Blasphemous 2 + Mea Culpa [DLC]

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alvaro222
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by alvaro222 »

patka wrote:
Mon Dec 09, 2024 11:47 pm
alvaro222 wrote:
Mon Dec 09, 2024 4:29 pm

Now, are you thinking that the enemy will always be stunned when you hit them, and that you will always deal critical damage to them? Or are these exactly the things you want to avoid?
No, I dont want to avoid them, i want them! both of the options is very good to add, you can try?


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alvaro222
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by alvaro222 »

patka wrote:
Mon Dec 09, 2024 11:47 pm
alvaro222 wrote:
Mon Dec 09, 2024 4:29 pm
Hope some day you can discover how to add "aways stun enemies" and "aways do critical hits" would be very helpfull and nice work on your table!
Now, are you thinking that the enemy will always be stunned when you hit them, and that you will always deal critical damage to them? Or are these exactly the things you want to avoid?

alvaro222
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by alvaro222 »

patka wrote:
Mon Dec 09, 2024 11:47 pm
alvaro222 wrote:
Mon Dec 09, 2024 4:29 pm


Now, are you thinking that the enemy will always be stunned when you hit them, and that you will always deal critical damage to them? Or are these exactly the things you want to avoid?

alvaro222
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by alvaro222 »

Oops, dont have any idea how to reply a post and i did I non proposital flood, theres no way to delete this messages?

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patka
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by patka »

alvaro222 wrote:
Tue Dec 10, 2024 2:24 pm
Oops, dont have any idea how to reply a post and i did I non proposital flood, theres no way to delete this messages?
No problem. I'll try to add it to the table. I'll update it soon.

Jadhex16
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by Jadhex16 »

Update to version 2.2.0-cs57553 please!!

alvaro222
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by alvaro222 »

Hello! Do you have plans to update the table in next DLC? or you still working on it?

Terrat0
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by Terrat0 »

Appreciate the table friend! I spent a few hours scouring the game for my last mark of martyrdom and after a lot of time learned that the moving vendor likely had it for sale at an earlier location and I didn't purchase it then, which would have meant I'd have to wait to ng+ to try for it again. Saved a lot of time to just add that one extra :D

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patka
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by patka »

Table v12 is out!

safaahmad3211
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by safaahmad3211 »

is it possible to change cherub items ?

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patka
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by patka »

safaahmad3211 wrote:
Sat Mar 22, 2025 7:09 pm
is it possible to change cherub items ?
What do you mean?

cter1612
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by cter1612 »

I have a question. All features of Table v12 are working normally except for unlimited jump. I can't use it, and when I try to adjust the First Jump Height, unlimited jump can no longer be activated. Is there any way to fix this bug? Thanks.

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patka
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by patka »

cter1612 wrote:
Mon May 12, 2025 2:50 pm
I have a question. All features of Table v12 are working normally except for unlimited jump. I can't use it, and when I try to adjust the First Jump Height, unlimited jump can no longer be activated. Is there any way to fix this bug? Thanks.
I have not had this problem

Divinehero
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by Divinehero »

i can't get the weapon stuff to populate it just shows as ?? when i look at em

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patka
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Re: Blasphemous 2 + Mea Culpa [DLC]

Post by patka »

Divinehero wrote:
Tue Jun 03, 2025 7:21 am
i can't get the weapon stuff to populate it just shows as ?? when i look at em
I known, it's outdated, and i fix it when i have time

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