Schedule I (Steam) [+76]

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Table Makers
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Re: Schedule I (Steam) [+75]

Post by Send »

Added:
• Trash Can: No Capacity Limit
• Trash Grabber: No Capacity Limit

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

tylizzle69
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Re: Schedule I (Steam) [+75]

Post by tylizzle69 »

Thanks for the constant updates, really appreciate the work! Having lots of fun with this :D

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Table Makers
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Re: Schedule I (Steam) [+75]

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tylizzle69 wrote:
Thu Apr 03, 2025 4:05 am
Thanks for the constant updates, really appreciate the work! Having lots of fun with this :D
Glad to hear that!

Jumb4
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Re: Schedule I (Steam) [+74]

Post by Jumb4 »

Send wrote:
Wed Apr 02, 2025 6:36 pm
Jumb4 wrote:
Wed Apr 02, 2025 5:21 am
Can you add 1 punch kill.
Super Punch tends to do that.
I tested and the police stand up after I hit them. All super punch seems to do is throw them far away.

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Table Makers
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Re: Schedule I (Steam) [+74]

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Jumb4 wrote:
Thu Apr 03, 2025 5:08 am
Send wrote:
Wed Apr 02, 2025 6:36 pm
Jumb4 wrote:
Wed Apr 02, 2025 5:21 am
Can you add 1 punch kill.
Super Punch tends to do that.
I tested and the police stand up after I hit them. All super punch seems to do is throw them far away.
Shaggy (one of our team members), made the script. I'll look in to it when I can.

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Table Makers
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Re: Schedule I (Steam) [+75]

Post by Send »

Pushed a hotfix for "Trash Grabber: No Limit"

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Table Makers
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Re: Schedule I (Steam) [+76]

Post by Send »

Added: • Cleaner: No Trash Can Limit (Open Clipboard, Click Assign, Have Fun.)

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Table Makers
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Re: Schedule I (Steam) [+76]

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Updated for Game Version: 0.3.3f15

LegendZero88
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Re: Schedule I (Steam) [+76]

Post by LegendZero88 »

Send wrote:
Fri Apr 04, 2025 12:41 am
Updated for Game Version: 0.3.3f15
thanks table work great.

only when i activate max relationship it does nothing

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Table Makers
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Re: Schedule I (Steam) [+76]

Post by Send »

Pushed a hotfix for Customer Relationship.

njwilliams264
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Re: Schedule I (Steam) [+76]

Post by njwilliams264 »

Disregard last.

Jumb4
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Re: Schedule I (Steam) [+76]

Post by Jumb4 »

Can you add more customers per dealer.

RecklessV4
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Re: Schedule I (Steam) [+76]

Post by RecklessV4 »

whats ur discord i was in it b4 but not now idk why

Impala
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Re: Schedule I (Steam) [+76]

Post by Impala »

Don't know if you saw this, but there is an alternate version without IL2CPP that probably makes even more possible with mono


[Link]
Alternate version
The alternate version is identical to the normal version, except it uses a different scripting backend (Mono instead of IL2CPP). This scripting backend isn't quite as performant as the normal version, but it generally handles errors a bit better and is less prone to crashing. If you're experiencing consistent crashes in the default version, I'd recommend trying it out. You can opt into the alternate version the same way as switching to the beta version - a video tutorial can be viewed here.

ArielMoose
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Re: Schedule I (Steam) [+76]

Post by ArielMoose »

Amazing table! can you add an option to change output of brick press? so we would be able to get more bricks?
Thanks!

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