GreedFall

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HazeckX
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Re: GreedFall

Post by HazeckX »

SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Image
wow!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

xwind
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Re: GreedFall

Post by xwind »

SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Image
Extract this(wouldnt let me attach the .sli) and put it in GreedFall/datalocal
All uniques can be bought at blacksmith and 100% chance for all normally available items at all vendors.
game_components_ld_autogen_traders_inventory.7z
wow thats awesome :D

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daniman
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Re: GreedFall

Post by daniman »

HazeckX wrote:
Sat Sep 14, 2019 2:00 pm
altaysevin wrote:
Sat Sep 14, 2019 1:00 pm
daniman wrote:
Sat Sep 14, 2019 12:52 pm
anyone find a way to fix this ??
[Link]
use this table ang change spent points:
Cake-san wrote:
Wed Sep 11, 2019 12:36 pm
Here, for someone who wants to edit their total skill & attribute & talent points without getting negative value.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>28</ID>
      <Description>"Total"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(aobskill,"Game.dll",41 8B 81 C0 00 00 00)
alloc(newmem,2048,aobskill)
label(returnhere)
label(player_expcontroller)
registersymbol(player_expcontroller)
registersymbol(aobskill)

newmem:
mov [player_expcontroller],r9
mov eax,[r9+000000C0]
jmp returnhere
player_expcontroller:
dq 0 0
aobskill:
jmp newmem
db 90 90
returnhere:
 
[DISABLE]
dealloc(newmem)
aobskill:
//mov eax,[r9+000000C0]
db 41 8B 81 C0 00 00 00
unregistersymbol(aobskill)
unregistersymbol(player_expcontroller)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>47</ID>
          <Description>"Experience"</Description>
          <VariableType>Float</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>50</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>44</ID>
          <Description>"Skill points"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>c0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>51</ID>
          <Description>"Spend Skill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>BC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>45</ID>
          <Description>"Attribute points (Not saved)"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>4</Offset>
            <Offset>60</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>46</ID>
          <Description>"Talents points (Not saved)"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>8</Offset>
            <Offset>60</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>50</ID>
          <Description>"Spend Talent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>player_expcontroller</Address>
          <Offsets>
            <Offset>c4</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Just select the code & copy & paste it, directly into opened CE table.

Updated
- add a few more address - exp, spend skill & talent points
Note: it seems that total attribute & talent points address that I had given are not permanent (not saved) because that address, the game used it for starting point , lol . You can set spend talent to 0 to make the value positive but for spend attribute points, it's tight with its own attribute which means if you set it to 0 , you don't have that attribute. As the maximum level that you can earn that point is 46, I don't know either there is any variable that is saved for attribute points calculation other than leveling.
but you must change attribute value to 15, every time game save loading (attribute do not save), just for attribute.
That's nice and all, everyone says to use those codes, but how (where) to paste it?
same here i dont know how to use this

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vegimata
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Re: GreedFall

Post by vegimata »

daniman wrote:
Sat Sep 14, 2019 3:28 pm
HazeckX wrote:
Sat Sep 14, 2019 2:00 pm

That's nice and all, everyone says to use those codes, but how (where) to paste it?
same here i dont know how to use this
Go to page 4 and look for the updated code. It should be edited by 12 Sept. Previous version had problems and could not be pasted.
Click on Select All, then right click and copy
Open up any table that you want to use for Greedfall, either from STN or Idlehands88
Right click anywhere on the table and select Paste.
Don't forget to save the table

altaysevin
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Re: GreedFall

Post by altaysevin »

SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Image
Extract this(wouldnt let me attach the .sli) and put it in GreedFall/datalocal
All uniques can be bought at blacksmith and 100% chance for all normally available items at all vendors.
game_components_ld_autogen_traders_inventory.7z
nice :D els we must search maps to find them

chrisreddot3
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Re: GreedFall

Post by chrisreddot3 »

SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Image
Extract this(wouldnt let me attach the .sli) and put it in GreedFall/datalocal
All uniques can be bought at blacksmith and 100% chance for all normally available items at all vendors.
game_components_ld_autogen_traders_inventory.7z
didn't work here
I did everything right
Image

xwind
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Re: GreedFall

Post by xwind »

chrisreddot3 wrote:
Sat Sep 14, 2019 4:40 pm
SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Extract this(wouldnt let me attach the .sli) and put it in GreedFall/datalocal
All uniques can be bought at blacksmith and 100% chance for all normally available items at all vendors.
game_components_ld_autogen_traders_inventory.7z
didn't work here
I did everything right
go to blacksmith in new serene

chrisreddot3
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Re: GreedFall

Post by chrisreddot3 »

xwind wrote:
Sat Sep 14, 2019 4:49 pm
chrisreddot3 wrote:
Sat Sep 14, 2019 4:40 pm
SillytheSow wrote:
Sat Sep 14, 2019 2:39 pm
Anyone else think the blacksmith should have better gear? This is what its should look like.
Extract this(wouldnt let me attach the .sli) and put it in GreedFall/datalocal
All uniques can be bought at blacksmith and 100% chance for all normally available items at all vendors.
game_components_ld_autogen_traders_inventory.7z
didn't work here
I did everything right
go to blacksmith in new serene
still the same here in new serene :(

xwind
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Re: GreedFall

Post by xwind »

chrisreddot3 wrote:
Sat Sep 14, 2019 5:01 pm
xwind wrote:
Sat Sep 14, 2019 4:49 pm
chrisreddot3 wrote:
Sat Sep 14, 2019 4:40 pm


didn't work here
I did everything right
go to blacksmith in new serene
still the same here in new serene :(
try to delete, move or rename game component folder.

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Deviljho
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Re: GreedFall

Post by Deviljho »

Just tried it. Works for me.

Just put it in the datalocal. Just use the file inside. Don't put it inside with the other folder then put it in datalocal.

chrisreddot3
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Re: GreedFall

Post by chrisreddot3 »

i did it guys,ty everyone!
but its a shame that the game have so few unique items.

user125698
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Re: GreedFall

Post by user125698 »

hal9000 wrote:
Fri Sep 13, 2019 1:01 pm
Reaper1222 wrote:
Thu Sep 12, 2019 5:43 am
anyone had any luck with a reputation changer?
Apparentely the latest trainer (the one released yesterday) from ch3athapp3ns includes a reputation editor... I haven't tried it because I'm not a premium user but, with any luck, we'll see it soon being re-uploaded for free on other sites.
has anyone found a place where to download this?

shinobuped
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Re: GreedFall

Post by shinobuped »

I doubt you can find place where you can download trainer from CH. Long ago someone did a cracked versions for some games but now? I doubt.

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Deviljho
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Re: GreedFall

Post by Deviljho »

Somebody found a way to remove the xp bar entirely.

https://www.fearlessrevolution.com/greedfall/mods/22

For those annoyed by the constant messages, and 400 bazillion points on the upper right. Just use this.

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Bearwalker
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Re: GreedFall

Post by Bearwalker »

shinobuped wrote:
Sat Sep 14, 2019 9:14 pm
I doubt you can find a place where you can download a trainer from CH. Long ago someone did a cracked version for some games but now? I doubt.
They have made it a lot harder to crack them. I am a lifetime member there and the trainer for Greedfall is great.

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