WWE 2K22

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raven089
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Re: WWE 2K22

Post by raven089 »

Hey. Super new at using Cheat Engine. Was just wondering how to use the hidden arenas? I found the codes, but I'm completely dumb when it comes to putting them to use. What do I even do with them?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JTheKax
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Re: WWE 2K22

Post by JTheKax »

anyone find the AOB for Hartwell?

CrazyaboutGAMING
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Re: WWE 2K22

Post by CrazyaboutGAMING »

JTheKax wrote:
Sun May 08, 2022 12:36 pm
anyone find the AOB for Hartwell?
There isn't any. The character model isn't in the game.

CrazyaboutGAMING
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Re: WWE 2K22

Post by CrazyaboutGAMING »

zoxxy36 wrote:
Sun May 08, 2022 8:42 am
Blinded by Grace created a bak file in early release days that we put in main directly, which enabled goldberg and other related stuff. do anybody know how to create such file to unlock all hidden?
The file has to be created using caketools which isn't yet released. You can't use a cak file to unlock hidden characters.

zoxxy36
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Re: WWE 2K22

Post by zoxxy36 »

CrazyaboutGAMING wrote:
Sun May 08, 2022 8:00 pm
zoxxy36 wrote:
Sun May 08, 2022 8:42 am
Blinded by Grace created a bak file in early release days that we put in main directly, which enabled goldberg and other related stuff. do anybody know how to create such file to unlock all hidden?
The file has to be created using caketools which isn't yet released. You can't use a cak file to unlock hidden characters.
but his file unlocked fiend entrance, goldberg hidden model etc

WeGoku
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Re: WWE 2K22

Post by WeGoku »

CrazyaboutGAMING wrote:
Sun May 08, 2022 8:00 pm
zoxxy36 wrote:
Sun May 08, 2022 8:42 am
Blinded by Grace created a bak file in early release days that we put in main directly, which enabled goldberg and other related stuff. do anybody know how to create such file to unlock all hidden?
The file has to be created using caketools which isn't yet released. You can't use a cak file to unlock hidden characters.
True, but I plan on replacing the ingame renders for wrestlers like The Rock and Triple h 98. I wonder if it will be possible to add 10 attires to wrestlers like 2k19. Because if so, I'll definitely be porting all 2k15 retro triple h attires in the future among other ports.

MikeNeedsCheats
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Re: WWE 2K22

Post by MikeNeedsCheats »

JTheKax wrote:
Sun May 08, 2022 12:36 pm
anyone find the AOB for Hartwell?
ID / AOB can be found here.
CrazyaboutGAMING wrote:
Sun May 08, 2022 7:58 pm
JTheKax wrote:
Sun May 08, 2022 12:36 pm
anyone find the AOB for Hartwell?
There isn't any. The character model isn't in the game.
there is, but no model. let people have their broken models.

WeGoku
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Re: WWE 2K22

Post by WeGoku »

JTheKax wrote:
Sun May 08, 2022 12:36 pm
anyone find the AOB for Hartwell?
The next dlc drops on the 17th of May. So there will most likely be a patch that will drop this week that adds the next dlc wrestlers to the roster.

hbkwolverine
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Re: WWE 2K22

Post by hbkwolverine »

WeGoku wrote:
Sun May 08, 2022 8:49 pm
CrazyaboutGAMING wrote:
Sun May 08, 2022 8:00 pm
zoxxy36 wrote:
Sun May 08, 2022 8:42 am
Blinded by Grace created a bak file in early release days that we put in main directly, which enabled goldberg and other related stuff. do anybody know how to create such file to unlock all hidden?
The file has to be created using caketools which isn't yet released. You can't use a cak file to unlock hidden characters.
True, but I plan on replacing the ingame renders for wrestlers like The Rock and Triple h 98. I wonder if it will be possible to add 10 attires to wrestlers like 2k19. Because if so, I'll definitely be porting all 2k15 retro triple h attires in the future among other ports.
That was possible because of Data Editor. Considering there wasn't one for 2K20, I don't think 2K22 will have one.

WeGoku
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Re: WWE 2K22

Post by WeGoku »

hbkwolverine wrote:
Mon May 09, 2022 2:53 am
WeGoku wrote:
Sun May 08, 2022 8:49 pm
CrazyaboutGAMING wrote:
Sun May 08, 2022 8:00 pm


The file has to be created using caketools which isn't yet released. You can't use a cak file to unlock hidden characters.
True, but I plan on replacing the ingame renders for wrestlers like The Rock and Triple h 98. I wonder if it will be possible to add 10 attires to wrestlers like 2k19. Because if so, I'll definitely be porting all 2k15 retro triple h attires in the future among other ports.
That was possible because of Data Editor. Considering there wasn't one for 2K20, I don't think 2K22 will have one.
Your possibly right, then again most people boycotted to 2k20 ( me included) so you'll never know once pwm releases the cake tools. 2k20 modding scene wasn't even that big when the tools dropped. I'm sure someone is familiar enough with data editor enough to replicate a new version for this game.

JTheKax
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Re: WWE 2K22

Post by JTheKax »

i already got the AOB for Boogeyman, Vader, Ilja, and Cactus no models yes but there renders show up

Darkness Muta
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Re: WWE 2K22

Post by Darkness Muta »

It will be interesting to see what happens with Cactus Jack's attributes as I saw someone post the early DLC render image on the roster page and he was only 82 ovr like the locked Mankind, which for both those wrestlers seems way too low almost like they are just placeholder attributes on Foley.

hbkwolverine
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Re: WWE 2K22

Post by hbkwolverine »

WeGoku wrote:
Mon May 09, 2022 3:21 am
hbkwolverine wrote:
Mon May 09, 2022 2:53 am
WeGoku wrote:
Sun May 08, 2022 8:49 pm


True, but I plan on replacing the ingame renders for wrestlers like The Rock and Triple h 98. I wonder if it will be possible to add 10 attires to wrestlers like 2k19. Because if so, I'll definitely be porting all 2k15 retro triple h attires in the future among other ports.
That was possible because of Data Editor. Considering there wasn't one for 2K20, I don't think 2K22 will have one.
Your possibly right, then again most people boycotted to 2k20 ( me included) so you'll never know once pwm releases the cake tools. 2k20 modding scene wasn't even that big when the tools dropped. I'm sure someone is familiar enough with data editor enough to replicate a new version for this game.
That Too Can only happen if 2K supports modding. Maybe after All the DLC Characters are released but until then chances are bleak and who knows what happens from there TBH.

hbkwolverine
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Re: WWE 2K22

Post by hbkwolverine »

JTheKax wrote:
Mon May 09, 2022 3:49 am
i already got the AOB for Boogeyman, Vader, Ilja, and Cactus no models yes but there renders show up
You'll probably get them soon enough. This time they may or may not release the DLC for PC early though.

WeGoku
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Re: WWE 2K22

Post by WeGoku »

hbkwolverine wrote:
Mon May 09, 2022 4:47 am
WeGoku wrote:
Mon May 09, 2022 3:21 am
hbkwolverine wrote:
Mon May 09, 2022 2:53 am


That was possible because of Data Editor. Considering there wasn't one for 2K20, I don't think 2K22 will have one.
Your possibly right, then again most people boycotted to 2k20 ( me included) so you'll never know once pwm releases the cake tools. 2k20 modding scene wasn't even that big when the tools dropped. I'm sure someone is familiar enough with data editor enough to replicate a new version for this game.
That Too Can only happen if 2K supports modding. Maybe after All the DLC Characters are released but until then chances are bleak and who knows what happens from there TBH.
You know your not wrong when you say things may be bleak. I saw the leaked list of the myfaction that was datamined, and it looks like it will be supported for the rest of the year going by how much is getting added to that mode. Who's to say 2k won't add more myfaction packs in later updates just to thwart modders on purpose until the next game drops.

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