank you for the table. Sad that CD had to retire with his extension, but we all have our daily lives and big respect to him for keeping it up so long.
Was the custom nation points modifier apart of that? That's all I used this table for, it was so fun to make role play nations, some times fantasy and honestly terrible ideas, but sometimes super OP ones too. Plus the games custom nation idea costs are totally imbalanced... Tier 4 Morale of Armies, and Tier 4 Hostile Core-Creation On Us really shouldn't cost the same amount of points. I'm hoping that it get added back into the table.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Sep 28, 2019 6:34 am
by Aaron90
ZySoua wrote:
Tue Sep 24, 2019 6:57 am
Big thank you for the table. Sad that CD had to retire with his extension, but we all have our daily lives and big respect to him for keeping it up so long.
No way! That's so sad, man. It's (at some point) understandable, because we have a life outside our PC's. Still, is it possible that someone could just pick up the extension and update it? If converting the new EU4 to x64 bits was so fast, then it shouldn't be a problem for the extension as well, right?

I don't know how to do it myself, for the whole process was complicated and overwhelming for me (heck, I was never able to finish the tutorial of Cheat Engine)

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Sep 28, 2019 3:00 pm
by Felixi0
Hmmm I don't know why the table isn't working for me. I've got CE 7 and 1.29.1 of EU4 with a fresh install. What might I be missing?

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sun Sep 29, 2019 7:16 am
by lgurcannl
First of all thank you for quick adaptation of table to last game version.

I want to ask you about corruption.

I want to play as horde and conquer world but after somee point I could not control corruption.

Is there option for corruption on table?

Will be appreciate for you help

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sun Sep 29, 2019 9:44 am
by BipBop
Recifense wrote:
Sat Sep 21, 2019 10:09 pm
Hi guys,

Here is my table for "Europa Universalis IV 64bits" version 1.29.1.0. The table contains a script with the following features:
Suggestions, if you take such things :D :
1. Doom value
2. Splendor value
3. Allow console commands in Ironman ( this one was cool in Compact extensions because sometimes when you messed up things could help you fix a month's worth of play ). I use a paid trainer for it, but it's a paid option and so many other people would find this very useful.
4. Government reforms points

More to come later :?

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Mon Sep 30, 2019 2:39 am
by Aaron90
BipBop wrote:
Sun Sep 29, 2019 9:44 am
Recifense wrote:
Sat Sep 21, 2019 10:09 pm
Hi guys,

Here is my table for "Europa Universalis IV 64bits" version 1.29.1.0. The table contains a script with the following features:
Suggestions, if you take such things :D :
1. Doom value
2. Splendor value
3. Allow console commands in Ironman ( this one was cool in Compact extensions because sometimes when you messed up things could help you fix a month's worth of play ). I use a paid trainer for it, but it's a paid option and so many other people would find this very useful.
4. Government reforms points

More to come later :?
In case that you take suggestions, I would love to have these added directly from Compact extension:

- Changing the stats of your heir and Queen.
- Changing the total amount of Government Points.
- Changing the Splendor points.
- Changing the absolutism level.
- Changing the total amount of accepted cultures.
- Changing the amount of number of States.
- Changing the War Exhaustion, Corruption and Inflation.
- Changing the influence and loyalty levels of factions.
- Changing the amount of Army Professionalism and Prussian Militarization.
- Changing the total Imperial Authority.
- Changing the Protestant Church Power, Patriarch Authority and Doom levels.
- Changing the stats for generals/conquistadors and admirals/explorers.
- Changing the devastation level, autonomy level and unrest level of provinces.

And, of course, allow console commands in Ironman.

I would love to think that Compact retirement is something temporal, but in case contrary, alternatives should've be looked for.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Mon Sep 30, 2019 6:53 am
by dustbeen43
Like the others, I will be glad to get console command available in Iron Man mode thanks to this table. Killing kings was always a passion since early CK2 xD