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Re: Outriders Table (With Equipment Editor)

Posted: Sun Jun 13, 2021 12:16 pm
by trueclue
May I ask how does the tree skill point work? I tried to make it for a friend and I couldn't make it work

Re: Outriders Table (With Equipment Editor)

Posted: Mon Jun 14, 2021 2:27 pm
by peter890706
can i change weapon stats from close range damge to long rang damage?

Re: Outriders Table (With Equipment Editor)

Posted: Tue Jun 15, 2021 6:13 pm
by Chimchar009
Image

Erm help please i dont know what im doing wrong i followed all the steps in the video and this is what i see

Re: Outriders Table (With Equipment Editor)

Posted: Wed Jun 16, 2021 4:52 am
by swiltzy
I've replaced the legendary rarity drops script, how am I able to make it drop ~100 legendaries like I'm seeing done. I've tried setting the luck to both 9999 and tested with 80.

Edit: Figured out how to do it.
Can't seem to switch my guns though. Trying to swap a gun to the flamethrower and my game crashes on relog.

Game crashes on launch now. Can't even get in.

Re: Outriders Table (With Equipment Editor)

Posted: Wed Jun 16, 2021 3:02 pm
by Mnewman420
How did you get the legendary drop rate up to get the 100 drops ? Switching to the flamethrower may have corrupted your game files ?

Re: Outriders Table (With Equipment Editor)

Posted: Wed Jun 16, 2021 3:22 pm
by Ezio144
dante345 wrote:
Mon May 31, 2021 2:35 pm
AzonFly wrote:
Sun May 30, 2021 7:32 pm
anyone know how to fix the legendary rarity drops as it don't seem to work at all
yeah paste this in the Legendary Rarity Drop script


[ENABLE]

aobscanmodule(INJECT_Luck,OUTRIDERS-Win64-Shipping.exe,F3 41 0F 10 B7 B8 01 00 00) // should be unique
alloc(newmem,$1000,INJECT_Luck)

label(code)
label(return)

newmem:

code:
mov [r15+000001B8],(Float)1000
movss xmm6,[r15+000001B8]
jmp return

INJECT_Luck:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT_Luck)

[DISABLE]
I copied this to the script but I have no idea on how to get it to save, every time I open the script to check if actually sticked it just reverts to the original script
Also, where do I set the luck? I saw you said to change the luck to 80 and not 9999 but I can't find where to change the luck value.

Re: Outriders Table (With Equipment Editor)

Posted: Wed Jun 16, 2021 7:23 pm
by Tslapps
I'd like to know how to get the 100 legendaries to drop as well.

Re: Outriders Table (With Equipment Editor)

Posted: Thu Jun 17, 2021 5:39 am
by xkyoloparto
luck is on player -> misc ->luck level. It doesn't drop 100 legos, but ~10.

i can not manage to open player currency/resources anymore, any idea?

Re: Outriders Table (With Equipment Editor)

Posted: Thu Jun 17, 2021 9:15 pm
by dante345
Chimchar009 wrote:
Tue Jun 15, 2021 6:13 pm
Image

Erm help please i dont know what im doing wrong i followed all the steps in the video and this is what i see
is that on xbox or pc

if it is pc the you need to have Unreal Engine checked
like you can on the link
-------------------------------------
[Link]
----------------------------------------
you need DissectCode to be done befor you save it

Re: Outriders Table (With Equipment Editor)

Posted: Thu Jun 17, 2021 9:24 pm
by dante345
Ezio144 wrote:
Wed Jun 16, 2021 3:22 pm
dante345 wrote:
Mon May 31, 2021 2:35 pm
AzonFly wrote:
Sun May 30, 2021 7:32 pm
anyone know how to fix the legendary rarity drops as it don't seem to work at all
yeah paste this in the Legendary Rarity Drop script


[ENABLE]

aobscanmodule(INJECT_Luck,OUTRIDERS-Win64-Shipping.exe,F3 41 0F 10 B7 B8 01 00 00) // should be unique
alloc(newmem,$1000,INJECT_Luck)

label(code)
label(return)

newmem:

code:
mov [r15+000001B8],(Float)1000
movss xmm6,[r15+000001B8]
jmp return

INJECT_Luck:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT_Luck)

[DISABLE]
I copied this to the script but I have no idea on how to get it to save, every time I open the script to check if actually sticked it just reverts to the original script
Also, where do I set the luck? I saw you said to change the luck to 80 and not 9999 but I can't find where to change the luck value.
its
[ENABLE]

aobscanmodule(INJECT_Luck,OUTRIDERS-Win64-Shipping.exe,F3 41 0F 10 B7 B8 01 00 00) // should be unique
alloc(newmem,$1000,INJECT_Luck)

label(code)
label(return)

newmem:

code:
mov [r15+000001B8],(Float)1000
movss xmm6,[r15+000001B8]
jmp return

INJECT_Luck:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT_Luck)

[DISABLE]

INJECT_Luck:
db F3 41 0F 10 B7 B8 01 00 00

unregistersymbol(INJECT_Luck)
dealloc(newmem)
-----------------------------------------------------------
and to save it click on file in the top left of the cheat engine and will see save you will have to save over the old save you have

Re: Outriders Table (With Equipment Editor)

Posted: Thu Jun 17, 2021 10:18 pm
by Ezio144
dante345 wrote:
Thu Jun 17, 2021 9:24 pm
Ezio144 wrote:
Wed Jun 16, 2021 3:22 pm
dante345 wrote:
Mon May 31, 2021 2:35 pm

yeah paste this in the Legendary Rarity Drop script


[ENABLE]

aobscanmodule(INJECT_Luck,OUTRIDERS-Win64-Shipping.exe,F3 41 0F 10 B7 B8 01 00 00) // should be unique
alloc(newmem,$1000,INJECT_Luck)

label(code)
label(return)

newmem:

code:
mov [r15+000001B8],(Float)1000
movss xmm6,[r15+000001B8]
jmp return

INJECT_Luck:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT_Luck)

[DISABLE]
I copied this to the script but I have no idea on how to get it to save, every time I open the script to check if actually sticked it just reverts to the original script
Also, where do I set the luck? I saw you said to change the luck to 80 and not 9999 but I can't find where to change the luck value.
its
[ENABLE]

aobscanmodule(INJECT_Luck,OUTRIDERS-Win64-Shipping.exe,F3 41 0F 10 B7 B8 01 00 00) // should be unique
alloc(newmem,$1000,INJECT_Luck)

label(code)
label(return)

newmem:

code:
mov [r15+000001B8],(Float)1000
movss xmm6,[r15+000001B8]
jmp return

INJECT_Luck:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT_Luck)

[DISABLE]

INJECT_Luck:
db F3 41 0F 10 B7 B8 01 00 00

unregistersymbol(INJECT_Luck)
dealloc(newmem)
-----------------------------------------------------------
and to save it click on file in the top left of the cheat engine and will see save you will have to save over the old save you have
Oh thanks, but by saving over the old save do you mean the assembly file for this specific script (.cea) or the whole cheat table file (.ct)?

Re: Outriders Table (With Equipment Editor)

Posted: Thu Jun 17, 2021 10:36 pm
by dante345
i did whole cheat table file

Re: Outriders Table (With Equipment Editor)

Posted: Fri Jun 18, 2021 9:59 pm
by ComManDerBG
I hate asking this because its probably been asked a millions times and i can here the groans of annoyance from here, but has the cheater watermark been applied yet? does anyone know what it looks like? i have no intentions of playing multiplayer at all, even without cheating, but if the watermark is huge and obnoxious, then i dunno. Thank you.

Re: Outriders Table (With Equipment Editor)

Posted: Sat Jun 19, 2021 1:29 am
by yourlootismine
ComManDerBG wrote:
Fri Jun 18, 2021 9:59 pm
I hate asking this because its probably been asked a millions times and i can here the groans of annoyance from here, but has the cheater watermark been applied yet? does anyone know what it looks like? i have no intentions of playing multiplayer at all, even without cheating, but if the watermark is huge and obnoxious, then i dunno. Thank you.
I have also searched for this and couldn't find anything. I also followed this thread from its creation until now and nobody reported anything yet. There is only the promise of the developer to watermark people eventually. And they stated that they know who is cheating, obviously. But nonetheless they don't appear to be doing anything for now. I believe the system isn't ready yet and that it will eventually be and then they'll start handing out these markers. Maybe it got pushed back due to the wipe glitch.

Re: Outriders Table (With Equipment Editor)

Posted: Sun Jun 20, 2021 2:54 pm
by trueclue
how can I increase the amount of legendary drops? I am getting 3-4 drop per run