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Re: Nioh 2 Complete Edition CT

Posted: Sun Apr 11, 2021 4:49 pm
by Idleworm
How to use "Change item to drop into" properly?

EDIT:
Heh, it seems that I bricked my save, any idea if it can be salvaged?

Re: Nioh 2 Complete Edition CT

Posted: Mon Apr 12, 2021 5:24 am
by simon93
Davo SNK wrote:
Sun Apr 11, 2021 4:49 pm
How to use "Change item to drop into" properly?

EDIT:
Heh, it seems that I bricked my save, any idea if it can be salvaged?
I hope you made a backup of the save...

Re: Nioh 2 Complete Edition CT

Posted: Mon Apr 12, 2021 3:53 pm
by Idleworm
simon93 wrote:
Mon Apr 12, 2021 5:24 am
Davo SNK wrote:
Sun Apr 11, 2021 4:49 pm
How to use "Change item to drop into" properly?

EDIT:
Heh, it seems that I bricked my save, any idea if it can be salvaged?
I hope you made a backup of the save...
I did not. 8-) You live and you learn, haha...

Re: Nioh 2 Complete Edition CT

Posted: Mon Apr 12, 2021 5:14 pm
by Messy6666
Davo SNK wrote:
Mon Apr 12, 2021 3:53 pm
simon93 wrote:
Mon Apr 12, 2021 5:24 am
Davo SNK wrote:
Sun Apr 11, 2021 4:49 pm
How to use "Change item to drop into" properly?

EDIT:
Heh, it seems that I bricked my save, any idea if it can be salvaged?
I hope you made a backup of the save...
I did not. 8-) You live and you learn, haha...
that's a pity ... but you do have a good attitude.

best to turn off other cheats as much as possible (including those from other trainers like fearlessrevolution's excellent trainer)
when you use the "change drop item into selectable"

here's some info on how to use it
viewtopic.php?p=180751#p180751

and some tips from Z3nas:
viewtopic.php?p=180992#p180992

Re: Nioh 2 Complete Edition CT

Posted: Wed Apr 28, 2021 11:53 am
by CorruptedData
Question about editing item stats.
Trying to add throwing weapon damage( 23%), tried putting it as 15% but the game resets it to lower numbers like 12.5%
It's not just that, but adding the values is just visual, they don't reflect in the stats menu

Is there a way to push the suggested number through? I've been using the one that got deleted by the maker and re-uploaded by someone else.

Re: Nioh 2 Complete Edition CT

Posted: Wed Apr 28, 2021 12:24 pm
by Messy6666
CorruptedData wrote:
Wed Apr 28, 2021 11:53 am
Question about editing item stats.
Trying to add throwing weapon damage( 23%), tried putting it as 15% but the game resets it to lower numbers like 12.5%
It's not just that, but adding the values is just visual, they don't reflect in the stats menu

Is there a way to push the suggested number through? I've been using the one that got deleted by the maker and re-uploaded by someone else.
You have to enable the "Remove Special Effect Max Constraints"
before loading / continue a game ( every new start of Nioh 2 )
otherwise insanity checks will reset the stats...

best to enable that in "Default Options ( edit to your needs and safe table )"
and run that one on the "Autosave Confirmation" screen

Re: Nioh 2 Complete Edition CT

Posted: Thu Apr 29, 2021 11:45 am
by UshiGozen
Will there be an update of the table for 1.27.02?

Re: Nioh 2 Complete Edition CT

Posted: Thu Apr 29, 2021 12:03 pm
by ToucheYou
UshiGozen wrote:
Thu Apr 29, 2021 11:45 am
Will there be an update of the table for 1.27.02?
Why? Is something not working on your side? The latest table posted by SinGul4ritY still works fine for me.

Re: Nioh 2 Complete Edition CT

Posted: Thu Apr 29, 2021 2:11 pm
by UshiGozen
groxer wrote:
Thu Apr 29, 2021 12:03 pm
Why? Is something not working on your side? The latest table posted by SinGul4ritY still works fine for me.
I was just wondering, since one of the updates for the table mentioned 1.27.1, and I assumed maybe some things have been changed in 1.27.1 that warrants being updated. I thought maybe the same would apply for 1.27.2, but I myself have not come across any problems and everything seems to be working fine.

Re: Nioh 2 Complete Edition CT

Posted: Fri Apr 30, 2021 1:45 am
by rudm09
Hello i have a question: Can i use the cheats from the enable before loading category together of the change item drop into cheat?

Re: Nioh 2 Complete Edition CT

Posted: Fri Apr 30, 2021 3:42 am
by Messy6666
rudm09 wrote:
Fri Apr 30, 2021 1:45 am
Hello i have a question: Can i use the cheats from the enable before loading category together of the change item drop into cheat?
Hey, yeah that should be np... but make sure to backup your save
since some people reported strange bugs occurring sometimes.

Re: Nioh 2 Complete Edition CT

Posted: Sun May 02, 2021 1:19 am
by CorruptedData
Anyone knows if it's possible to use cheat engine to add extra body markings? Not sure if this is the right place to be asking this, but I do recall seeing someone posting edited characters listing it as "mods + cheat engine".

Re: Nioh 2 Complete Edition CT

Posted: Sun May 02, 2021 3:58 am
by Ash
how feasible is it to edit soul cores with these tables? tried doing it once to change levels and it resets. 85->86
tried messing with the stats but it hard resets me to the main menu, am I doing something wrong?

I would also like to know if it is possible to mess around with your character looks beyond the limits and if it actually reflects onto other peoples' games

Re: Nioh 2 Complete Edition CT

Posted: Sun May 02, 2021 5:23 pm
by Sanjuro
Heya, first post here.
Really like this cheat table.

Maybe a strange question but is it possible to separate the drop rates of items and soul cores?
As in to have two separate functions: One that gives max drop rates for items/gear, and one that gives max drop rates for soul cores.
Getting kinda tired of having to press&hold to pick up all these soul cores after fighting tons of yokai.

Re: Nioh 2 Complete Edition CT

Posted: Mon May 03, 2021 1:16 am
by ToucheYou
Ash wrote:
Sun May 02, 2021 3:58 am
how feasible is it to edit soul cores with these tables? tried doing it once to change levels and it resets. 85->86
tried messing with the stats but it hard resets me to the main menu, am I doing something wrong?

I would also like to know if it is possible to mess around with your character looks beyond the limits and if it actually reflects onto other peoples' games
For soul core editing, make sure you unequip them from all of your guardian spirits first before meddling with the stats.
Sanjuro wrote:
Sun May 02, 2021 5:23 pm
Heya, first post here.
Really like this cheat table.

Maybe a strange question but is it possible to separate the drop rates of items and soul cores?
As in to have two separate functions: One that gives max drop rates for items/gear, and one that gives max drop rates for soul cores.
Getting kinda tired of having to press&hold to pick up all these soul cores after fighting tons of yokai.
I have tried to find a way for separate drop rates, but I have no such luck. It is beyond my current skill with CE unfortunately. However I'm making a compromise by setting a hotkey with the drop rate code, that way I only turn it on while facing enemies that I want the drop from.

If anyone need it, I also modified the code so that it has a bit more "tame" drop rate.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>352437</ID>
      <Description>"Medium Drop Rate/ Item Rarity"</Description>
      <LastState/>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{======================
Author   : aanpsx
Date     : 2021-02-09
Game     : nioh2.exe
Version  : 1.0.0.0
======================}

define(Yes_DropRate,db BE 3F 42 0F 00 90)
define(No_DropRate,db 03 B0 D8 16 00 00)
[ENABLE]
{$lua}
if syntaxcheck then return end
-----------------------
memrec.Color=0x000080ff
-------------- A.B.G.R
{$asm}
aobscanmodule(PSX_DropRate,nioh2.exe,03 B0 D8 16 00 00 8B C6 48 8B 74 24 38)
registersymbol(PSX_DropRate)
PSX_DropRate:
  mov esi,#9999
  nop

[DISABLE]
unregistersymbol(PSX_DropRate)
PSX_DropRate:
  No_DropRate
{$lua}
if syntaxcheck then return end
-----------------------
memrec.Color=0x00008000
-------------- A.B.G.R 
{$asm}
{
// ORIGINAL CODE - INJECTION POINT: nioh2.exe+F54E98

nioh2.exe+F54E3D: 48 8B 88 E8 0B 00 00  - mov rcx,[rax+00000BE8]
nioh2.exe+F54E44: 48 85 C9              - test rcx,rcx
nioh2.exe+F54E47: 75 07                 - jne nioh2.exe+F54E50
nioh2.exe+F54E49: 48 8D 88 B0 09 00 00  - lea rcx,[rax+000009B0]
nioh2.exe+F54E50: E8 0B 8E A9 FF        - call nioh2.exe+9EDC60
nioh2.exe+F54E55: 83 B8 E4 0D 00 00 00  - cmp dword ptr [rax+00000DE4],00
nioh2.exe+F54E5C: 76 33                 - jna nioh2.exe+F54E91
nioh2.exe+F54E5E: 33 D2                 - xor edx,edx
nioh2.exe+F54E60: 48 8B CF              - mov rcx,rdi
nioh2.exe+F54E63: E8 48 17 AB FF        - call nioh2.exe+A065B0
nioh2.exe+F54E68: 84 C0                 - test al,al
nioh2.exe+F54E6A: 74 25                 - je nioh2.exe+F54E91
nioh2.exe+F54E6C: 48 8B 87 70 02 00 00  - mov rax,[rdi+00000270]
nioh2.exe+F54E73: 48 8B 88 E8 0B 00 00  - mov rcx,[rax+00000BE8]
nioh2.exe+F54E7A: 48 85 C9              - test rcx,rcx
nioh2.exe+F54E7D: 75 07                 - jne nioh2.exe+F54E86
nioh2.exe+F54E7F: 48 8D 88 B0 09 00 00  - lea rcx,[rax+000009B0]
nioh2.exe+F54E86: E8 D5 8D A9 FF        - call nioh2.exe+9EDC60
nioh2.exe+F54E8B: 03 B0 E4 0D 00 00     - add esi,[rax+00000DE4]
nioh2.exe+F54E91: 48 8B 87 70 02 00 00  - mov rax,[rdi+00000270]
// ---------- INJECTING HERE ----------
nioh2.exe+F54E98: 03 B0 D8 16 00 00     - add esi,[rax+000016D8]
// ---------- DONE INJECTING  ----------
nioh2.exe+F54E9E: 8B C6                 - mov eax,esi
nioh2.exe+F54EA0: 48 8B 74 24 38        - mov rsi,[rsp+38]
nioh2.exe+F54EA5: 48 8B 6C 24 40        - mov rbp,[rsp+40]
nioh2.exe+F54EAA: 48 83 C4 20           - add rsp,20
nioh2.exe+F54EAE: 5F                    - pop rdi
nioh2.exe+F54EAF: C3                    - ret 
nioh2.exe+F54EB0: 33 C0                 - xor eax,eax
nioh2.exe+F54EB2: 48 8B 6C 24 40        - mov rbp,[rsp+40]
nioh2.exe+F54EB7: 48 83 C4 20           - add rsp,20
nioh2.exe+F54EBB: 5F                    - pop rdi
nioh2.exe+F54EBC: C3                    - ret 
nioh2.exe+F54EBD: CC                    - int 3 
nioh2.exe+F54EBE: CC                    - int 3 
nioh2.exe+F54EBF: CC                    - int 3 
nioh2.exe+F54EC0: 48 89 5C 24 08        - mov [rsp+08],rbx
nioh2.exe+F54EC5: 48 89 74 24 10        - mov [rsp+10],rsi
nioh2.exe+F54ECA: 57                    - push rdi
nioh2.exe+F54ECB: 48 83 EC 20           - sub rsp,20
nioh2.exe+F54ECF: 48 8B 35 32 BA 7B 01  - mov rsi,[nioh2.exe+2710908]
nioh2.exe+F54ED6: 33 C9                 - xor ecx,ecx
}
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Deactivate</Action>
          <Keys>
            <Key>111</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>106</Key>
          </Keys>
          <ID>1</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Deactivate</Action>
          <Keys>
            <Key>109</Key>
          </Keys>
          <ID>2</ID>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
If you want to fiddle with the drop rate just modify the line

Code: Select all

mov esi,#9999
and try to change the "9999" part with any other numbers. My previous submission has it set to "999999".