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Re: Nioh 2 Complete Edition CT

Posted: Mon May 03, 2021 3:05 pm
by Sanjuro
Cool ~
Noob question: Can I just paste all that into the script editor in CE? The one that pops up when you Right-Click and "Change Script"?

Re: Nioh 2 Complete Edition CT

Posted: Mon May 03, 2021 4:39 pm
by Sanjuro
Sorry for double posting, cant seem to edit my posts yet.
I figured it out.
I opend the CT file in NotePad++, and pasted the code in there.
Saved it as another CT file, and it seems to work. The Drops are a litte bit more tame, but I keep getting purples, and sometimes blue. :)

Re: Nioh 2 Complete Edition CT

Posted: Mon May 03, 2021 11:48 pm
by Master_Builder
Sanjuro wrote:
Mon May 03, 2021 4:39 pm
Sorry for double posting, cant seem to edit my posts yet.
I figured it out.
I opend the CT file in NotePad++, and pasted the code in there.
Saved it as another CT file, and it seems to work. The Drops are a litte bit more tame, but I keep getting purples, and sometimes blue. :)
You can paste scripts (not ct files, but xml script segments) directly into the CE script area. (Not the script editor.)
Editing the file and adding the xml directly is a roundabout way of doing it. Manually editing the xml can also be error prone; don't forget to validate the xml if doing it manually.

Re: Nioh 2 Complete Edition CT

Posted: Wed May 05, 2021 6:19 pm
by Ash
can anyone help me with something?
in the equipment stat editor, there's one called confusion on ninjutsu hit. Any idea if this actually exists in-game? or it is just unused
I've tried looking for info about this with no luck

Re: Nioh 2 Complete Edition CT

Posted: Fri May 07, 2021 1:30 am
by Ash
is there a way to unlock the hidden skills in the trees? other than fighting the bosses over and over until you learn them?

Re: Nioh 2 Complete Edition CT

Posted: Fri May 07, 2021 10:06 am
by KS212
Ash wrote:
Fri May 07, 2021 1:30 am
is there a way to unlock the hidden skills in the trees? other than fighting the bosses over and over until you learn them?
Use the item editor to change any item into the skill scroll, drop it, then pick it up. Proper steps are somewhere in this thread.

Re: Nioh 2 Complete Edition CT

Posted: Fri May 07, 2021 3:13 pm
by zerotus
does anyone know why the ct suddently stopped working for me it worked few days back now it will open then i press cross on the thing that needs to be pressed so all the editors come up but it cant find my items all anything on my nioh 2

Re: Nioh 2 Complete Edition CT

Posted: Fri May 07, 2021 9:45 pm
by zerotus
hey its working again but why cant i change my focus level over 1000 even when im using the right CT also why my familyry bonus is laggen like efter i close cheat engine o dont get familiryary bonus

Re: Nioh 2 Complete Edition CT

Posted: Sat May 08, 2021 10:29 am
by Messy6666
Ash wrote:
Wed May 05, 2021 6:19 pm
can anyone help me with something?
in the equipment stat editor, there's one called confusion on ninjutsu hit. Any idea if this actually exists in-game? or it is just unused
I've tried looking for info about this with no luck
if i remember correctly, they are used and from armor drops in the underworld only.

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 3:41 am
by mmonk
Hi guys, I'm new to all this, running the latest CE and Nioh 2 Complete edition. I have the most recent cheat engine trainer loaded up and Nioh 2 is running, I have activated several of the cheats and put in values but literally nothing gets applied to my game? What am I doing wrong? Is the engine applying things to a save somewhere else? I only have one active save game, and one that's a backup of the same thing on my desktop. I'm irritated and confused. Help would be appreciated and sorry about my n00bishness

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 5:37 am
by tnk337
make sure you're using the table by SinGul4ritY on page 56 rather than the table on the first page.

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 7:13 am
by mmonk
tnk337 wrote:
Sun May 09, 2021 5:37 am
make sure you're using the table by SinGul4ritY on page 56 rather than the table on the first page.
I noticed this a while ago after posting and managed to fix my issues, lol

I was using an outdated table, whoops.

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 8:32 am
by AlexT
can anyone make a Super Armor table? ( as in Nioh1) thanks

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 12:31 pm
by Messy6666
Image

2021-05-09 v1.165
- changed: Max Drop Rate/ Item Rarity [ groxer MODIFIED ] with Drop Mode Choice
to groxer's: high, very high (same as fearlessrevolution's) and ULTRA high drop rates
- removed the 2 other ones

viewtopic.php?p=183969#p183969


ps. I didn't choose a drop-down list because of the ability to assign shortcut keys to it

Re: Nioh 2 Complete Edition CT

Posted: Sun May 09, 2021 3:19 pm
by Squirrel2022
Master_Builder wrote:
Fri Mar 05, 2021 9:32 pm
Aygul12345 wrote:
Fri Mar 05, 2021 8:27 pm
How to find the values and create ignore crafting requirements?
1: Find the quantity address of one of the required items. (Either yourself or just use some item highlighter script.)
2: Find what access it.
3: Craft something using that item.
4:

Now the hard part. Analyze the assy that referenced that address. Some will be just for display, some won't. You'll have to trace callstacks and such and determine which function checks the crafting requirements. The call count helps too. If it's 1 call per frame, it's most likely for display.

You can decompile the assy to C code with Ghidra or IDA Pro. This will help in determining what a function does, but it's still not easy. It'll make it easier than looking at raw assy most of the time.

And from there, figure out where/how to make it think you have the items. Maybe you just have to change a condition jump to always jump. Maybe you need to make a function always return true. Depends on the game and the complexity of the code.

But this is just a basic overview of what to look for. If you need more, I know you can find tut vids on Ghidra/IDA Pro.
It's probably easier to try this on another game with a simpler crafting system first. Nioh 2 lets the user chose exactly which requirements to include when crafting so it's more complicated. Like, is the check done before, after, or both, whilst using the slider to select ingredient amounts?
I loved to see that somebody shows how to use with Ghidra or IDA Pro, is that not possible then with Cheatengine?
Can somebody help me with this? How to achieve ignore crafting requirements.