Dicey Dungeons (2019-08-16)

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Shinkansen
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Dicey Dungeons (2019-08-16)

Post by Shinkansen »

Simple table for Dicey Dungeons, may or may not work.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000 - 2019-08-16
1. Tested game version V1.0.1, V1.0.2 64-bit. May work on other versions.

2. Character Stats.
"Health Set to Max?" sets Health to max.
"Fury Set to Max?" sets Fury to max.
"Last Equipment Activated Uses Set to Massive?" sets Last Equipment activated uses to massive.
"Dice Set to Massive?" sets Dice to massive.
"Gold Set to Massive?" sets Gold to massive.
"Robot Set to Massive?" sets Robot to massive.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Dicey Dungeons V1000.CT
2019-08-16
(22.66 KiB) Downloaded 771 times
Last edited by Shinkansen on Sat Aug 17, 2019 1:06 am, edited 2 times in total.

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Fazuul
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Re: Dicey Dungeons (2019-08-16)

Post by Fazuul »

Doesn't appear to be working with 1.0.2. At least I haven't been able to get it to work properly yet.

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cfemen
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Re: Dicey Dungeons (2019-08-16)

Post by cfemen »

version 1.2

-Pointer
---Health
---Max Health
---Gold
---Dices

-Max Level

next time you get EXP u will be Max Level

-1Hit Kills

only activate if u are attacking
Attachments
diceydungeons.CT
(154.67 KiB) Downloaded 302 times

anl93
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Re: Dicey Dungeons (2019-08-16)

Post by anl93 »

1 hit kill does not work unfortunately

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cfemen
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Re: Dicey Dungeons (2019-08-16)

Post by cfemen »

mh thats strange..you are using version 1.2?
its working without problem on my machine.

pointers and max level are working?

anl93
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Re: Dicey Dungeons (2019-08-16)

Post by anl93 »

nevermind i found few pointers myself.
Enemy HP: "diceydungeons.exe"+01A80B00 1B0
finders keepers cd: "diceydungeons.exe"+01A80AF8 39C 20 18 238
...
pointers working btw.

anl93
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Re: Dicey Dungeons (2019-08-16)

Post by anl93 »

finders keepers cd: "diceydungeons.exe"+01A80AF8 3F0 178

krmit
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Re: Dicey Dungeons (2019-08-16)

Post by krmit »

All enemies stats are in fighters.csv in plain english. Much easier that way)

anl93
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Re: Dicey Dungeons (2019-08-16)

Post by anl93 »

I know but you may break the game balance irefer changing eposode rules which is easy and safer

anl93
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Dicey Dungeons (2019-08-16)

Post by anl93 »

any chance for an 1.8.0 update? I cant find pointers which i could in earlier versions.

[automerge]1591263626[/automerge]

I made a 1.8.0. cheat engine myself. Mostly updated pointers and added enemy healt & dice.

Please try and tell me if its working or pointers wrong.

Enjoy.
Attachments
diceydungeons.CT
(4.96 KiB) Downloaded 207 times
Last edited by anl93 on Thu Jun 04, 2020 9:40 am, edited 2 times in total.

TheBigDawg
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Dicey Dungeons (2019-08-16)

Post by TheBigDawg »

[QUOTE="anl93, post: 138108, member: 6201"]

I made a 1.8.0. cheat engine myself. Mostly updated pointers and added enemy healt & dice.

Please try and tell me if its working or pointers wrong.

Enjoy.

[/QUOTE]



None of them work for me. No idea how to help though.



[URL unfurl="true"]https://puu.sh/G0ZSx/6395eed4e6.png[/URL]

anl93
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Dicey Dungeons (2019-08-16)

Post by anl93 »

what version you are using

[url=https://imgbb.com/][img]https://i.ibb.co/BsQX2QV/Ekran-Al-nt-s.png[/img][/url]
Last edited by anl93 on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

TheBigDawg
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Dicey Dungeons (2019-08-16)

Post by TheBigDawg »

Oh my, I didn't realize there was another update, mine's different.



[Link]

TheBigDawg
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Re: Dicey Dungeons (2019-08-16)

Post by TheBigDawg »

anl93 wrote:
Wed Jun 03, 2020 6:04 pm
any chance for an 1.8.0 update? I cant find pointers which i could in earlier versions.

[automerge]1591263626[/automerge]

I made a 1.8.0. cheat engine myself. Mostly updated pointers and added enemy healt & dice.

Please try and tell me if its working or pointers wrong.

Enjoy.
It's now 1.8.2, any chance you'll update? I don't understand how really.

karrachr000
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Re: Dicey Dungeons (2019-08-16)

Post by karrachr000 »

Having never used the pointer function before, here is what I think that I figured out:

The new base address should be changed to "diceydungeons.exe"+01CBC7F8.
The offset for the values, other than dice, needs to be reduced by 8.

Once I can confirm that my modifications to the previous table (initially by cfemen, later modified by anl93) are not only accurate, but also work repeatably, I will drop the new table in the thread.

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