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Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Sun Aug 27, 2023 11:23 pm
by Foreverhunger
Oh, so I need to disable the script when I deselect the character. I see. I always change the character stats to 100, changed the faith and culture based on my main character, and change some unwanted traits.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Aug 28, 2023 1:51 am
by tfigment
Foreverhunger wrote:
Sun Aug 27, 2023 11:23 pm
Oh, so I need to disable the script when I deselect the character. I see. I always change the character stats to 100, changed the faith and culture based on my main character, and change some unwanted traits.
not exactly. If there is no selected character to defaults to a "blank" character which usually has invalid stats. I dont know if that is what is happening for you but that is only time I get the invalid stats. I really do not know how your game is in that state so hard to give advice. In my usage, I dont see this kind of issue. The only other issue of note is that CE can be slow to update between selecting characters so you can see invalid states for 3-5 seconds between character changes.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Aug 28, 2023 2:51 am
by Foreverhunger
not exactly. If there is no selected character to defaults to a "blank" character which usually has invalid stats. I dont know if that is what is happening for you but that is only time I get the invalid stats. I really do not know how your game is in that state so hard to give advice. In my usage, I dont see this kind of issue. The only other issue of note is that CE can be slow to update between selecting characters so you can see invalid states for 3-5 seconds between character changes.
Issue solved! It's disabling the script before deselecting the character/holding.

I didn't have any issues anymore. (except enabling the house dynasty script causes the game to crash which is a minor inconvenience since I only change the renown)

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Tue Aug 29, 2023 9:27 am
by Sourenics
Great work as usual. We appreciate it!

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Thu Aug 31, 2023 3:44 pm
by mjaggi
Lifestyle-Physician seems to have a glitch, whenever selected while changing traits, game crashes

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Fri Sep 01, 2023 1:02 am
by tfigment
mjaggi wrote:
Thu Aug 31, 2023 3:44 pm
Lifestyle-Physician seems to have a glitch, whenever selected while changing traits, game crashes
I suspect you may be doing something else than just having it selected. May be you are attempting to freeze values or something and you shouldn't do that.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Tue Sep 05, 2023 11:37 am
by brevannes
Thank you so much for your work ! Love you

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Fri Sep 08, 2023 1:23 am
by dr909
Great trainer, appreciate your work. However the achievements choice does not work anymore since the latest update. would be awesom9e if that could be fixed

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Fri Sep 08, 2023 9:54 am
by Namelessy
dr909 wrote:
Fri Sep 08, 2023 1:23 am
Great trainer, appreciate your work. However the achievements choice does not work anymore since the latest update. would be awesom9e if that could be fixed
Are you sure you mean this table? As far as I remember tfigment doesn't have achievements bits in the table. I do have it in this table though (and there was an AOB break in the 1.10 update).

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Sat Sep 23, 2023 3:29 pm
by joriandrake
Hi, is there a way to change religion tenets and doctrines with cheat engine, without using debug mode? I'd rather "adjust/reform" an existing faith than make a new one, plus I'd like Adoricism which is not normally a choice option for that religion group.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Sun Sep 24, 2023 2:54 pm
by tfigment
joriandrake wrote:
Sat Sep 23, 2023 3:29 pm
Hi, is there a way to change religion tenets and doctrines with cheat engine, without using debug mode? I'd rather "adjust/reform" an existing faith than make a new one, plus I'd like Adoricism which is not normally a choice option for that religion group.
Alas no. It was why I added the religion section in this table but never got around to figuring out all of the detail required to change the religion so you can find the pointer to the info but needs a lot of support to make changes.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Sep 25, 2023 7:24 am
by blanqui67
Forgive me, I'm sure I'm wrong somewhere. I can change and save the values of gold, faith, and prestige but the personal characters, once the values have been changed, as soon as I return to the game they return to the original ones. It doesn't save me changes to personal characters

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Sep 25, 2023 12:54 pm
by Foreverhunger
Foreverhunger wrote:
Mon Aug 28, 2023 2:51 am
not exactly. If there is no selected character to defaults to a "blank" character which usually has invalid stats. I dont know if that is what is happening for you but that is only time I get the invalid stats. I really do not know how your game is in that state so hard to give advice. In my usage, I dont see this kind of issue. The only other issue of note is that CE can be slow to update between selecting characters so you can see invalid states for 3-5 seconds between character changes.
Issue solved! It's disabling the script before deselecting the character/holding.

I didn't have any issues anymore. (except enabling the house dynasty script causes the game to crash which is a minor inconvenience since I only change the renown)
Update: It's the antivirus that's causing the lowborn bug. Disabling the antivirus or adding an exclusion to the whole ck3 file including the Paradox Interactives in Documents fixes the problem. Sure, the game may still crash but at least the culture, faith, and DNA script is not -1.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Oct 02, 2023 1:41 pm
by joriandrake
tfigment wrote:
Sun Sep 24, 2023 2:54 pm
joriandrake wrote:
Sat Sep 23, 2023 3:29 pm
Hi, is there a way to change religion tenets and doctrines with cheat engine, without using debug mode? I'd rather "adjust/reform" an existing faith than make a new one, plus I'd like Adoricism which is not normally a choice option for that religion group.
Alas no. It was why I added the religion section in this table but never got around to figuring out all of the detail required to change the religion so you can find the pointer to the info but needs a lot of support to make changes.
Thank you. I assume using debug mode would now break achivements if I'd use that to swap tenets?

I'd love if this could somehow be made to work without that issue.

Re: Crusader Kings III | Steam v1.10.- | Updated: 2023-Aug-27

Posted: Mon Oct 02, 2023 8:11 pm
by Namelessy
joriandrake wrote:
Mon Oct 02, 2023 1:41 pm

Thank you. I assume using debug mode would now break achivements if I'd use that to swap tenets?

I'd love if this could somehow be made to work without that issue.
As far as I know, this table still works, and can be used alongside tfgiments table. Just enable modded achievements, and it should let you use the console.