Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Posted: Fri Mar 17, 2023 12:47 am
Thank you very much!
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
None of the options work with this table.
thanks works just great
how do you get this to work? it says it requires recifense script, but i don't know how to do thatNamelessy wrote: ↑Sun Mar 19, 2023 12:51 pmUpdated the extension table to 3.7.2.
Updated empire pointers, species pointer AOB, and species offsets.
Code: Select all
function cycleFullCompact()
local state = not(compactmenuitem.Caption == 'Compact View Mode')
compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'
getMainForm().Splitter1.Visible = state
getMainForm().Panel4.Visible = state
getMainForm().Panel5.Visible = state
end
function addCompactMenu()
if compactmenualreadyexists then return end
local parent = getMainForm().Menu.Items
compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem)
compactmenuitem.Caption = 'Compact View Mode'
compactmenuitem.OnClick = cycleFullCompact
compactmenualreadyexists = 'yes'
end
addCompactMenu()
PROCESS_NAME = 'stellaris.exe'
--------
-------- Auto Attach
--------
local autoAttachTimer = nil ---- variable to hold timer object
local autoAttachTimerInterval = 1000 ---- Timer intervals are in milliseconds
local autoAttachTimerTicks = 0 ---- variable to count number of times the timer has run
local autoAttachTimerTickMax = 5000 ---- Set to zero to disable ticks max
local function autoAttachTimer_tick(timer) ---- Timer tick call back
---- Destroy timer if max ticks is reached
if autoAttachTimerTickMax > 0 and autoAttachTimerTicks >= autoAttachTimerTickMax then
timer.destroy()
end
---- Check if process is running
if getProcessIDFromProcessName(PROCESS_NAME) ~= nil then
timer.destroy() ---- Destroy timer
openProcess(PROCESS_NAME) ---- Open the process
end
autoAttachTimerTicks = autoAttachTimerTicks + 1 ---- Increase ticks
end
autoAttachTimer = createTimer(getMainForm()) ---- Create timer with the main form as it's parent
autoAttachTimer.Interval = autoAttachTimerInterval ---- Set timer interval
autoAttachTimer.OnTimer = autoAttachTimer_tick ---- Set timer tick call back
Could you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.Namelessy wrote: ↑Sun Mar 19, 2023 12:51 pmUpdated the extension table to 3.7.2.
Updated empire pointers, species pointer AOB, and species offsets.
Thx dude... for remenber our rooth
Doesn't work on 3.72.jawi wrote: ↑Sat Feb 11, 2023 8:42 amUpdated race editing scrpt. Works only for biological and machine racesiCode: Select all
//========================================= [ENABLE] //========================================= define(LUDO,"stellaris.exe") aobScanModule(MSPCR,"stellaris.exe",8B 43 58 48 8D 4D 08) alloc(MyCode,$1000,MSPCR) label(_MonSpeciesRef) label(_BackMSPCR) label(pSpecies) registersymbol(MSPCR) registersymbol(pSpecies) _MonSpeciesRef: mov [pSpecies],rbx mov eax,[rbx+58] lea rcx,[rbp+08] jmp _BackMSPCR pSpecies: dq 0 MSPCR: jmp _MonSpeciesRef nop 2 _BackMSPCR: //========================================= [DISABLE] //========================================= MSPCR: db 8B 43 58 48 8D 4D 08 unregistersymbol(pSpecies) unregistersymbol(MSPCR) dealloc(MyCode)
Updated to 3.7.3, only species bits updated and (barely) checkedBipBop wrote: ↑Tue Mar 21, 2023 11:36 amCould you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.Namelessy wrote: ↑Sun Mar 19, 2023 12:51 pmUpdated the extension table to 3.7.2.
Updated empire pointers, species pointer AOB, and species offsets.
Load up Cheat Engine.
Thanks mate, appreciated.Namelessy wrote: ↑Wed Mar 22, 2023 5:32 pmUpdated to 3.7.3, only species bits updated and (barely) checkedBipBop wrote: ↑Tue Mar 21, 2023 11:36 amCould you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.Namelessy wrote: ↑Sun Mar 19, 2023 12:51 pmUpdated the extension table to 3.7.2.
Updated empire pointers, species pointer AOB, and species offsets.