Elden Ring All in One v1.04.1 / Calibrations 1.04.2

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Tiffany
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Tiffany »

I just had something really weird happen. After defeating Margott and accepting Malena's new quest and teleporting to Erdtree Sanctuary my erd tree is now on fire despite my having not done that yet which has also set that as a game state meaning a lot of NPCs are gone and critically necessary quests. Is there any way to remove that game state or is my save just fucked now?

edit: Okay, traveling to roundtable hold and back appears to have fixed the erd tree and npcs have reappeared.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

halorath
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by halorath »

Any chance of adding status or world flags for character eyes?
Aka Blood eyes from Varre's questline, Frenzied eyes, and Dragon eyes.
Once I obtained the eyes I'm able to set them as a favourite preset in the cosmetics menu and switch between them, however for different characters that haven't unlocked the eyes yet they do not show up on the character if I load that favourite preset.

Example use; role-playing as Emperor Palpatine and being able to get the frenzied eyes right from the start with my Palpatine face slider preset.

Vorsig
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Vorsig »

infinite buff duration suddenly stopped working, no game updates or changes in the table or anything

Zalbonia
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Zalbonia »

anyone know if you'll get banned for using this?

zyrachiel
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by zyrachiel »

There's been an update this morning, main script won't hook in anymore. Thanks in advance for update.

Joshuam303
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Joshuam303 »

can someone please help me? I launched elden ring, loaded in, opened the table but I can't select the checkbox to show the table? :(

Nike_D_Fury
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Nike_D_Fury »

Joshuam303 wrote:
Tue Apr 19, 2022 10:23 am
can someone please help me? I launched elden ring, loaded in, opened the table but I can't select the checkbox to show the table? :(
Just read the post above yours, table is outdated due to ER latest patch this morning v1.04. We need to wait the author for table update too.

valsnoturpal
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by valsnoturpal »

can we please get the updated table for the latest patch? we would ever be so grateful!

Codcat
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Codcat »

Hey guys here's my bandaid fix for version 104 for those that can't wait again. About 80% of the scripts still work, should keep you going until the author updates properly(as last time).
Eldenring_All_in_One_1.04(Codcat bandaid fix).CT
(1.17 MiB) Downloaded 2334 times

JVLXS
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by JVLXS »

PLease update for new patch

NaveSpottted
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by NaveSpottted »

After the recently update (1.04) this table (1.03) don't works anymore !
Will need a update, please !

iamBETTO
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by iamBETTO »

Codcat wrote:
Tue Apr 19, 2022 1:22 pm
Hey guys here's my bandaid fix for version 104 for those that can't wait again. About 80% of the scripts still work, should keep you going until the author updates properly(as last time).

Eldenring_All_in_One_1.04(Codcat bandaid fix).CT
Thank you very much.
I can confirm this works.
I was able to give myself weapons and armor and add the Black Whetstone to my inventory.

JasonTheJason3
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by JasonTheJason3 »

Codcat wrote:
Tue Apr 19, 2022 1:22 pm
Hey guys here's my bandaid fix for version 104 for those that can't wait again. About 80% of the scripts still work, should keep you going until the author updates properly(as last time).

Eldenring_All_in_One_1.04(Codcat bandaid fix).CT
Excellent bandaid fix, you really helped prevent over 50 comments asking OP for updates. Thank you!

Invisibility, NoClip, and Drop Rate Multiplier are my go-to's and they are working great for me.

Codcat
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by Codcat »

I can probably fix more of it, if someone has a particular request of one that's broken I can take a look.

My knowledge is sort of limited to just updating the aobscans though.

valsnoturpal
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Re: Elden Ring All in One v1.03.2 (v2) Fix

Post by valsnoturpal »

Codcat wrote:
Tue Apr 19, 2022 1:22 pm
Hey guys here's my bandaid fix for version 104 for those that can't wait again. About 80% of the scripts still work, should keep you going until the author updates properly(as last time).

Eldenring_All_in_One_1.04(Codcat bandaid fix).CT
good looking out dude! :)

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