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Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Tue Nov 26, 2019 11:27 pm
by Dan_el
No. NRS has launched new update that disables CE.

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Nov 27, 2019 2:44 am
by twotonedearly
yup, anticheat patch needs an update, hopefully one is being worked on. as of right now all trainers (fearlessrevolution's and Mr.antifun's) are both blocked by the game's anticheat

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Nov 27, 2019 9:41 am
by twotonedearly
TroliusMaximus wrote:
Wed Nov 27, 2019 9:08 am
I'm looking for a script or trainer that has INFINITE ATT/DEF METER FOR BOTH PLAYER-1 AND PLAYER-2. That, or an "amplified attacks cost no meter" / "meter fills up rapidly" option, like this one seems to have.

I've tried a fearlessrevolution one, and it works, BUT (as per usual), the "Max Meter" functionality works only for player-1 (not player-2)... v_v
how did you get fearlessrevolution's trainer to work? I thought the anticheat blocked it

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Nov 27, 2019 12:36 pm
by WonderfulConfetti
twotonedearly wrote:
Wed Nov 27, 2019 9:41 am
how did you get fearlessrevolution's trainer to work? I thought the anticheat blocked it
I have the same question. My trainer ver. "1.0-v20190531" doesn't work.

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Nov 27, 2019 1:09 pm
by Dan_el
fearlessrevolution's trainer is only working for freeze time and max score. He is very quick with updates. I think it is possible to get one from him in the next few days.
Some user in China could help us to give him a reminder in the 3DM page
Update: New functional Trainer from fearlessrevolution has been released. This is the only webpage that has it: [Link]
Translator is highly recommended, so the page is in Chinese.

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Nov 27, 2019 1:50 pm
by WonderfulConfetti
Dan_el wrote:
Wed Nov 27, 2019 1:09 pm
fearlessrevolution's trainer is only working for freeze time and max score. He is very quick with updates. I think it is possible to get one from him in the next few days.
Some user in China could help us to give him a reminder in the 3DM page
Update: New functional Trainer from fearlessrevolution has been released. This is the only webpage that has it: [Link]
Translator is highly recommended, so the page is in Chinese.
Thank you!!!

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Thu Nov 28, 2019 7:16 am
by TroliusMaximus
twotonedearly wrote:
Wed Nov 27, 2019 9:41 am
how did you get fearlessrevolution's trainer to work? I thought the anticheat blocked it
WonderfulConfetti wrote:
Wed Nov 27, 2019 12:36 pm
I have the same question. My trainer ver. "1.0-v20190531" doesn't work.
I simply downloaded the one I found, placed it in the folder with the executable, and started it up... And it worked (the "Max DEF/ATT" function, at least).

I have version: Mortal Kombat 11 v1.0-v20191126 Plus 11 Trainer

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Fri Nov 29, 2019 5:56 pm
by Archangel73337
Update: November 26, 2019

Patched Anti-CE .exe



Password: mk11

Download: [Link]

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Jan 01, 2020 6:59 pm
by CountBarbarus
is a flip version of super speed - slow motion - possible?

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Sat Jan 11, 2020 6:54 am
by fozzibab
Sorry for the noob questions, but I really have no idea what's going on with CE and MK11.

Am I to understand that NRS has implemented anti-CE measures and crashes the game out when it detects CE running?

If so, is this:
Archangel73337 wrote:
Fri Nov 29, 2019 5:56 pm
Update: November 26, 2019
Patched Anti-CE .exe

Password: mk11
Download: [Link]
A "fixed" MK11 exe that removes the anti-CE measures? And if so, does using this thing constitute a breach of the Steam TOS that can be detected? I'd rather not have my account banned or blocked for using CE. I don't care about any gameplay cheats, I just need to save myself the time I'd otherwise spend grinding and unlock everything in the Krypt. So, assuming it's kosher, is there a table that currently works for what I need?

Thanks!

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Fri Jan 31, 2020 2:39 am
by Ark
Could we get an update for the Joker DLC? That would be great. Thanks!

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Sat Feb 08, 2020 4:19 am
by twotonedearly
also a patch dropped to enable DX12 compatibility to the game.

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Wed Mar 18, 2020 2:25 am
by twotonedearly
Spawn update dropped today

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Mon Mar 23, 2020 12:20 pm
by stek-kravari
SPAWN UPDATE : HERE IS THE PATCHED .EXE
DOWNLOAD LINK: [Link]

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Posted: Fri Mar 27, 2020 12:40 am
by nwcrps
stek-kravari wrote:
Mon Mar 23, 2020 12:20 pm
SPAWN UPDATE : HERE IS THE PATCHED .EXE
DOWNLOAD LINK: [Link]
thanks but it doesn't work :c