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Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 6:08 pm
by QuarryTen
wjdwoek wrote:
Sat Mar 05, 2022 5:59 pm
First of all, I really appreciate about this massive workouts

But everytime i tried to activate the table, it always crashed down
I turned on game before i turn on the table, I bypassed EAC by making copy of game.exe into protected game.exe, and my game version is 1.02.3



Whenever i tried to turn it on, it says required process is unavailable, modules not found: elden ring.exe
Does anyone have any idea what is wrong with this?

Do I have to bypass EAC into some other ways?

Plz help

The game crashes or cheat engine crashes? If cheat engine is actually loading but is taking a while, it's searching for an AOB. If the game is crashing, thats usually a sign of a bad bypass.

Make sure everything is updated.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 6:34 pm
by MAdmanDerek
When I run the lua, my cheat engine is just unresponsive. Its been unresponsive for 7 minutes currently. The elden ring game is fine and my cheat engine is updated to 7.4. Any tips? My game is also on the latest update and I have bypassed EAC.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 6:50 pm
by wjdwoek
No, game doesn't crashes
I mentioned it crash down but actually the table don't work after attachment process question box
Error says that required process is unavailable

And of course I've updated everything
Game ver.1.02.3, cheat engine 7.4

So if you said that table is searching for AOB, then should I wait on attachment process question box instead of press OK?

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 6:53 pm
by wjdwoek
QuarryTen wrote:
Sat Mar 05, 2022 6:08 pm
wjdwoek wrote:
Sat Mar 05, 2022 5:59 pm
First of all, I really appreciate about this massive workouts

But everytime i tried to activate the table, it always crashed down
I turned on game before i turn on the table, I bypassed EAC by making copy of game.exe into protected game.exe, and my game version is 1.02.3



Whenever i tried to turn it on, it says required process is unavailable, modules not found: elden ring.exe
Does anyone have any idea what is wrong with this?

Do I have to bypass EAC into some other ways?

Plz help

The game crashes or cheat engine crashes? If cheat engine is actually loading but is taking a while, it's searching for an AOB. If the game is crashing, thats usually a sign of a bad bypass.

Make sure everything is updated.
No, game doesn't crashes
I mentioned it crash down but actually the table don't work after attach process question box
Error says that required process is unavailable
And when I right cliked on every cheat, every one of them says module not found

And of course I've updated everything
Game ver.1.02.3, cheat engine 7.4

So if you said that table is searching for AOB, then should I wait on attach process question box instead of press OK?

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 7:04 pm
by rsr28
I can't find the rune multiplier when killing enemies in the table. Where is it?

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 7:28 pm
by QuarryTen
Face007 wrote:
Sat Mar 05, 2022 12:13 pm
vosszaa wrote:
Sat Mar 05, 2022 6:00 am
I sit possible to get stats to go over 99?

Code: Select all

[ENABLE]
aobscanmodule(tupo99,eldenring.exe,BA 63 00 00 00 8B 83 88 02 00 00 8B CA 3B C2 44 8B DA 8B F2 8B EA 0F 4C C8 8B FA) // should be unique
tupo99:
db BA e8 03

registersymbol(tupo99)

[DISABLE]

tupo99:
db BA 63 00
unregistersymbol(tupo99)
Thanks but I think this is visual. Scaling stops at lvl 99.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 8:32 pm
by gideon25
rsr28 wrote:
Sat Mar 05, 2022 7:04 pm
I can't find the rune multiplier when killing enemies in the table. Where is it?
In the purple section beneath infinite arrows and drop rate multiplier.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 9:52 pm
by FrankySahwit
Infinite Item Use works, but prevents items from increasing. You have to turn it off every time you want to pick up something you already have some quantity of.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 10:07 pm
by Chriss Tosius
This one was Tough/Massive So Click the like/Thumbs up button if it works and you Use it!! :)
[/quote]

Wow! :o :D Thank you so much!

edit: Mhm. The repeating jumping works with the mount too but if I fall too much or too far down I die. So there is some kind of barrier or distance if I fall so far I die instantly. If you or anyone else can find this out, to not die. I would really appreciate that. Thanks again!

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 10:32 pm
by monarchv2
Thanks for the Massive work. everything works but the autoblock. I tried it with my shield but nothing, unless I am doing something wrong. thx 4 your help.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 10:45 pm
by goleiro1
What option can I use to get Runes without risking Ban when I go to Online?

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 11:14 pm
by monarchv2
monarchv2 wrote:
Sat Mar 05, 2022 10:32 pm
Thanks for the Massive work. everything works but the autoblock. I tried it with my shield but nothing, unless I am doing something wrong. thx 4 your help.
Nvm, just figured out. it only works with certain weapons mainly one handed sword like katana etc. weirdly enough, doesn't work with a shield lol.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 11:24 pm
by monarchv2
monarchv2 wrote:
Sat Mar 05, 2022 11:14 pm
monarchv2 wrote:
Sat Mar 05, 2022 10:32 pm
Thanks for the Massive work. everything works but the autoblock. I tried it with my shield but nothing, unless I am doing something wrong. thx 4 your help.
Nvm, just figured out. it only works with certain weapons mainly one handed sword like katana etc. weirdly enough, doesn't work with a shield lol.
Again after Revision figured it out. doesn't work with bloodhound step if you have it on your weapon. tried the same weapon without it and it worked perfectly. to use the shield you need to have a 1h sword in right hand and it will proc.

Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**

Posted: Sat Mar 05, 2022 11:27 pm
by rsr28
gideon25 wrote:
Sat Mar 05, 2022 8:32 pm
rsr28 wrote:
Sat Mar 05, 2022 7:04 pm
I can't find the rune multiplier when killing enemies in the table. Where is it?
In the purple section beneath infinite arrows and drop rate multiplier.
Thanks! I've also noticed that when I increase my max HP it resets back to the normal max HP when I rest. Any way to make the cheat engine value persist?

edit: Nvm it shows the normal value in the level up screen but then when I exit my HP is still increased.

Re: Elden Ring All in One v1.02.3 (v2) **Fixed + Defense Multipliers**

Posted: Sat Mar 05, 2022 11:30 pm
by gideon25
Game v1.02.3 (v2)
FIXED: Not being able to pick up smithing items when "Infinite Item Use" script is active. Its good now.
By request a HARD one (for me at least): Defense/Dmg Negation Multipliers. You get a multiplier for the left side and the right side. The script hooks into the calculation functions so its the real deal. The left side (Defense Power) is kind of strange. It clearly works on some kind of curve and drops off drastically when using really large numbers. Careful also on the damage negation. IF the multiplier gets too much over 10x (which should get you to 100% easily) it can flip back around.