Re: Second Extinction
Posted: Fri Jan 08, 2021 9:06 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Updated the Table in the first post .
Thank you for your effort <3 setting>video> window mode > windowed i know you did this already but it doesnt crash my game / fov:85, gamma 50, resolution: 1280x720 , v-sync: off , resolotution scale: automatic , automatic res scale target fps: 60, minimum res scale: 60,graphic preset: custom, AMD fidelity cas: on, motion blur: off, depth of field:on, global illlumination:on, anti-alliasing: TAA, dynamic reflection: high, shadow res: medium, volumetric fog quality: medium,chromatic aberration:on, player self shadow:on, anisotropic texture filtering: x4, texture details:high , gamma:50, geometric details:high, shading quality: low, sshadowed lights: 2, SSAO: medium these are my video setting(ofc i play borderless 1920-1080) . after i restart my game, it's still windowed.Akira wrote: ↑Fri Jan 08, 2021 5:06 pmUpdated the Table in the first post .
I removed some Stuff bc i need to test it first and hopefully fix it .
Any idea how to play the game in windowed mode?
I can't change the window size when i activate the windowed mode in the game settings, sometimes it even crashes..
And after a game restart it is again in Fullscreen even if it says Windowed in the game settings :/
This makes it really hard to use Cheat Engine, I could use a second screen but that sucks xD
No idea what the Problem could be but thanks.seboschan wrote: ↑Fri Jan 08, 2021 6:17 pmThank you for your effort <3 setting>video> window mode > windowed i know you did this already but it doesnt crash my game / fov:85, gamma 50, resolution: 1280x720 , v-sync: off , resolotution scale: automatic , automatic res scale target fps: 60, minimum res scale: 60,graphic preset: custom, AMD fidelity cas: on, motion blur: off, depth of field:on, global illlumination:on, anti-alliasing: TAA, dynamic reflection: high, shadow res: medium, volumetric fog quality: medium,chromatic aberration:on, player self shadow:on, anisotropic texture filtering: x4, texture details:high , gamma:50, geometric details:high, shading quality: low, sshadowed lights: 2, SSAO: medium these are my video setting(ofc i play borderless 1920-1080) . after i restart my game, it's still windowed.
We still have no cheat for resources but at least I've updated the Table and added/fixed some Stuff.NumberXer0 wrote: ↑Fri Nov 06, 2020 12:33 amWas really excited to finally see a way to do that stuff =(
I had a thought on that front, but I'm not knowledgeable enough to figure how to put it together myself--perhaps you could see about changing the drop rates and amounts for items?
RESOURCE SCRIPT BELOW BUT PLEASE READ FIRSTSol wrote: ↑Sat Feb 06, 2021 5:26 pmI had a thought on that front, but I'm not knowledgeable enough to figure how to put it together myself--perhaps you could see about changing the drop rates and amounts for items?
Namely see if it's possible to make dinos have a 100% chance to drop their entire loot table
and/or
see if it's possible to tell the game that instead of picking up 1/2/3/X of an item at a time, you're picking up 20/50/100/X
Code: Select all
[ENABLE]
aobscanmodule(INFRESOURCES,SecondExtinction_F.exe,48 89 78 30 48 83 7B 18 10)
alloc(newmem,$1000,INFRESOURCES)
label(code)
label(return)
newmem:
code:
nop
nop
nop
nop
cmp qword ptr [rbx+18],10
jmp return
INFRESOURCES:
jmp newmem
nop 4
return:
registersymbol(INFRESOURCES)
[DISABLE]
INFRESOURCES:
db 48 89 78 30 48 83 7B 18 10
unregistersymbol(INFRESOURCES)
dealloc(newmem)
Oh, btw Akira, I had to correct the Kill Assignment script, I couldn't get it to work so I rewrote it.Akira wrote: ↑Sun Jan 10, 2021 7:56 pmWe still have no cheat for resources but at least I've updated the Table and added/fixed some Stuff.NumberXer0 wrote: ↑Fri Nov 06, 2020 12:33 amWas really excited to finally see a way to do that stuff =(
We do have a cheat for the Kill Assignments so for example you just need to kill one dino instead of 50 to complete the assignment:
(Assignments give Resources)
Code: Select all
[ENABLE]
aobscanmodule(CONTRACTSBASEADDRESS,SecondExtinction_F.exe,8B 86 80 01 00 00 3B)
alloc(newmem,$1000,CONTRACTSBASEADDRESS)
registerSymbol(assignment_base)
label(code)
label(return)
label(assignment_base)
newmem:
code:
mov eax,[rsi+00000180]
mov [assignment_base],rsi
jmp return
assignment_base:
db 00 00 00 00
CONTRACTSBASEADDRESS:
jmp newmem
nop
return:
registersymbol(CONTRACTSBASEADDRESS)
[DISABLE]
CONTRACTSBASEADDRESS:
db 8B 86 80 01 00 00
dealloc(newmem)
unregistersymbol(CONTRACTSBASEADDRESS)
unregisterSymbol(assignment_base)
Are you using the steam version or gamepass version?XxDarkus101Xx wrote: ↑Thu Apr 29, 2021 11:38 pmanybody know why I cannot have these cheats to work. I went into game and nothing is working except unlimited ammo, recoil and spread. Not even unlimited health works
unlimited ammo
unlimited grenades
ability
health stim
Code: Select all
[ENABLE]
aobscanmodule(MagazineAmmo,SecondExtinction_F.exe,41 89 ? ? ? ? ? 4D 85 ? 0F 84 ? ? ? ? 49 8B ? E8) // should be unique
alloc(newmem,$1000,MagazineAmmo)
label(code)
label(return)
newmem:
code:
//mov [r15+00000418],edx
add [r15+00000418],(int)0
jmp return
MagazineAmmo:
jmp newmem
nop 2
return:
registersymbol(MagazineAmmo)
[DISABLE]
MagazineAmmo:
db 41 89 97 18 04 00 00
unregistersymbol(MagazineAmmo)
dealloc(newmem)
Code: Select all
[ENABLE]
aobscanmodule(AbilityTwo,SecondExtinction_F.exe,F3 0F ? ? ? ? ? ? 0F 57 ? 0F 2F ? 76 ? E8) // should be unique
alloc(newmem,$1000,AbilityTwo)
label(code)
label(return)
newmem:
mov [rcx+00000228],(float)1000
code:
movss xmm2,[rcx+00000228]
jmp return
AbilityTwo:
jmp newmem
nop 3
return:
registersymbol(AbilityTwo)
[DISABLE]
AbilityTwo:
db F3 0F 10 91 28 02 00 00
unregistersymbol(AbilityTwo)
dealloc(newmem)
Code: Select all
[ENABLE]
aobscanmodule(PlayerHealth,SecondExtinction_F.exe,66 83 B9 3E 03 00 00 ? 0F 9E ? 40 22)
alloc(newmem,$1000,PlayerHealth)
label(code)
label(return)
newmem:
code:
mov [rcx+0000033E],(int)9900
jmp return
PlayerHealth:
jmp newmem
nop 3
return:
registersymbol(PlayerHealth)
[DISABLE]
PlayerHealth:
db 66 83 B9 3E 03 00 00 00
unregistersymbol(PlayerHealth)
dealloc(newmem)