Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

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torkeh
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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by torkeh »

So I've been trying to get this to work with no luck.

Ive got the console and CE table loaded and running correctly, console shows up, I change my console key to backspace, and it works fine in game.

But as soon as I type any command; UnlockCustomizations, GiveCurrency, etc. my game closes and crashes to the desktop. Any reason why this is happening? Is there maybe compatibility issues with the latest steam iteration of the game that I am using?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

flare101
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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by flare101 »

I feel useless posting this, I can't load into my boarderlands save - stuck in Lectra city. I've tried to get Cheat Engine to work so I can enable the console and load into Sanctuary BUT I keep getting this error when trying to load the table:

Error:
>> 'aob_in_APlayerController_PostInitializeComponents' not found. <<

I'm running the cheatengine-x86_64 as Administrator, and dragging the table into Cheat Engine.

I'm definitely doing something dumb that I'm the only one that can't get this to work. PLEASE HELP x

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Devilswarchild
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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by Devilswarchild »

flare101 wrote:
Thu Aug 20, 2020 6:24 pm
I feel useless posting this, I can't load into my boarderlands save - stuck in Lectra city. I've tried to get Cheat Engine to work so I can enable the console and load into Sanctuary BUT I keep getting this error when trying to load the table:

Error:
>> 'aob_in_APlayerController_PostInitializeComponents' not found. <<

I'm running the cheatengine-x86_64 as Administrator, and dragging the table into Cheat Engine.

I'm definitely doing something dumb that I'm the only one that can't get this to work. PLEASE HELP x
double click the ct file and it will load automatically but you need to be loaded completely into your save before doing so.

also make sure you are activating the console dumper when at the games main menu

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by Devilswarchild »

torkeh wrote:
Fri Aug 14, 2020 5:52 pm
So I've been trying to get this to work with no luck.

Ive got the console and CE table loaded and running correctly, console shows up, I change my console key to backspace, and it works fine in game.

But as soon as I type any command; UnlockCustomizations, GiveCurrency, etc. my game closes and crashes to the desktop. Any reason why this is happening? Is there maybe compatibility issues with the latest steam iteration of the game that I am using?
I havent had any issue with the table.

my step follows SB's progression. start game, sit at main menu and activate dumper, once dumper has been activated load into my save. once the save is loaded and I can move around, then I activate the ct file and wait for that. once I change my console key then I start messing with the table.

if you follow that, you shouldnt have any problems.

flare101
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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by flare101 »

Devilswarchild wrote:
Thu Aug 20, 2020 8:17 pm
double click the ct file and it will load automatically but you need to be loaded completely into your save before doing so.

also make sure you are activating the console dumper when at the games main menu
I think I might have a catch 22 here then as I can't load into my save as doing so crashes the game due to a Bug with Lectra City. Does that mean I'm fucked basically? Hence why I was trying to use the console to change my location before loading the game.

p.s how do you activate the console dumper? Do I just open up the zip file at the beginning of this thread?

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by Devilswarchild »

flare101 wrote:
Fri Aug 21, 2020 12:55 pm
Devilswarchild wrote:
Thu Aug 20, 2020 8:17 pm
double click the ct file and it will load automatically but you need to be loaded completely into your save before doing so.

also make sure you are activating the console dumper when at the games main menu
I think I might have a catch 22 here then as I can't load into my save as doing so crashes the game due to a Bug with Lectra City. Does that mean I'm fucked basically? Hence why I was trying to use the console to change my location before loading the game.

p.s how do you activate the console dumper? Do I just open up the zip file at the beginning of this thread?
yes, you have to unpack it and then you run the batch file. and you will have to run the batch file every time you launch the game.

my best bet is you'll have to either delete your save or make a new one.

flare101
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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by flare101 »

Devilswarchild wrote:
Fri Aug 21, 2020 5:21 pm

yes, you have to unpack it and then you run the batch file. and you will have to run the batch file every time you launch the game.

my best bet is you'll have to either delete your save or make a new one.
You bloody dreamboat!! Just ran the console dumper when in game, which gave me access to the console, which allowed me to override my save location and load into Sanctuary!

THANK YOU.

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by Devilswarchild »

flare101 wrote:
Fri Aug 21, 2020 5:57 pm
Devilswarchild wrote:
Fri Aug 21, 2020 5:21 pm

yes, you have to unpack it and then you run the batch file. and you will have to run the batch file every time you launch the game.

my best bet is you'll have to either delete your save or make a new one.
You bloody dreamboat!! Just ran the console dumper when in game, which gave me access to the console, which allowed me to override my save location and load into Sanctuary!

THANK YOU.
You are very welcome

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by Devilswarchild »

ok SO ive now beaten Borderlands 3 and was wondering, any chance for freeze timer to get added? noticed one was missing from the table

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by aSwedishMagyar »

It's pretty easy to find, just search for the time in seconds as a float.

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by ObIYodaa »

Someone know how to get the pearl of ineffable knowledge ???

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by SunBeam »

You get it through normal gameplay by doing Claptrap's quests in Tentacles DLC.

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by MayaC »

Getting the error aob_in_APlayerController_PostInitializeComponents' not found?

Load the game, enter into your save. Run cheat engine from the exe, don't open the table.

Select the BOTTOM borderlands process, Then File > Load and select the cheat table.

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Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Post by acecel »

Thanks a lot for the tables.

Wondering if Csimbi table was updated by someone to work with last update ?

@SunBeam : What is your current job ?

Edit : Updated the "Character Class Editor" script from Idlehands88 to work with last update :

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>24683</ID>
      <Description>"Character Class Editor"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Borderlands3.exe
  Version: 
  Date   : 2019-10-12
  Author : Idlehands88

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT_Unlocks,Borderlands3.exe,48 8B 07 0F 28 CF 48 8B CF FF 90 90 0B) // should be unique 48 8B 07 0F 28 CF 48 8B CF FF 90 98
alloc(newmem,$1000,"Borderlands3.exe"+2606778) // "Borderlands3.exe"+2459638

registersymbol(p_unlocks)
label(p_unlocks)
label(code)
label(return)

newmem:

code:
  mov [p_unlocks],rdi
  mov rax,[rdi]
  movaps xmm1,xmm7
  jmp return

p_unlocks:
dq 0

INJECT_Unlocks:
  jmp newmem
  nop
return:
registersymbol(INJECT_Unlocks)

[DISABLE]

INJECT_Unlocks:
  db 48 8B 07 0F 28 CF

unregistersymbol(p_unlocks)
unregistersymbol(INJECT_Unlocks)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+2459638

"Borderlands3.exe"+2459619: B0 01                 -  mov al,01
"Borderlands3.exe"+245961B: EB 02                 -  jmp Borderlands3.exe+245961F
"Borderlands3.exe"+245961D: 32 C0                 -  xor al,al
"Borderlands3.exe"+245961F: 84 C0                 -  test al,al
"Borderlands3.exe"+2459621: 74 0C                 -  je Borderlands3.exe+245962F
"Borderlands3.exe"+2459623: 48 8B 07              -  mov rax,[rdi]
"Borderlands3.exe"+2459626: 48 8B CF              -  mov rcx,rdi
"Borderlands3.exe"+2459629: FF 90 90 0E 00 00     -  call qword ptr [rax+00000E90]
"Borderlands3.exe"+245962F: 48 39 B7 B8 05 00 00  -  cmp [rdi+000005B8],rsi
"Borderlands3.exe"+2459636: 74 0F                 -  je Borderlands3.exe+2459647
// ---------- INJECTING HERE ----------
"Borderlands3.exe"+2459638: 48 8B 07              -  mov rax,[rdi]
"Borderlands3.exe"+245963B: 0F 28 CF              -  movaps xmm1,xmm7
// ---------- DONE INJECTING  ----------
"Borderlands3.exe"+245963E: 48 8B CF              -  mov rcx,rdi
"Borderlands3.exe"+2459641: FF 90 98 0B 00 00     -  call qword ptr [rax+00000B98]
"Borderlands3.exe"+2459647: 8B 47 0C              -  mov eax,[rdi+0C]
"Borderlands3.exe"+245964A: 3B 05 F4 F7 07 04     -  cmp eax,[Borderlands3.exe+64D8E44]
"Borderlands3.exe"+2459650: 7D 2A                 -  jnl Borderlands3.exe+245967C
"Borderlands3.exe"+2459652: 99                    -  cdq
"Borderlands3.exe"+2459653: 0F B7 D2              -  movzx edx,dx
"Borderlands3.exe"+2459656: 03 C2                 -  add eax,edx
"Borderlands3.exe"+2459658: 8B C8                 -  mov ecx,eax
"Borderlands3.exe"+245965A: 0F B7 C0              -  movzx eax,ax
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>24684</ID>
          <Description>"Current Class"</Description>
          <LastState Value="00000001388AE300" RealAddress="18337D160"/>
          <ShowAsHex>1</ShowAsHex>
          <Color>408080</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>p_unlocks</Address>
          <Offsets>
            <Offset>A30+10</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>24685</ID>
          <Description>"Class IDs"</Description>
          <Options moHideChildren="1"/>
          <LastState/>
          <Color>FF0000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Borderlands3.exe
  Version: 
  Date   : 2019-10-20
  Author : oseda

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT_Classes,Borderlands3.exe,48 8B 01 FF 90 80 02 00 00 48 85 C0 75 1D) // should be unique
alloc(newmem,$1000,"Borderlands3.exe"+7FC2B2A)

registersymbol(p_classes)
label(p_classes)
label(code)
label(return)

newmem:

code:
  mov [p_classes],rcx
  mov rax,[rcx]
  call qword ptr [rax+00000280]
  jmp return

p_classes:
dq

INJECT_Classes:
  jmp newmem
  nop 4
return:
registersymbol(INJECT_Classes)

[DISABLE]

INJECT_Classes:
  db 48 8B 01 FF 90 80 02 00 00

unregistersymbol(p_classes)
unregistersymbol(INJECT_Classes)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+7FC2B2A

"Borderlands3.exe"+7FC2B01: 48 31 E0                    -  xor rax,rsp
"Borderlands3.exe"+7FC2B04: 48 89 45 30                 -  mov [rbp+30],rax
"Borderlands3.exe"+7FC2B08: 48 89 CF                    -  mov rdi,rcx
"Borderlands3.exe"+7FC2B0B: 48 89 4D 98                 -  mov [rbp-68],rcx
"Borderlands3.exe"+7FC2B0F: 48 8B 0D 42 BA 65 FE        -  mov rcx,[Borderlands3.exe+661E558]
"Borderlands3.exe"+7FC2B16: 0F 28 F9                    -  movaps xmm7,xmm1
"Borderlands3.exe"+7FC2B19: 48 85 C9                    -  test rcx,rcx
"Borderlands3.exe"+7FC2B1C: 75 0C                       -  jne Borderlands3.exe+7FC2B2A
"Borderlands3.exe"+7FC2B1E: E8 1D D4 AB FA              -  call Borderlands3.exe+2A7FF40
"Borderlands3.exe"+7FC2B23: 48 8B 0D 2E BA 65 FE        -  mov rcx,[Borderlands3.exe+661E558]
// ---------- INJECTING HERE ----------
"Borderlands3.exe"+7FC2B2A: 48 8B 01                    -  mov rax,[rcx]
"Borderlands3.exe"+7FC2B2D: FF 90 80 02 00 00           -  call qword ptr [rax+00000280]
// ---------- DONE INJECTING  ----------
"Borderlands3.exe"+7FC2B33: 48 85 C0                    -  test rax,rax
"Borderlands3.exe"+7FC2B36: 75 1D                       -  jne Borderlands3.exe+7FC2B55
"Borderlands3.exe"+7FC2B38: 48 8D 8F 30 29 00 00        -  lea rcx,[rdi+00002930]
"Borderlands3.exe"+7FC2B3F: E8 5C 59 4E F8              -  call Borderlands3.exe+4A84A0
"Borderlands3.exe"+7FC2B44: 48 8D 8F 80 29 00 00        -  lea rcx,[rdi+00002980]
"Borderlands3.exe"+7FC2B4B: E8 00 5A 4E F8              -  call Borderlands3.exe+4A8550
"Borderlands3.exe"+7FC2B50: E9 AB 0B 00 00              -  jmp Borderlands3.exe+7FC3700
"Borderlands3.exe"+7FC2B55: 48 83 BF B0 00 00 00 00     -  cmp qword ptr [rdi+000000B0],00
"Borderlands3.exe"+7FC2B5D: 0F 84 9D 0B 00 00           -  je Borderlands3.exe+7FC3700
"Borderlands3.exe"+7FC2B63: 48 8B 47 D8                 -  mov rax,[rdi-28]
}
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>24686</ID>
              <Description>"PlayerClassId_Operative"</Description>
              <LastState Value="00000001388AE300" RealAddress="18AFD5F00"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>FF0000</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>p_classes</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>F0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24687</ID>
              <Description>"PlayerClassId_Siren"</Description>
              <LastState Value="00000001815B2E00" RealAddress="18AFD5F08"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>FF0000</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>p_classes</Address>
              <Offsets>
                <Offset>8</Offset>
                <Offset>F0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24688</ID>
              <Description>"PlayerClassId_Beastmaster"</Description>
              <LastState Value="00000001815B2500" RealAddress="18AFD5F10"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>FF0000</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>p_classes</Address>
              <Offsets>
                <Offset>10</Offset>
                <Offset>F0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24689</ID>
              <Description>"PlayerClassId_Gunner"</Description>
              <LastState Value="00000001388AE000" RealAddress="18AFD5F18"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>FF0000</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>p_classes</Address>
              <Offsets>
                <Offset>18</Offset>
                <Offset>F0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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