Re: Final Fantasy XV (Steam)
Posted: Tue Mar 27, 2018 9:52 pm
OleMagne, have you tried to make the glaive guest visible adding/triggering the quest that involve him?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Nothing in debug menu. Only thing I found was an option to make Noctis a frog. As far as trainer, it is EXTREMELY hard to get Ultimate Armiger in cheat engine as it must be found by enabling and disabling the effect and comparing the value changes. Obviously this is a problem because you must reload your game to go back to a non Ultimate Armiger state which changes the memory addresses and makes the original code search useless.majorzigzag wrote: ↑Wed Mar 28, 2018 7:09 amCan someone please help with triggering GOD MODE or Ultimate armiger used in the battle with ardyn, whereby Noctis could fly. with CE or Debug Menu. I am so new with everything. Its is so frustrating trying to achieve something without any adequate knowledge.
Thanks for explaining everything. Didn't know how complicated it was T_T . I'll keep hoping that one of you geniuses will preveallllsondowlll wrote: ↑Thu Mar 29, 2018 12:24 amNothing in debug menu. Only thing I found was an option to make Noctis a frog. As far as trainer, it is EXTREMELY hard to get Ultimate Armiger in cheat engine as it must be found by enabling and disabling the effect and comparing the value changes. Obviously this is a problem because you must reload your game to go back to a non Ultimate Armiger state which changes the memory addresses and makes the original code search useless.majorzigzag wrote: ↑Wed Mar 28, 2018 7:09 amCan someone please help with triggering GOD MODE or Ultimate armiger used in the battle with ardyn, whereby Noctis could fly. with CE or Debug Menu. I am so new with everything. Its is so frustrating trying to achieve something without any adequate knowledge.
I thought perhaps I could find the value with memory magic by getting the effect enabled in a save and comparing them.
After playing with this a bit, I managed to force Noctis outside of Altisia arena during Ultimate Armiger (by modifying coords); however, saving in this form, and reloading the game removes the effect. It appears the status effect no longer writes to the save file. Devs thought of everything >_>
Not impossible, just a lot more trouble than it's worth which is why you don't see it's inclusion in any of the cheat tables so far.
I'll see what I can do this weekend. I've been really working on a no-clip trainer which practically replaces the need for it, but I will see if I can take another shot using IDA Pro.majorzigzag wrote: ↑Thu Mar 29, 2018 1:06 amThanks for explaining everything. Didn't know how complicated it was T_T . I'll keep hoping that one of you geniuses will preveal
These are taken from the hex in the spreadsheet right? So we can just convert to dex and they work with cheat engine? Awesome! If only we had an "add all items" cheat so we didn't have to manually convert and add them one by one.Barmytick wrote: ↑Tue Mar 27, 2018 4:32 pmJust wanna leave this here works great with the weapon finder script! Just use this decimal values and you can get these weapons in your inventory all you have to do is change the ID of a weapon such as the broadsword and then save and load, the weapons should be in your inventory. These are just the ones I've tested but there are many more in the item code spreadsheet!
17092571:Medjay Assassin Shield
17092572:Alba Leonis (Ravus' Weapon)
17129226:Audax Blade (Blade from episode Prompto)
17145659:Sagitta Rifle (Sniper from episode Prompto)
16932855:Stoss Spear (Aranea's lance)
16886346:Kotetsu (Cor's primary weapon)
16983183:Kikuichimonji (Cor's secondary weapon)
17115180:Twin Squeaky Hammers (Weapons from the platinum demo)
16934118:Squeaky Hammer
16961243:Toy Sword
16978199:Supersized Squeaky Hammer
Yep just taken from the hex values in the spreadsheet just reversed them and converted to decimal so it could work with the item finder. I did originally try the overide shop id but that doesn't work. Anyway it's sweet to mess around with these weapons cors secondary is a one handed dagger which is pretty cool! But yeah it's annoying you to do it manually!NumberXer0 wrote: ↑Thu Mar 29, 2018 9:35 amThese are taken from the hex in the spreadsheet right? So we can just convert to dex and they work with cheat engine? Awesome! If only we had an "add all items" cheat so we didn't have to manually convert and add them one by one.Barmytick wrote: ↑Tue Mar 27, 2018 4:32 pmJust wanna leave this here works great with the weapon finder script! Just use this decimal values and you can get these weapons in your inventory all you have to do is change the ID of a weapon such as the broadsword and then save and load, the weapons should be in your inventory. These are just the ones I've tested but there are many more in the item code spreadsheet!
17092571:Medjay Assassin Shield
17092572:Alba Leonis (Ravus' Weapon)
17129226:Audax Blade (Blade from episode Prompto)
17145659:Sagitta Rifle (Sniper from episode Prompto)
16932855:Stoss Spear (Aranea's lance)
16886346:Kotetsu (Cor's primary weapon)
16983183:Kikuichimonji (Cor's secondary weapon)
17115180:Twin Squeaky Hammers (Weapons from the platinum demo)
16934118:Squeaky Hammer
16961243:Toy Sword
16978199:Supersized Squeaky Hammer
kazukiwoof wrote: ↑Thu Mar 29, 2018 11:16 amFirst off, thanks for the great job man.
Secondly I just wanted to point some weird behavior regarding the Accessory Finder script. As soon you make it work, applying the effects and all, the said Accessory doesn't change name-wise to the target (for example, making a bronze bangle into a magitek suit v2 makes the equipped accessory works as intended but it's still named bronze bangle), I know it's just a minor thing but it feels weird when you sort accessories and see bronze bangle among the best accessories in the game lol