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Plants vs zombies (GOTY) +8 BY TheInsaneHacker

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TheInsaneHacker
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Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by TheInsaneHacker » Tue Sep 03, 2019 11:45 am

Here is my Plants vs zombies mod.
If you have any requests for other games, let me know in the comments.

Options:

-Instant recharge
-Infinite sun
-Invincible plants
-Instant kill all zombies (one hit kill)
-Place anywhere
-Infinite coins
-Infinite tree of wisdom fertilizer
- Infinite chocolate

Update (2.0)
- Deleted the hotkeys (annoying)
- Infinite coins bug fix

Update (3.0)
- Fixed bug one hit kill zombies when bowling.

Have fun :D .
Attachments
popcapgame1.CT
Update (3.0)
(75.74 KiB) Downloaded 26 times
popcapgame1.CT
Update (2.0)
(15.04 KiB) Downloaded 24 times
Last edited by TheInsaneHacker on Mon Sep 16, 2019 4:01 pm, edited 5 times in total.

TheInsaneHacker
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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by TheInsaneHacker » Sat Sep 14, 2019 7:16 pm

I've fixed the infintie coins bug :D.
Please let me know if you have any problems.

ZoanChrome
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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by ZoanChrome » Mon Sep 16, 2019 3:56 am

TheInsaneHacker wrote:
Tue Sep 03, 2019 11:45 am
Here is my Plants vs zombies mod.
If you have any requests for other games, let me know in the comments.

Options:

-Instant recharge
-Infinite sun
-Invincible plants
-Instant kill all zombies
-Place anywhere
-Infinite coins
-Infinite tree of wisdom fertilizer
- Infinite chocolate

Update (2.0)
- Deleted the hotkeys (annoying)
- Infinite coins bug fix

Have fun :D .
so uh, Instant kill all zombies is basically one hit kill (to zombie) or the zombies die after enabled?
also in Walnut Bowling, Conehead and Buckethead zombie won't be damaged when Instant kill all zombies enabled
will update while playing campaign (again)
Thanks for the table

Cheater69
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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by Cheater69 » Mon Sep 16, 2019 4:35 am

Wow... I love that Place Anywhere feature. I can spam one square of grass with limitless plants. :)
Thank you very much. It works amazing. :D

TheInsaneHacker
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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by TheInsaneHacker » Mon Sep 16, 2019 3:37 pm

Fixed the one hit kill zombies when bowling bug :D.

Let me know when you run into some bugs/glitches.

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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by ZoanChrome » Tue Sep 17, 2019 1:53 am

TheInsaneHacker wrote:
Mon Sep 16, 2019 3:37 pm
Fixed the one hit kill zombies when bowling bug :D.

Let me know when you run into some bugs/glitches.
I think it will work with adventure Wall-nut bowling, i haven't tested it yet
It doesn't work for mini game Wall-nut bowling, both one hit kill options make conehead and buckethead zombies still invincible,
unlike the version 2.0 instant kill all zombies, the options still activated even after disabled, need restart stage to disable the effect

oh, and a little extra, here's some simple speedhack scripts, because alt+tab to cheat engine to set speedhack is troublesome for lazy me (credits: STN)
Fast Forward (hotkeys Mouse Button 4)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>109</ID>
      <Description>"Speedhack (Fast Speed)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

luacall(speedhack_setSpeed(2)) //Fast Speed

[DISABLE]
//code from here till the end of the code will be used to disable the cheat

luacall(speedhack_setSpeed(1)) //Normal Speed
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>5</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Slow Speed (hotkeys Mouse Button 5)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>110</ID>
      <Description>"Speedhack (Slow Speed)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

luacall(speedhack_setSpeed(0.3)) //Slow Speed

[DISABLE]
//code from here till the end of the code will be used to disable the cheat

luacall(speedhack_setSpeed(1)) //Normal Speed
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>6</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
I use it mainly to have more time placing plants before stage start (planting marigolds and gold magnets to gain coins while playing), and fast forward the stage

TheInsaneHacker
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Re: Plants vs zombies (GOTY) +8 BY TheInsaneHacker

Post by TheInsaneHacker » Tue Sep 17, 2019 10:35 am

Oh, The one hit kill feature does work for me. I don't know why you have troubles with it, but thanks for the speedhack script.

Just remember that you can enable 1 one hit kill script at a time.

Thanks for the support everyone!

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