Re: Granblue Fantasy Relink (Steam)
Posted: Wed Feb 14, 2024 4:15 pm
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
I don't have them yet. So basically the booster adds Lvl 1+ on all traits? Awesome =). What are some of the must haves for big pp damage and defense?cHAOSfRED wrote: ↑Wed Feb 14, 2024 11:07 amEver heard "Sigil Booster" trait on the ascension and terminus weapons when awakened?DarkFearless wrote: ↑Wed Feb 14, 2024 10:58 amI also noticed your trait lvls are lvl 1 + 65 etc. I only see this behavior when you have the trait imbued, which is 3 on weapons. So it'd be weapon imbue + sigil trait level. How did you implement this? XD. Like for example you have War Elemental Lvl 1 + 65. Where is the Lvl 1 coming from?
I've been trying to see if anyone else has found a solution to this. A previous user noted changing the value to -1 and then going into a mission worked for them, but this doesn't work for me, as when I enter -1, it defaults the value to 255 and it doesn't stick. Really hoping someone has a fix for this trophy bug.SlipperyEel wrote: ↑Wed Feb 14, 2024 1:14 pmSo it seems editing the stack size of the "anima" drops is a bad idea. Using more during crafting than have actually dropped causes the trophies that track the number to go into the negative. And apparently selling off the excess in your inventory makes it considerably worse.
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I don't think the drop rate is that bad personally, I've gotten one for all the characters I own just playing a few hours after work and over the weekend.SlipperyEel wrote: ↑Wed Feb 14, 2024 7:37 amIs it possible to adjust the Terminus weapon drop rate? Because Jesus H Christ the default drop rate is ridiculous, even if you only wanted one and were guaranteed to get the exact one you were after. Must be a fulltime job if you wanted every single one of them. I still haven't gotten any yet.
If you really wanna speed farm it, you could just use one of the trainers for one hit kill, turn Cheat Engine speedhack on by 5x, and kill the boss in a solo lobby over and over again. But like he said, the drop rate isn't that bad. I got it for every single character in about 2 or 3 days.Shikinoyume wrote: ↑Wed Feb 14, 2024 5:20 pmI don't think the drop rate is that bad personally, I've gotten one for all the characters I own just playing a few hours after work and over the weekend.SlipperyEel wrote: ↑Wed Feb 14, 2024 7:37 amIs it possible to adjust the Terminus weapon drop rate? Because Jesus H Christ the default drop rate is ridiculous, even if you only wanted one and were guaranteed to get the exact one you were after. Must be a fulltime job if you wanted every single one of them. I still haven't gotten any yet.
its also not really a rush to get them because now that I have them im just sitting here waiting for the Lucilius raid and the new characters
Not all traits, just traits from sigils per instance. Traits from weapon or wrightstone are not boosted. For example, if you have a lv. 9 health trait from imbued wrightstone and two sigils carrying lv. 15 health then you will get 9+2+30 = lvDarkFearless wrote: ↑Wed Feb 14, 2024 4:45 pmI don't have them yet. So basically the booster adds Lvl 1+ on all traits? Awesome =). What are some of the must haves for big pp damage and defense?cHAOSfRED wrote: ↑Wed Feb 14, 2024 11:07 amEver heard "Sigil Booster" trait on the ascension and terminus weapons when awakened?DarkFearless wrote: ↑Wed Feb 14, 2024 10:58 amI also noticed your trait lvls are lvl 1 + 65 etc. I only see this behavior when you have the trait imbued, which is 3 on weapons. So it'd be weapon imbue + sigil trait level. How did you implement this? XD. Like for example you have War Elemental Lvl 1 + 65. Where is the Lvl 1 coming from?![]()
I had this problem as well, set it to -1 doesnt help for me. what i did was, I went to siero and start treasure trade any animas until all the negative value was goneJempai wrote: ↑Wed Feb 14, 2024 5:00 pmI've been trying to see if anyone else has found a solution to this. A previous user noted changing the value to -1 and then going into a mission worked for them, but this doesn't work for me, as when I enter -1, it defaults the value to 255 and it doesn't stick. Really hoping someone has a fix for this trophy bug.SlipperyEel wrote: ↑Wed Feb 14, 2024 1:14 pmSo it seems editing the stack size of the "anima" drops is a bad idea. Using more during crafting than have actually dropped causes the trophies that track the number to go into the negative. And apparently selling off the excess in your inventory makes it considerably worse.
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This worked perfectly. Not sure why I didn't think to do this, it's logically in line with how the value is bugged since the amount of Animas were edited. Thanks so much for the help!rayonixez wrote: ↑Wed Feb 14, 2024 10:39 pmI had this problem as well, set it to -1 doesnt help for me. what i did was, I went to siero and start treasure trade any animas until all the negative value was goneJempai wrote: ↑Wed Feb 14, 2024 5:00 pmI've been trying to see if anyone else has found a solution to this. A previous user noted changing the value to -1 and then going into a mission worked for them, but this doesn't work for me, as when I enter -1, it defaults the value to 255 and it doesn't stick. Really hoping someone has a fix for this trophy bug.SlipperyEel wrote: ↑Wed Feb 14, 2024 1:14 pmSo it seems editing the stack size of the "anima" drops is a bad idea. Using more during crafting than have actually dropped causes the trophies that track the number to go into the negative. And apparently selling off the excess in your inventory makes it considerably worse.
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Hi, are you willing to write a small tutorial on how you did this?ephemeral9 wrote: ↑Wed Feb 14, 2024 4:15 pmThe only way I've found to edit wrightstones out of the gate is to edit Transmarvel results while the result window is still displayed. Works for sigils too.