Monster Hunter Wilds (v.2.0.1)

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johnwck
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by johnwck »

i got this weird error when try to activate the table

<<Lua error in the script at line 1: [string "local syntaxcheck,memrec=......"]:3: attempt to call a nil value (global 'isAttached')>>

i don't have any idea how to ge the complete error, but it still happening even when i try the older table version. and also i already have REFramework installed and running, but i can't execute the table. is someone can help me?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

yfmarvin
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Re: Monster Hunter Wilds (v.1.0.3)

Post by yfmarvin »

Leunsel wrote:
Fri Mar 07, 2025 9:45 pm
steven1503 wrote:
Fri Mar 07, 2025 7:04 pm
hoping for save/achievement editor
I've mapped all Medals, all Monster / Animals / Fish Data as well as Weapon Usage Data for
Medals:
Image

Weapon Data:
Image
I changed around some of the crown data , but the Monster "Zoh Shia" showed up as ???? (unknown) in my field guide. Wondering if there was a way to activate the guide info or a fix for that, because the only way to re obtain the field guide is seeing the monster again and zooming in with binoculars, but you can only join through SOS flares. That fight is done once per story.

Redemption
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Re: Monster Hunter Wilds (v.1.0.3)

Post by Redemption »

yfmarvin wrote:
Sat Mar 08, 2025 5:24 pm
Leunsel wrote:
Fri Mar 07, 2025 9:45 pm
steven1503 wrote:
Fri Mar 07, 2025 7:04 pm
hoping for save/achievement editor
I've mapped all Medals, all Monster / Animals / Fish Data as well as Weapon Usage Data for
Medals:
Image

Weapon Data:
Image
I changed around some of the crown data , but the Monster "Zoh Shia" showed up as ???? (unknown) in my field guide. Wondering if there was a way to activate the guide info or a fix for that, because the only way to re obtain the field guide is seeing the monster again and zooming in with binoculars, but you can only join through SOS flares. That fight is done once per story.
Spoiler just in case people don't want to know!
Spoiler
you will be fighting him again and many other times if you choose later on. Just gotta progress more into the story.

donijol193
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by donijol193 »

For some reason the table crash itself or crash the game (I have RE FrameWork enable)

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by Leunsel »

johnwck wrote:
Sat Mar 08, 2025 1:03 pm
i got this weird error when try to activate the table

<<Lua error in the script at line 1: [string "local syntaxcheck,memrec=......"]:3: attempt to call a nil value (global 'isAttached')>>

i don't have any idea how to ge the complete error, but it still happening even when i try the older table version. and also i already have REFramework installed and running, but i can't execute the table. is someone can help me?
Send an Image of the Table in here. I have the odd feeling that you did not execute the Table Lua Script.

you3775s
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by you3775s »

I want to modify basic attack value of might seed but can not find the adress.
(basic attack + 10 -> +100)

I succeeded to find and modify duration of might seed but can not find basic attack value...

Sombody please help me.

johnwck
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by johnwck »

actually i did a bit of debugging, i found that when i ran this code print(getProcessID()) in Lua engine it returns exactly the same error

Script Error:[string "print(getProcessID())
..."]:1: attempt to call a nil value (global 'getProcessID')

but when i tried to run this one print(getOpenedProcessID()) it returns me the process ID
is it related? currently i'm using CE 7.5

johnwck
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by johnwck »

Leunsel wrote:
Sat Mar 08, 2025 11:24 pm
johnwck wrote:
Sat Mar 08, 2025 1:03 pm
i got this weird error when try to activate the table

<<Lua error in the script at line 1: [string "local syntaxcheck,memrec=......"]:3: attempt to call a nil value (global 'isAttached')>>

i don't have any idea how to ge the complete error, but it still happening even when i try the older table version. and also i already have REFramework installed and running, but i can't execute the table. is someone can help me?
Send an Image of the Table in here. I have the odd feeling that you did not execute the Table Lua Script.
never mind, i found how to run it, if anyone who also unfamiliar with CE and having the same problem like me this is how you should run this CT:

1. Open CE
2. Open the CT
3. Attach CE to MW wilds: click window icon on top left on your CE > find MonsterHunterWilds on the list > click twice or click "Open"
4. IMPORTANT step: click Table menu, it's menu at the top > click "Show Cheat Table Lua Script" > then click the "execute" button
5. and a new tab CT will open, you can start do your thing

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by Leunsel »

johnwck wrote:
Sun Mar 09, 2025 8:12 am
Leunsel wrote:
Sat Mar 08, 2025 11:24 pm
johnwck wrote:
Sat Mar 08, 2025 1:03 pm
i got this weird error when try to activate the table

<<Lua error in the script at line 1: [string "local syntaxcheck,memrec=......"]:3: attempt to call a nil value (global 'isAttached')>>

i don't have any idea how to ge the complete error, but it still happening even when i try the older table version. and also i already have REFramework installed and running, but i can't execute the table. is someone can help me?
Send an Image of the Table in here. I have the odd feeling that you did not execute the Table Lua Script.
never mind, i found how to run it, if anyone who also unfamiliar with CE and having the same problem like me this is how you should run this CT:

1. Open CE
2. Open the CT
3. Attach CE to MW wilds: click window icon on top left on your CE > find MonsterHunterWilds on the list > click twice or click "Open"
4. IMPORTANT step: click Table menu, it's menu at the top > click "Show Cheat Table Lua Script" > then click the "execute" button
5. and a new tab CT will open, you can start do your thing
If you've Disabled the Lua Script Prompt entirely then all you need is to Execute the Lua Script, so from Step 4. Everything else is irrelevant since my Table automatically attaches to the required game process.

DrewMark
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Re: Monster Hunter Wilds (v.1.0.5b)

Post by DrewMark »

Can i change/create talismans with this?

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.6)

Post by Leunsel »

The Table Has Been Patched @ 09.03.2025: [File can be found in the main-post!] Update Log (Public Version):

Code: Select all

--- @ 09.03.2025 ---
Added Scripts:
		[ID:46] —> 'Teleporter: Teleport To Boss [1] ' 
		[ID:51] —> 'Teleporter: Teleport To Boss [2] ' 
		[ID:56] —> 'Teleporter: Teleport To Boss [3] ' 
		[ID:98] —> 'Cheap Melding ' 
		[ID:174] —> 'No Artian Parts Usage '
		[ID:175] —> 'Infinite Artian Parts ' 
		[ID:183] —> 'On Material Count Decrease ' 
Additional Update Log (Patreon Version):

Code: Select all

Added Scripts:
		[ID:000] —> 'Everything From The Free Table '
		[ID:085] —> 'Unlock Level 3 Jewel Slot 1 (Armor) ' 
		[ID:086] —> 'Unlock Level 3 Jewel Slot 2 (Armor) ' 
		[ID:087] —> 'Unlock Level 3 Jewel Slot 3 (Armor) ' 
		[ID:090] —> 'Unlock Level 3 Jewel Slot 1 (Weapon) ' 
		[ID:091] —> 'Unlock Level 3 Jewel Slot 2 (Weapon) ' 
		[ID:092] —> 'Unlock Level 3 Jewel Slot 3 (Weapon) ' 
		[ID:198] —> 'Disable Bleed ' 
		[ID:199] —> 'Disable Poison ' 
		[ID:201] —> 'Freeze Meal Timer ' 
		[ID:218] —> 'Disable Bad Hunter Conditions '

lmmolinac
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Re: Monster Hunter Wilds (v.1.0.6)

Post by lmmolinac »

Just downloaded it, it only crashes for me. Any tips, guys?

mariolikestoes
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Re: Monster Hunter Wilds (v.1.0.6)

Post by mariolikestoes »

heya! i'd like to add lucky tickets to my main character, but it's saved in the second slot. Any idea how to set it from the first save slot to the second character?

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.6)

Post by Leunsel »

lmmolinac wrote:
Sun Mar 09, 2025 9:04 pm
Just downloaded it, it only crashes for me. Any tips, guys?
Did you follow the Main-Post Instructions?
If yes, then it wouldn't crash.
Install the REFramework from here: [Link]

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.6)

Post by Leunsel »

mariolikestoes wrote:
Sun Mar 09, 2025 9:05 pm
heya! i'd like to add lucky tickets to my main character, but it's saved in the second slot. Any idea how to set it from the first save slot to the second character?
Image

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