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Re: Divinity Original Sin 2
Posted: Fri Dec 31, 2021 4:43 am
by NotRobAverill
+1 update, if possible! Thank you!!
Re: Divinity Original Sin 2
Posted: Thu Feb 10, 2022 2:48 pm
by ididerus
Looks like a new update was pushed, 3.6.117.3735
Re: Divinity Original Sin 2
Posted: Mon Jul 11, 2022 12:48 am
by NotRobAverill
+2
Table is losing features. Can no longer edit vales for First Player/Second Player/etc...
Pls update as table is almost completely broken!
Re: Divinity Original Sin 2
Posted: Sun Sep 04, 2022 5:14 pm
by qkdingus
Picked this game up gain and updated table to Steam Version 3.6.117.3735
Enjoy
Re: Divinity Original Sin 2
Posted: Mon Sep 05, 2022 7:59 am
by Joshuan
Thank you very much qkdingus.
Re: Divinity Original Sin 2
Posted: Wed Sep 07, 2022 8:15 pm
by qkdingus
Joshuan wrote: ↑Mon Sep 05, 2022 7:59 am
Thank you very much qkdingus.
YW
Added a few more :
PS: If anyone have any tips on where to look for "Always Trigger Lucky Charm", that be great
Re: Divinity Original Sin 2
Posted: Wed Sep 07, 2022 9:23 pm
by Zanzer
Start from the address that contains your Lucky Charm skill.
Find out what accesses it when opening a new chest.
Trace through the code to find where it's getting a random number.
Set it to always treat the number as 100%.
Re: Divinity Original Sin 2
Posted: Thu Sep 08, 2022 7:00 pm
by qkdingus
good call, thank you
Re: Divinity Original Sin 2
Posted: Fri Sep 16, 2022 4:12 am
by Zanzer
Didn't realize the bit right next to Game Master mode enabled the in-game Character Editor.
Re: Divinity Original Sin 2
Posted: Sat Oct 15, 2022 9:14 am
by dearen75
Hi guys,
I have problems trying to change Skills .. I change the skills in the CE .. then I save/load the game and it shows the changes .. but when I close the game and CE and reload the saves, the values of the Skills return to the initial values.
Re: Divinity Original Sin 2
Posted: Tue Oct 18, 2022 8:13 am
by BigBossJ
Hi All,
I just wanted to ask could someone advise how to change item I.D in the inventory say for example an identifying glass.
Re: Divinity Original Sin 2
Posted: Fri Dec 02, 2022 6:55 pm
by CrunchyBones
qkdingus wrote: ↑Wed Sep 07, 2022 8:15 pm
Joshuan wrote: ↑Mon Sep 05, 2022 7:59 am
Thank you very much qkdingus.
YW
Added a few more :
PS: If anyone have any tips on where to look for "Always Trigger Lucky Charm", that be great
the unlimited range and LoS are my favorite things to use now, tyty! oh but also, the unlimited LoS works with non-target spells but nothing that requires you to target a specific ally/enemy. not asking for a fix or anything, just lettin you know
Re: Divinity Original Sin 2
Posted: Sat Dec 03, 2022 12:44 pm
by Nemekath
Exist a GoG version here for this table and Game?
Re: Divinity Original Sin 2
Posted: Tue Dec 06, 2022 4:09 pm
by NotRobAverill
qkdingus wrote: ↑Sun Sep 04, 2022 5:14 pm
Picked this game up gain and updated table to Steam Version 3.6.117.3735
Enjoy
___________________
First Off) THANK YOU!!
Second) Unless I am doing something wrong, I believe the "Find Items in New Container" as well as "Treat Containers as New" are both not working for me at the moment
Absolutely not complaining -- just wanted to bring this to your attention in case you were interested in fixing/taking a look!
Thanks again!!
_____
Edit: Hey Everyone, if you use a combination of the old cheat table + this new one we should have all features back. Thank you to everyone involved <3. Just wanted to share my discovery in case it helps anyone else
Re: Divinity Original Sin 2
Posted: Tue Dec 13, 2022 12:43 am
by ZenMindedPerson
Can I edit the exp multiplier script? If so, what is the line to edit?
Thanks in advance.