Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
Posted: Thu Apr 02, 2020 4:31 pm
Also influence doesn't work, just crashes after a couple seconds.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Just search it manually until it's fixed, it's a float value, so just search for it as a float instead of a 4byte.KingSweets wrote: ↑Thu Apr 02, 2020 4:31 pmAlso influence doesn't work, just crashes after a couple seconds.
It works! You absolute gold star, thank you!ilkka wrote: ↑Thu Apr 02, 2020 6:57 amHave you tried replacing all occurrences of 7FF000000000 with something like 7F000000000?lekkimsm2500 wrote: ↑Wed Apr 01, 2020 10:43 pmI'll make a bet i am doing something wrong.
- I'm on e1.0.0
- Open up game and load in
- Open up the table, select x-TaleWorlds.MountAndBlade.Launcher.exe
But i can't seem to get the scripts to engage, all i get is <<Error while scanning for AOB's: WhateverCheatImTrying Error: controller:No readable memory found>>, and i get them for all of the scripts.
I did watch the latest video, and i'm almost certain i did everything that shown.
Any suggestions?
Also you'll need to remove the signature block.
Fixed it for me. I'm guessing maybe it's because I'm still on Win7 that it loads at a lower boundary.
It's not entirely strange things seems to not work right, when you're using a table for another version. You can even read it RIGHT there in the title of the thread.
This table works just fine with Steam.
i got crashes without scripts activatedrally9981 wrote: ↑Thu Apr 02, 2020 5:16 pmKeep up the good work. Though maybe because the game is early access, i got a lotta crashes. Even with just item weight or horse speed cheat enabled, it keeps crashing every 5-10 mins. Guess i'll wait a few more weeks for things to settle down before committing my gaming time then.
1.I know this. 2. Ryse said he was looking at a steam tablet. 3. It doesn't work just fine not even on the versions. 4. I wasn't complaining about it not working I was saying what I did to fix mine.lekkimsm2500 wrote: ↑Thu Apr 02, 2020 5:00 pmIt's not entirely strange things seems to not work right, when you're using a table for another version. You can even read it RIGHT there in the title of the thread.
This table works just fine with Steam.
Sadly, skill focus is about the only hope we got. I couldn't find the skills themselves, and nor am I sure that directly increasing them -wouldn't- break the game.Alamo wrote: ↑Thu Apr 02, 2020 7:25 pmAm I missing something in the script, or do we not have a way to edit skill values directly? Learning speed from attributes and focus is all well and good, but surely it would be nice in the early game to be able to jump straight to having some competency? Haven't had any luck trying to isolate those during character creation, and its seems like a pain in the butt to manually go after 'em during play.
If you're willing to use other methods, this has worked really well for me:Gehenna wrote: ↑Thu Apr 02, 2020 7:42 pmSadly, skill focus is about the only hope we got. I couldn't find the skills themselves, and nor am I sure that directly increasing them -wouldn't- break the game.Alamo wrote: ↑Thu Apr 02, 2020 7:25 pmAm I missing something in the script, or do we not have a way to edit skill values directly? Learning speed from attributes and focus is all well and good, but surely it would be nice in the early game to be able to jump straight to having some competency? Haven't had any luck trying to isolate those during character creation, and its seems like a pain in the butt to manually go after 'em during play.
My influence has ended up -520 for some bizarre reason while playing. How can I search for that in float?Digitalcat wrote: ↑Thu Apr 02, 2020 4:38 pmJust search it manually until it's fixed, it's a float value, so just search for it as a float instead of a 4byte.KingSweets wrote: ↑Thu Apr 02, 2020 4:31 pmAlso influence doesn't work, just crashes after a couple seconds.