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Borderlands 3 +30

Posted: Fri Sep 13, 2019 6:07 am
by STN
My cheat table for Borderlands 3.

Cheats:

Health
Ammo
No Reload
Grenades
Accuracy
Golden Keys - You need to have at least 1 first. Use this SHIFT code to receive 3 golden keys - ZFKJ3-TT3BB-JTBJT-T3JJT-JWX9H
Gold - Editable
Eridium - Editable
Unlimited Ammo / Grenades - Thanks CJBok

Idlehands88 scripts
To edit the Guardian stuff open the Guardian Rank screen after enabling the scripts.

- Highlighted Skill Level (Must reload save for changes to take effect)
- Vending Machine Timer
- Guardian Rank (Level, EXP and Tokens)
- Guardian Stat Levels (They seem to have hard capped them at 15.0%, around 120 levels)
- Unlimited Bag Slots
- Unlimited Bank Slots

NOTE: this is not permanent, but the game does not delete items if you are over the normal cap when loading back into your game.


Zanzer scripts

Tooltip Pointer (level your favorite gear to your current level)
- Add/Change Components (scopes, barrels, magazines)
- Add/Change Annointed Effects
Mouseover Inventory Pointer for Weapon Stats (doesn't save)
- Weapon Pointers
- - Fire Rate
- - Ammo Per Shot
- - Damage
- - Accuracy
- - Handling
Experience Pointer
- Level After Each Kill
Skill Points Pointer
Guardian Pointers
Vending Machine Timer



As Fl4k, limitless rakk things (no idea what this is)- Thanks Tuft

Normal level xp multiplier - Thanks cfemen

Chiados scripts
Money pointer
Added skill pointer. Enter the skill menu to populate.

Added Infinite Vehicle Boost script - Ignore this option for now, it effects vehicle and player health too.

Side note: If picking up a new currency (eg. eridium for the first time), the money pointer will point to that instead of the normal cash. I suspect it will point to whatever currency you pick up at any given time.

- Slot machine cheat - Thanks Agasio
Here's how you use it. Numpad+ will turn the script on and off. You turn it on, roll slots, then turn it off while slots are rolling but before they finish. This is really just scripting the unrandomizer feature.

Here's a list of values you can use for the different slots. They're not complete, but it's good enough for what I personally use.

Oh, I should probably mention, you might have to enable then disable the unrandomizer when you first launch the game for it to work correctly.

Slots Unrandomizer (Press Numpad Plus to auto-spin) - Thanks rjenkins8142 for improving


Notes:

The game spawns two borderlands3.exe processes. Select the other one if the table doesn't work on first as shown in the video here


Alternatively, you can just select the game from window list.

Sunbeam's console dumper with some fancy cheats such as fly, ghost mode, weapon modifier and noclip here

Have fun :)

Re: Borderlands 3 +30

Posted: Fri Sep 13, 2019 1:45 pm
by Idlehands88
Just beat the game and added the Guardian options to my table. To edit the Guardian stuff open the Guardian Rank screen after enabling the scripts.

- Highlighted Skill Level (Must reload save for changes to take effect)
- Vending Machine Timer
- Guardian Rank (Level, EXP and Tokens)
- Guardian Stat Levels (They seem to have hard capped them at 15.0%, around 120 levels)

Re: Borderlands 3 +14

Posted: Fri Sep 13, 2019 1:45 pm
by Zanzer
Tooltip Pointer (level your favorite gear to your current level)
- Add/Change Components (scopes, barrels, magazines)
- Add/Change Annointed Effects
Mouseover Inventory Pointer for Weapon Stats (doesn't save)
- Weapon Pointers
- - Fire Rate
- - Ammo Per Shot
- - Damage
- - Accuracy
- - Handling
Experience Pointer
- Level After Each Kill
Skill Points Pointer
Guardian Pointers
Vending Machine Timer

Re: Borderlands 3 +14

Posted: Fri Sep 13, 2019 1:45 pm
by CJBok
Sorry for my previous script post, should have tested it a bit more carefully.

Improved Unlimited Health / Shield / Ammo / Grenades
Modifyable Currency's: Money / Eridium / Golden Keys


Infinite Ammo and Grenades will give you Max - 1, with this you will always pickup ammo and nades .

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>16199</ID>
      <Description>"ENABLE"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// AMMO/HP/SHIELD ====================================================
aobscanmodule(GetMaxAmmoAOB,Borderlands3.exe,F3 0F 11 83 AC 00 00 00 48 83)
alloc(GetMaxAmmoMEM,512,GetMaxAmmoAOB)
label(return)
label(_slot)
label(fone)
label(_flags)
registersymbol(_slot)
registersymbol(_flags)
registersymbol(GetMaxAmmoAOB)


GetMaxAmmoAOB:
  jmp GetMaxAmmoMEM
  nop 3
return:

GetMaxAmmoMEM:
  movss [rbx+000000AC],xmm0
  push rax
  push rdx
  push rcx
  mov eax,[rsp+138]
  cmp eax,00
  jne @exit
  mov [_slot],rbx

// Loop Stats
  mov ecx,09
@lp:
  mov eax,09
  sub eax,ecx
  mov edx,eax
  lea rdx,[_flags]
  cmp byte ptr [rdx+rax],01
  jl @continue
  xorps xmm10,xmm10
  cmp byte ptr [rdx+rax],01
  jne @nosubtract
  movss xmm10,[fone]
@nosubtract:
  imul eax,F8
  lea rdx,[rbx+eax]
  test rdx,rdx
  je @continue
  movss xmm0,[rdx+000000AC]
  comiss xmm0,[fone]
  jle @continue
  subss xmm0,xmm10
  movss [rdx+000000A0],xmm0
@continue:
  loop @lp

@exit:
  xorps xmm10,xmm10
  pop rcx
  pop rdx
  pop rax
  jmp return

_flags:
  dq 0 0
_slot:
  dq 0
fone:
  dd (float)1.0


// CURRENCY ==========================================================
aobscanmodule(GetCurrencyAOB,Borderlands3.exe,48 85 C0 74 F8 8B 40 08)
alloc(GetCurrencyMEM,$1000,GetCurrencyAOB)
label(GetCurrencyRET)
label(_goldenkeys)
label(_currency)
registersymbol(GetCurrencyAOB)
registersymbol(_goldenkeys)
registersymbol(_currency)


GetCurrencyAOB:
  jmp GetCurrencyMEM
GetCurrencyRET:

GetCurrencyMEM:
  test rax,rax
  jne @f
  xor eax,eax
  ret
@@:
  push rax
  mov [_goldenkeys],rax
  test r13,r13
  je @f
  mov rax,[r13+00000228]
  test rax,rax
  je @f
  mov [_currency],rax
@@:
  pop rax
  mov eax,[rax+08]
  ret

_goldenkeys:
  dq 0
_currency:
  dq 0


[DISABLE]
// AMMO/HP/SHIELD ====================================================
GetMaxAmmoAOB:
  db F3 0F 11 83 AC 00 00 00

unregistersymbol(_slot)
unregistersymbol(_flags)
unregistersymbol(GetMaxAmmoAOB)
dealloc(GetMaxAmmoMEM)

// CURRENCY ==========================================================
GetCurrencyAOB:
  db 48 85 C0 74 F8

unregistersymbol(_currency)
unregistersymbol(_goldenkeys)
unregistersymbol(GetCurrencyAOB)
dealloc(GetCurrencyMEM)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>16243</ID>
          <Description>"Inf Health"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">00:OFF
02:ON
</DropDownList>
          <LastState Value="00" RealAddress="16581009C"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>1</ByteLength>
          <Address>_flags+1</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16244</ID>
          <Description>"Inf Shield"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">00:OFF
02:ON
</DropDownList>
          <LastState Value="00" RealAddress="16581009D"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>1</ByteLength>
          <Address>_flags+2</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16241</ID>
          <Description>"Inf Ammo"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">00 00 00 00 00 00:OFF
01 01 01 01 01 01:ON
</DropDownList>
          <LastState Value="00 00 00 00 00 00" RealAddress="16581009E"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>6</ByteLength>
          <Address>_flags+3</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16242</ID>
          <Description>"Inf Grenades"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">00:OFF
01:ON
</DropDownList>
          <LastState Value="00" RealAddress="16581009B"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>1</ByteLength>
          <Address>_flags+0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16238</ID>
          <Description>"Golden Keys"</Description>
          <LastState Value="16" RealAddress="62D78308"/>
          <VariableType>4 Bytes</VariableType>
          <Address>_goldenkeys</Address>
          <Offsets>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>16239</ID>
          <Description>"Money"</Description>
          <LastState Value="19365" RealAddress="D44CC058"/>
          <VariableType>4 Bytes</VariableType>
          <Address>_currency</Address>
          <Offsets>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>16240</ID>
          <Description>"Eridium"</Description>
          <LastState Value="198" RealAddress="D44CC098"/>
          <VariableType>4 Bytes</VariableType>
          <Address>_currency</Address>
          <Offsets>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>16229</ID>
          <Description>"DEBUG"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>808080</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>16234</ID>
              <Description>"FLAGS"</Description>
              <LastState Value="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0" RealAddress="16581009B"/>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>_flags</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>16196</ID>
              <Description>"PLAYER STATS"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" Activated="1" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>16185</ID>
                  <Description>"Health"</Description>
                  <LastState Value="225.0132599" RealAddress="BB34C1A8"/>
                  <VariableType>Float</VariableType>
                  <Address>[_slot]+A0+F8*1</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16235</ID>
                  <Description>"Shield"</Description>
                  <LastState Value="346.8093872" RealAddress="BB34C2A0"/>
                  <VariableType>Float</VariableType>
                  <Address>[_slot]+A0+F8*2</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>16195</ID>
              <Description>"AMMO"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" Activated="1" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>16236</ID>
                  <Description>"PISTOL"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C2F8"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*3</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16202</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="199" RealAddress="BB34C398"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16203</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="200" RealAddress="BB34C318"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16204</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="200" RealAddress="BB34C3A4"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16205</ID>
                  <Description>"SMG"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C4E8"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*5</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16206</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="359" RealAddress="BB34C588"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16207</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="360" RealAddress="BB34C508"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16208</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="360" RealAddress="BB34C594"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16209</ID>
                  <Description>"ASSAULT"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C5E0"/>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*6</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16210</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="279" RealAddress="BB34C680"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16211</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="280" RealAddress="BB34C600"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16212</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="280" RealAddress="BB34C68C"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16213</ID>
                  <Description>"SHOTGUN"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C3F0"/>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*4</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16214</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="79" RealAddress="BB34C490"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16215</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="80" RealAddress="BB34C410"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16216</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="80" RealAddress="BB34C49C"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16217</ID>
                  <Description>"HEAVY"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C7D0"/>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*8</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16218</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="11" RealAddress="BB34C870"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16219</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="12" RealAddress="BB34C7F0"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16220</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="12" RealAddress="BB34C87C"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16221</ID>
                  <Description>"SNIPER"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C6D8"/>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*7</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16222</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="47" RealAddress="BB34C778"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16223</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="48" RealAddress="BB34C6F8"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16224</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="48" RealAddress="BB34C784"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16225</ID>
                  <Description>"GRENADES"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="BB34C010"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>0</ByteLength>
                  <Address>[_slot]+F8*0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16226</ID>
                      <Description>"CURRENT"</Description>
                      <LastState Value="2" RealAddress="BB34C0B0"/>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16227</ID>
                      <Description>"MAX (base)"</Description>
                      <LastState Value="3" RealAddress="BB34C030"/>
                      <VariableType>Float</VariableType>
                      <Address>+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16228</ID>
                      <Description>"MAX"</Description>
                      <LastState Value="3" RealAddress="BB34C0BC"/>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

Posted: Fri Sep 13, 2019 1:46 pm
by Chiados
Added a money pointer into STN's original table for anyone who wants it

Added skill pointer. Enter the skill menu to populate.

Added Infinite Vehicle Boost script - Ignore this option for now, it effects vehicle and player health too.

Side note: If picking up a new currency (eg. eridium for the first time), the money pointer will point to that instead of the normal cash. I suspect it will point to whatever currency you pick up at any given time.

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 1:46 pm
by nos4r2
Hope for some option like Force 4 player like in previous borderland so when playing solo = tougher enemy better loot drop too

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 2:26 pm
by Chrisfearless
The unlimited ammo for all table versions so far only give unlimited pistol ammo, every other type still decreases (epic store release version)

All other features work great, thank you for the table gentlemen!

Addendum for the user of this table: one or several options prevent certain actions to be succesful after fights or scripted events, e.g. you can not revive Lilith after the first twins cutscene (even of you deactivate the trainer) or the escort for Lorelei after arriving on Prometheus does not trigger, she just stands there doing nothing. Just quit the game, do the action, then load CE+ the trainer.

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 4:40 pm
by jim2point0
For some reason, none of the scripts work for me. Trying both EXEs. Weird.

EDIT: Got some working. But health and money dont activate.

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 6:45 pm
by CJBok
Unlimited Ammo / Grenades

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>38</ID>
      <Description>"Unlimited Ammo / Grenades"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(ammo,Borderlands3.exe,F3 0F 10 BB A0 00 00 00 44)
alloc(newmem,$1000,ammo)

label(return)
label(exit)
registersymbol(ammo)

// 16 0    3 grenades
// 17 1      health
// 19 3  200 pistol
// 1A 4   80 shotgun
// 1B 5  360 sub
// 1C 6  280 rifle
// 1D 7   48 sniper
// 1E 8   12 rockets

newmem:
//  cmp dword ptr [rsp+A0], 0,3,4,5,6,7,8
  cmp dword ptr [rbx],16
  je @F
  cmp dword ptr [rbx],19
  je @F
  cmp dword ptr [rbx],1A
  je @F
  cmp dword ptr [rbx],1B
  je @F
  cmp dword ptr [rbx],1C
  je @F
  cmp dword ptr [rbx],1D
  je @F
  cmp dword ptr [rbx],1E
  je @F
  jmp exit
@@:
  push rcx
  mov ecx,[rbx+000000AC]
  mov [rbx+000000A0],ecx
  pop rcx
exit:
  movss xmm7,[rbx+000000A0]
  jmp return


ammo:
  jmp newmem
  nop
  nop
  nop
return:


[DISABLE]
ammo:
  db F3 0F 10 BB A0 00 00 00

unregistersymbol(ammo)
dealloc(newmem)

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 7:49 pm
by muccmaster
Hopefully there's a way to mess with item rarity drop rates like the other games.

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 8:50 pm
by Exfrost
Hey Guys, thank you for your work
I have a questions: ccan someone share a cleared save of the game please or is there a way to reset quests ? I used jump cheat and one quest step of the main quest in chapter 19 does not update anymore, it shows as finished but wont complete (because I jumped over a wall instead of going through door), I checked a walkthrough on youtube and normally a boss would spawn now. I would be super greatful for a cleared save or help

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 9:56 pm
by Chiados
Exfrost wrote:
Fri Sep 13, 2019 8:50 pm
Hey Guys, thank you for your work
I have a questions: ccan someone share a cleared save of the game please or is there a way to reset quests ? I used jump cheat and one quest step of the main quest in chapter 19 does not update anymore, it shows as finished but wont complete (because I jumped over a wall instead of going through door), I checked a walkthrough on youtube and normally a boss would spawn now. I would be super greatful for a cleared save or help
I don't recall how far into the game I am but here is my save file. Password for the archive is chiados - Be careful in the future when using things like a super jump or teleport or something. It can easily break scripting in the game and completely ruin that play through. I highly suggest making a backup of your save before using anything that could potentially break your progress.

Re: Borderlands 3 +6

Posted: Fri Sep 13, 2019 10:02 pm
by Idlehands88
Here's a small table I made.

- Highlighted Skill Level Edit
- Veteran Reward Vending Machine Reset Timer (Press Numpad / to set time to 1 second)

Re: Borderlands 3 +6

Posted: Sat Sep 14, 2019 12:59 am
by LastTwinkie
Is it just me or is this table crashing the game?
I'm playing in borderless windowed mode and just alt+tab'ing to get to the CE window.

Re: Borderlands 3 +6

Posted: Sat Sep 14, 2019 1:13 am
by ReptileGG
nos4r2 wrote:
Fri Sep 13, 2019 1:46 pm
Hope for some option like Force 4 player like in previous borderland so when playing solo = tougher enemy better loot drop too
The tables for Borderlands 2 had pointers for pretty much all aspects of the game. you could directly influence the drop rates based on quality of item. It would be fun to see another huge project like that one! Time will tell.