Page 56 of 120

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 20, 2018 8:23 pm
by vosszaa
Azure wrote:
Tue Mar 20, 2018 8:14 pm
where can i get that exe?
from google.com

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 20, 2018 9:36 pm
by k4tp7eepvq
Any chance to add a Experience points pointer for the Characters like AP/Gill ?

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 20, 2018 9:46 pm
by randomstuff
Squall8 wrote:
Wed Mar 07, 2018 6:04 am
Table for Final Fantasy XV
Steam Game Version
Made with CE 6.7 64bit

Table Notes - As Cielos and Sunbeam mentioned, enabling scripts in the Title Menu helps. As Cielos just stated, the game is crashing due to the long jump issue. If you are still experiencing crashing or bugs with the scripts then let me know.

Update 19 - Added all key items to Item Finder. Added Eos Green Peas as well to Item Finder and Have All Ingredients. Added Inf Dynastic Stance Duration.
Hello there, Squall8. Could you make this table compatible with FFXV - CODEX version? I tried everything but most of the options won't activate.
Besides, is it possible to add "Teleport to XY" on the map? I'm using a trainer that has this option and it has some issues when you run into obstacles, e.g. mountains, fences, walls...etc.

Thank you all very much for your efforts.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 12:30 am
by Barmytick
Any chance can someone add a way to change guest party members equipment? You kinda can with Ravus and switch his sword out but it would be great with others like cor and aranea, thanks

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 2:32 am
by Walsen
randomstuff wrote:
Tue Mar 20, 2018 9:46 pm
Squall8 wrote:
Wed Mar 07, 2018 6:04 am
Table for Final Fantasy XV
Steam Game Version
Made with CE 6.7 64bit

Table Notes - As Cielos and Sunbeam mentioned, enabling scripts in the Title Menu helps. As Cielos just stated, the game is crashing due to the long jump issue. If you are still experiencing crashing or bugs with the scripts then let me know.

Update 19 - Added all key items to Item Finder. Added Eos Green Peas as well to Item Finder and Have All Ingredients. Added Inf Dynastic Stance Duration.
Hello there, Squall8. Could you make this table compatible with FFXV - CODEX version? I tried everything but most of the options won't activate.
Besides, is it possible to add "Teleport to XY" on the map? I'm using a trainer that has this option and it has some issues when you run into obstacles, e.g. mountains, fences, walls...etc.

Thank you all very much for your efforts.
They won't edit the tables to work for the pirated copies of the game.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 3:04 am
by IcyPurpose99
Azure wrote:
Tue Mar 20, 2018 8:14 pm
vosszaa wrote:
Tue Mar 20, 2018 7:52 pm
Azure wrote:
Tue Mar 20, 2018 7:28 pm
Which table did you use for the debug menu, granted im using the steam version but i cant find which one was it
afaik no tables has debug menu yet. U need the exe
where can i get that exe?
It appears that the Demo's Exe which I just downloaded doesn't work anymore with the final game, this may be caused by the recent patch or they intentionally fixed it. But I don't see any way to force debug mode, unless its truly hidden in this exe.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 3:42 am
by OleMagne
The debug functions are all there. With enough probing with Ultimap/dbvm Squall8 should be able to call some of them. I do believe however that the function, or flag, for the debugger is gone. I wrote a small script to autoattach and pause the game and the debug exe has quite a bit more stuff in it, unless it's just obfuscated in the retail version. :( All the functions for the debug options themselves are still in though. :D

Dbvm10 doesn't work with Win10 1709 no matter if I go all the way down to 1 core enabled. And to be honest, I wouldn't want it to at that point. Hopefully he can make some magic. Stayed up all night for squat.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 4:04 am
by vosszaa
Marcus101RR wrote:
Wed Mar 21, 2018 3:04 am
Azure wrote:
Tue Mar 20, 2018 8:14 pm
vosszaa wrote:
Tue Mar 20, 2018 7:52 pm


afaik no tables has debug menu yet. U need the exe
where can i get that exe?
It appears that the Demo's Exe which I just downloaded doesn't work anymore with the final game, this may be caused by the recent patch or they intentionally fixed it. But I don't see any way to force debug mode, unless its truly hidden in this exe.
5 seconds of google will get you what you need. Don't know why you have to waste your time trying to figure out the problem that is not even there in the first place

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 9:14 am
by tontsa00
Is there any table that enable to use debug mode ?

Tried using Squall's debug test table, didn't work with my Steam version, couldn't even select any options on the table.

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 9:22 am
by Baaleos
Is there any possibility of getting a hack for triggering God mode (Noctis flying - Final Battle with Ardyn)
There are steps on youtube for how to trigger the glitch to get Superman / Godmode from the end of the game and even in Newgame Plus - was just wondering if the God Mode (flying) can be triggered via Cheat Engine.

I am imagining it could be something like:
Enable hack
Save game
Reload game
Disable hack
Enjoy

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 11:33 am
by acecel
randomstuff wrote:
Tue Mar 20, 2018 9:46 pm
Squall8 wrote:
Wed Mar 07, 2018 6:04 am
Table for Final Fantasy XV
Steam Game Version
Made with CE 6.7 64bit

Table Notes - As Cielos and Sunbeam mentioned, enabling scripts in the Title Menu helps. As Cielos just stated, the game is crashing due to the long jump issue. If you are still experiencing crashing or bugs with the scripts then let me know.

Update 19 - Added all key items to Item Finder. Added Eos Green Peas as well to Item Finder and Have All Ingredients. Added Inf Dynastic Stance Duration.
Hello there, Squall8. Could you make this table compatible with FFXV - CODEX version? I tried everything but most of the options won't activate.
Besides, is it possible to add "Teleport to XY" on the map? I'm using a trainer that has this option and it has some issues when you run into obstacles, e.g. mountains, fences, walls...etc.

Thank you all very much for your efforts.
viewtopic.php?f=4&t=6242&start=75

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 4:07 pm
by Ikkegwn
where to find item id list? someone can provide link or info?

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 4:59 pm
by MasterVegito
Ikkegwn wrote:
Wed Mar 21, 2018 4:07 pm
where to find item id list? someone can provide link or info?
It's in the table already

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 6:57 pm
by IcyPurpose99
vosszaa wrote:
Wed Mar 21, 2018 4:04 am
Marcus101RR wrote:
Wed Mar 21, 2018 3:04 am
Azure wrote:
Tue Mar 20, 2018 8:14 pm


where can i get that exe?
It appears that the Demo's Exe which I just downloaded doesn't work anymore with the final game, this may be caused by the recent patch or they intentionally fixed it. But I don't see any way to force debug mode, unless its truly hidden in this exe.
5 seconds of google will get you what you need. Don't know why you have to waste your time trying to figure out the problem that is not even there in the first place
You don't need google, whats already on Steam to download...

Re: Final Fantasy XV (Steam)

Posted: Wed Mar 21, 2018 7:02 pm
by vosszaa
Marcus101RR wrote:
Wed Mar 21, 2018 6:57 pm
You don't need google, whats already on Steam to download...
And does it work? No