L14 wrote: ↑
Fri Sep 27, 2019 1:13 pm
Just did it, it works. Make sure the "DeveloperPerks" in the Debug section is not Nulled out. If you see that all digits are zeroes - quit to the main menu and hop back in the game world to populate it.
One of the things I kept repeating, even in the latest update, is not to hit Esc to pause then Esc to unpause.. then later alt-tab to do the rest. Why.. because when you do that the UWorld pointer in OakDeveloperPerks is destroyed (ptr -> 0). Following that, the OakDeveloperPerks pointer in OakCharacter is also destroyed (p->0). If you then try to use either SpawnAwesomeItems or the Item Spawner, they won't work. They need that pointer. So when you plan to use the spawner, don't fuck around doing other shit. Just focus on what you have to do. Example: run game, go in world, don't hit Esc, alt-tab, inject, table, [Enable], use console or Item Spawner; NOT: run game, go in world, hit Escape so you don't get hit or some shit, hit it again cuz you wanna move some place, hit Escape again, alt-tab (by the time you do this, the 2 pointers are gone), the rest, use console or spawner and then bitch "command not recognized". And I also said - if that happens, go to main menu, then back in-game and the OakDeveloperPerks pointer will be repopulated. Who gives a shit what I say? Only some people, like L14 here.
uba46 wrote: ↑
Fri Sep 27, 2019 2:29 pm
bossman wrote: ↑
Fri Sep 27, 2019 7:07 am
so I was able to run the command and get the weapons to spawn but now when am trying to run it again my game just keeps crashing any idea?
Well just manage to make it work, but not in the way it's explained in the "tutorial".
So what i did:
1- Use the first "SpawnAwesomeItems" method, "add adresse manually" and so on, replacing with the number...
2- Once you check the command works IG and spawn some random items, then just grab the item value as in the example "Legendary Snipers" in the object file.
3- Activate "Item Spawner" in CE, replace pItemPool with the correct number and change iAmount if you like to spawn more than 1 item of that category. (Still not 100% sure it really does spawn the items link to the map, but well at least it works)
EDIT: Of course don't use the command then but the "suppr" numpad key.
Another thing I keep telling you is if the ItemPool is NOT loaded as a package, you will CRASH. Same thing happens if you spawn some shit, continue to play, change maps or go to main menu, go back in-game, use Item Spawner. Game will crash. Why? Because you've not REFRESHED the address for the ItemPool (every time you load a map, that address changes). So your method above, supposedly working for you, has no logical background. It just shows you're not taking into account all of my WARNINGS and you're just doing things your way, thinking if you got it working somehow, then that's the correct way to do it (or that works for you). I'm sorry I can't teach you WHY you need to do things in a certain way; that'd take a lot of practice on your end (which you don't want or need; you just wanna play) and a lot of patience on my end to transmit that to you (it'd be like talking to aliens, if I start discussing programming and reverse engineering, I'd loose you in a second). So yeah, the instructions are fine as they are, you're just ignoring some aspect because you don't understand why they shouldn't be ignored.