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Re: z Baldur's Gate 3

Posted: Fri Aug 19, 2022 2:01 pm
by Spywall03
omrictu wrote:
Sun Aug 14, 2022 9:12 am
What i wouldn't give for all tags again and spawn items. . . .however the dice ones don't work for me. And can we possibly get a working spell one? so we have unlimited spells? Thanks zanzer and all the work you do it's highly appreciated!
While waiting for the script to work again, there are two mods that can help you on both of those points :
- Faerun Utilites (FU) allows you to spawn every known item in the game files.
- Basket of equipement (SFW or NSFW, doesn't matter, though SFW is lighter) contains a Circlet of False Education, whose spell allows you to add temporary class tags at will to the character casting it

Re: z Baldur's Gate 3

Posted: Mon Aug 22, 2022 12:38 am
by Superspy225
I fixed most of the console commands, there might be some issues but they seem to be working fine for me. I couldn't get the "Enchant Equipped Ring" or "Add 100 Approval" working though.

"Add 100 Approval" should be working now.

Re: z Baldur's Gate 3

Posted: Fri Aug 26, 2022 7:35 pm
by Zanzer
Superspy225 wrote:
Mon Aug 22, 2022 12:38 am
I fixed most of the console commands
Care to explain how you came upon passing that address into RCX for the call?

Re: z Baldur's Gate 3

Posted: Sat Aug 27, 2022 10:06 am
by Superspy225
Zanzer wrote:
Fri Aug 26, 2022 7:35 pm
Superspy225 wrote:
Mon Aug 22, 2022 12:38 am
I fixed most of the console commands
Care to explain how you came upon passing that address into RCX for the call?
I saw it was GetHostCharacter that was breaking most of the scripts, I stepped through that until I got to the call that was breaking it, I saw it was trying to use an address from rcx which was blank. I put a break point at the start of GetHostCharacter and tried to trigger it in game. I found it triggers when you go to camp for a long rest and that it was the same rcx address each time. I called GetHostCharacter and copied the address to rcx to see if it would work. It did, so I wondered if I could get that address from a pointer off the cmdList address. I looked at it in dissect data/structure and noticed that the first pointer was pointing to an address only 18 off the one I was looking for.

Re: z Baldur's Gate 3

Posted: Sat Aug 27, 2022 10:25 am
by Superspy225
For anyone who downloaded either version I just noticed "Max Wisdom" was not fixed and would crash your game if you ran it (sorry about that).

Re: z Baldur's Gate 3

Posted: Sun Aug 28, 2022 5:54 am
by Zanzer
Found where the values come from. Fixed Console Commands.

Re: z Baldur's Gate 3

Posted: Tue Aug 30, 2022 4:56 am
by Superspy225
Some minor bug fixes for (v4.1.1.1755403). "Always Win Rolls" and "Add 50 to Rolls" were using bg3.exe instead of $process, Enable Fog of War will fail if there are extra bytes in the address so I changed it to writeQword instead of writeBytes, and in companion cheats "1. Select Main Character and Activate This Script" was writing a pointer to the same address as "2. Select Companion and Activate This Script" so both were pointing to the second uuid, I changed it to copy the first uuid to cmdStr1 and point to that instead.

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
uuidPtr = readPointer(cmdArgs + 0x8)
writeString(cmdStr1, readString(uuidPtr))
writePointer(cmdArgs + 0x18, cmdStr1)
{$asm}
assert(true)
[DISABLE]

Re: z Baldur's Gate 3

Posted: Wed Aug 31, 2022 12:03 am
by Zanzer
Added a few more Console Commands:
- Add All Resistance
- Immune to Status Effects
- Unlimited Movement
- Unlimited Action Points
- Unlimited Spell Slots
- Unlimited Sorcery Points
- Increase Carry Capacity
- Dark Vision

Re: z Baldur's Gate 3

Posted: Thu Sep 08, 2022 5:01 pm
by Darkedone02
I don't think the sorcery points is working well for me, and sadly the unlimited spell slots actually don't work for warlocks.

Re: z Baldur's Gate 3

Posted: Thu Sep 08, 2022 11:13 pm
by Zanzer
Added Unlimited Warlock Spell Slots
Fixed Unlimited Sorcery Points

Re: z Baldur's Gate 3

Posted: Sat Sep 24, 2022 4:08 pm
by Azefa
Hey everyone.
Is there a functionality to gain Loviatar's Blessing on a character? (a feature that provides bonuses on low life given to you after passing Abdirak's ritual)
This feature lasts forever but lost upon characters death, which happened to me, but I realized it too late

Re: z Baldur's Gate 3

Posted: Mon Oct 10, 2022 7:34 pm
by adamg11
midgetbanana can you update your ALLTAGS-SPELLS.CT ?

Re: z Baldur's Gate 3

Posted: Tue Oct 25, 2022 3:37 pm
by brtnik3
Hello,

I have problem with zero weight from 1st page tabale since my first port to camp.
Since that even if I move all items from main char to rest of party, I'm all time over weighted.

Any idea where can be problem?
My game: Steam version 4.1.1.1829258

Re: z Baldur's Gate 3

Posted: Wed Nov 09, 2022 2:39 am
by DMDMDM
Here's all the scrolls I found. Loading the latest CT download with them,
anyone interested in helping me make a list of items to add to the CT spawner?

Re: z Baldur's Gate 3

Posted: Mon Dec 05, 2022 8:19 pm
by AterSol
I cannot find where the list of spell ids are anymore. There used to be a site that listed all of them, now I cant find it. Anyone have a list so I can use the add spell command?