Re: HELLDIVERS 2
Posted: Wed Mar 06, 2024 2:02 pm
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
ok, good work just so you know i created three variables in the scripts because i thought i will be able to make infinite health and damage dynamic (you can enable the health but still not activate the damage ), if you want i can refactor them to work as infinite health and infinite health + damage and remove the variablesemoisback wrote: ↑Wed Mar 06, 2024 1:59 pmno i havent test the new one, will test after fixing broken AoB..killerkrok555 wrote: ↑Wed Mar 06, 2024 1:55 pmare you using the new scripts i created?, i merged the infinite health and damage so there shouldn't be any problem and the bial titan is mortal now because of them
No Backpack Shield Cooldown
No Stationary Turret Overheat
AoB Broken
Code: Select all
F3 41 0F 5C CA F3 0F 11 8C
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F3 0F 5F C8 F3 41 0F 11 08
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75 72 45 8B C7
sure its good if you continue working on that..i dont have a UCE so a little bit hard to debug..should relaunch after detected @_@killerkrok555 wrote: ↑Wed Mar 06, 2024 2:05 pmok, good work just so you know i created three variables in the scripts because i thought i will be able to make infinite health and damage dynamic (you can enable the health but still not activate the damage ), if you want i can refactor them to work as infinite health and infinite health + damage and remove the variablesemoisback wrote: ↑Wed Mar 06, 2024 1:59 pmno i havent test the new one, will test after fixing broken AoB..killerkrok555 wrote: ↑Wed Mar 06, 2024 1:55 pm
are you using the new scripts i created?, i merged the infinite health and damage so there shouldn't be any problem and the bial titan is mortal now because of them
No Backpack Shield Cooldown
No Stationary Turret Overheat
AoB Broken
yea im in the same situation brother, UCE can only make your CE undetected, but you cannot debug unless you disable the anti cheat, or delay it, which our methods have run out.
I mean there is an unprotected dll going around on UC forums which might help. But attaching cheat engine through a dll inject with proxying a dll might work?killerkrok555 wrote: ↑Wed Mar 06, 2024 2:19 pmyea im in the same situation brother, UCE can only make your CE undetected, but you cannot debug unless you disable the anti cheat, or delay it, which our methods have run out.
do you mean noseh? yeah will try it later.Legion08 wrote: ↑Wed Mar 06, 2024 2:27 pmI mean there is an unprotected dll going around on UC forums which might help. But attaching cheat engine through a dll inject with proxying a dll might work?killerkrok555 wrote: ↑Wed Mar 06, 2024 2:19 pmyea im in the same situation brother, UCE can only make your CE undetected, but you cannot debug unless you disable the anti cheat, or delay it, which our methods have run out.
isnt stamina this?emoisback wrote: ↑Wed Mar 06, 2024 2:10 pmdamn they only changeis 1 byte of our AoB..
for no backpack shield cooldown AoBStamina Use ThisCode: Select all
F3 41 0F 5C CA F3 0F 11 8C
No RecoilCode: Select all
F3 0F 5F C8 F3 41 0F 11 08
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75 72 45 8B C7
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uintptr_t Stamina = Memory::FindPattern("game.dll", "F3 41 0F 11 08 8B 48 10 E8 F1");
BYTE StaminaPatch[] = { 0xF3, 0x41, 0x0F, 0x11, 0x30 };
Memory::Patch((LPVOID)(Stamina), StaminaPatch, 5);
FF FF FF FF F3 41 0F 11 08 8B 48 10 E8 F1Legion08 wrote: ↑Wed Mar 06, 2024 2:30 pmisnt stamina this?emoisback wrote: ↑Wed Mar 06, 2024 2:10 pmdamn they only changeis 1 byte of our AoB..
for no backpack shield cooldown AoBStamina Use ThisCode: Select all
F3 41 0F 5C CA F3 0F 11 8C
No RecoilCode: Select all
F3 0F 5F C8 F3 41 0F 11 08
Code: Select all
75 72 45 8B C7
Code: Select all
uintptr_t Stamina = Memory::FindPattern("game.dll", "F3 41 0F 11 08 8B 48 10 E8 F1"); BYTE StaminaPatch[] = { 0xF3, 0x41, 0x0F, 0x11, 0x30 }; Memory::Patch((LPVOID)(Stamina), StaminaPatch, 5);
I attempted to use noseh a little while ago but couldnt figure out why it wouldnt work for me, the results where inconsistent and would sometimes work then other times would point blank refuse. Let us know if noseh is viable.emoisback wrote: ↑Wed Mar 06, 2024 2:29 pmdo you mean noseh? yeah will try it later.Legion08 wrote: ↑Wed Mar 06, 2024 2:27 pmI mean there is an unprotected dll going around on UC forums which might help. But attaching cheat engine through a dll inject with proxying a dll might work?killerkrok555 wrote: ↑Wed Mar 06, 2024 2:19 pm
yea im in the same situation brother, UCE can only make your CE undetected, but you cannot debug unless you disable the anti cheat, or delay it, which our methods have run out.
try to open with HxD and search cheat and engine, change that to random string..Kekner wrote: ↑Wed Mar 06, 2024 2:32 pmI attempted to use noseh a little while ago but couldnt figure out why it wouldnt work for me, the results where inconsistent and would sometimes work then other times would point blank refuse. Let us know if noseh is viable.
Currently my UCE shows the error "NO READABLE MEMORY" when ever i try to scan. Doesnt matter if i use VEH or DVBM Kernel with or without noseh i cannot read memory. kind of gave fixing it a break but if someone can point me in the right direction of fixing the "no readable memory" error im getting on my UCE. i will get back to fucking with the game
Edit : nvm now it works and i have no clue why, i can just suddenly scan now but i couldnt scan yesterdayhowever i do get hack detected in less than a minute ffs
Already did that when i originally made the UCE, i also have a string randomizer lua script which i found on another forum and may help others here:emoisback wrote: ↑Wed Mar 06, 2024 2:49 pmtry to open with HxD and search cheat and engine, change that to random string..Kekner wrote: ↑Wed Mar 06, 2024 2:32 pmI attempted to use noseh a little while ago but couldnt figure out why it wouldnt work for me, the results where inconsistent and would sometimes work then other times would point blank refuse. Let us know if noseh is viable.
Currently my UCE shows the error "NO READABLE MEMORY" when ever i try to scan. Doesnt matter if i use VEH or DVBM Kernel with or without noseh i cannot read memory. kind of gave fixing it a break but if someone can point me in the right direction of fixing the "no readable memory" error im getting on my UCE. i will get back to fucking with the game
Edit : nvm now it works and i have no clue why, i can just suddenly scan now but i couldnt scan yesterdayhowever i do get hack detected in less than a minute ffs
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function renameComponents(c)
local i
if c.Component then
for i=0,c.ComponentCount-1 do
renameComponents(c.Component[i])
end
end
if c.Caption then
c.Caption='WTF'
end
end
for i=0,getFormCount()-1 do
local form = getForm(i)
for j=0,form.ControlCount-1 do
renameComponents(form)
end
form.Caption='Bla'
end
registerFormAddNotification(function(f)
f.registerCreateCallback(function(frm)
renameComponents(f)
end)
end)