Suikoden 1 & 2 HD Remaster [Steam] [+111]

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DrummerIX
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by DrummerIX »

EDIT 3.5:

I reworked Damage Modifier again. I cannot seem to reproduce the problem even when setting EnemyDamageMultiplier to 2 now, so maybe it's fixed. Let me know. I also added the following options for Suikoden I:

[*]Always Dash On World Map (Without Stallion)
[*]Champion's Rune Always Active (No Weak Enemies)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

covlee
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by covlee »

Ctrl + alt + A and using this code
Code:

[enable]

{$lua}
LaunchMonoDataCollector()
while monopipe and monoSymbolList.FullyLoaded==false do
checkSynchronize()
end
{$asm}

alloc(newmem,2048,"GameAssembly.dll"+23343E0)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov rcx,0

originalcode:
push rbx
sub rsp,20

exit:
jmp returnhere

UnityEngine.QualitySettings.set_vSyncCount:
jmp newmem
nop
returnhere:

[disable]
UnityEngine.QualitySettings.set_vSyncCount:
push rbx
sub rsp,20

Then touch graphical setting

Have success doing this to speed up eiyuden chronicle but I failed to speed up suikoden remaster.

In eiyuden I enable it with change eiyuden fps to enable speed up. But I fail at suikoden remaster. I change graphical to 1920 to 1600 and back with no success

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Rienfleche
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by Rienfleche »

DrummerIX wrote:
Sat Mar 08, 2025 2:36 am
EDIT 3.5:

I reworked Damage Modifier again. I cannot seem to reproduce the problem even when setting EnemyDamageMultiplier to 2 now, so maybe it's fixed. Let me know. I also added the following options for Suikoden I:

[*]Always Dash On World Map (Without Stallion)
[*]Champion's Rune Always Active (No Weak Enemies)
Nice, can we have other passive rune too (Killer, Counter, Hazy, Sunbeam)
and is weapon rune pointer makeable? (i can find the weapon level in byte, but don't see the rune piece)

LanceMeNot
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by LanceMeNot »

Is there a way to stop time on the game clock to get Georges? If so, please tell me how. I have tried 4 Bytes, Float, Can't find the address.
Thanks

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Falco1588
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by Falco1588 »

LanceMeNot wrote:
Sat Mar 08, 2025 5:17 am
Is there a way to stop time on the game clock to get Georges? If so, please tell me how. I have tried 4 Bytes, Float, Can't find the address.
Thanks
I found it using 4 bytes,Double
Using unknown search between a few rounds
Pause,let timer advance,pause,greater,etc
This is the address I found

If it isn't clear enough of a pic,
Then the address was:
6CB91BA4

Will likely need a pointer though

Mod edit: Don’t use FRF as image hoster, use imgbb, imgur etc

LanceMeNot
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by LanceMeNot »

Falco1588 wrote:
Sat Mar 08, 2025 5:23 am
LanceMeNot wrote:
Sat Mar 08, 2025 5:17 am
Is there a way to stop time on the game clock to get Georges? If so, please tell me how. I have tried 4 Bytes, Float, Can't find the address.
Thanks
I found it using 4 bytes,Double
Using unknown search between a few rounds
Pause,let timer advance,pause,greater,etc
This is the address I found

If it isn't clear enough of a pic,
Then the address was:
6CB91BA4

Will likely need a pointer though

Mod edit: Don’t use FRF as image hoster, use imgbb, imgur etc
Thank you, I'll try it.

zqmdt
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by zqmdt »

thx bro,ur so great.
I want Suikoden 2 all item,can u help?

LanceMeNot
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by LanceMeNot »

LanceMeNot wrote:
Sat Mar 08, 2025 5:48 am
Falco1588 wrote:
Sat Mar 08, 2025 5:23 am
LanceMeNot wrote:
Sat Mar 08, 2025 5:17 am
Is there a way to stop time on the game clock to get Georges? If so, please tell me how. I have tried 4 Bytes, Float, Can't find the address.
Thanks
I found it using 4 bytes,Double
Using unknown search between a few rounds
Pause,let timer advance,pause,greater,etc
This is the address I found

If it isn't clear enough of a pic,
Then the address was:
6CB91BA4

Will likely need a pointer though

Mod edit: Don’t use FRF as image hoster, use imgbb, imgur etc
Thank you, I'll try it.
Alright, thank you. Found the address and beat the game.

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Falco1588
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by Falco1588 »

LanceMeNot wrote:
Sat Mar 08, 2025 5:58 am
LanceMeNot wrote:
Sat Mar 08, 2025 5:48 am
Falco1588 wrote:
Sat Mar 08, 2025 5:23 am


I found it using 4 bytes,Double
Using unknown search between a few rounds
Pause,let timer advance,pause,greater,etc
This is the address I found

If it isn't clear enough of a pic,
Then the address was:
6CB91BA4

Will likely need a pointer though

Mod edit: Don’t use FRF as image hoster, use imgbb, imgur etc
Thank you, I'll try it.
Alright, thank you. Found the address and beat the game.
The same address I listed?
Or different?
Either way,glad you got it!

lunasmeow
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by lunasmeow »

DrummerIX wrote:
Thu Mar 06, 2025 2:31 pm

EDIT 2.0:

I added the following:

[*]Always Dash In Field (Without Holding Button)
[*]Always Drop Item (Choose Which Item of Monster)
[*]Chosen Item Drop

Not every enemy has 2 drops (some have none), so going with First usually works, but I'm not positive how many enemies have more than one drop.
This is NOT working - specifically for the Opal in Soniere Prison - though it seems to work elsewhere, oddly enough.

Edit: It does work, but it only works for creatures in the front row. So anything you defeat in the second row, you don't get the item. So when trying for the Nameless Urn or the Opal, you need a random encounter with the creaturee that drops it in the front row. And that means creatures that START in the front row. Killing the front row and letting them move forward won't solve that.
Last edited by lunasmeow on Sat Mar 08, 2025 7:02 am, edited 1 time in total.

LanceMeNot
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by LanceMeNot »

Falco1588 wrote:
Sat Mar 08, 2025 6:03 am
LanceMeNot wrote:
Sat Mar 08, 2025 5:58 am
LanceMeNot wrote:
Sat Mar 08, 2025 5:48 am


Thank you, I'll try it.
Alright, thank you. Found the address and beat the game.
The same address I listed?
Or different?
Either way,glad you got it!
I set it at Double
unknown search as soon as game started.
Then kept hitting increase,
then right at the end of the 60.00,
one more time increase, t
hen unchanged value,
before I played another card game.
I was left with 3 addresses, the one that worked was the last address.

Have no idea how anyone could beat that game in 9 seconds.

vdlex
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by vdlex »

can i request an equipment editor?
i screwed up and didnt put windspun armor in humpfrey, so need to correct that.

Selius
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by Selius »

does anybody know how the item values are stored in suiko 1?

im apparently too dumb to figure out how to fill mcdohl's inventory with water rune pieces
norxsa wrote:
Fri Mar 07, 2025 12:45 pm
Could you add some sort of game speed multiplyer or player speed,please?
the regular cheat engine speed hack works. turn vsync enabled, set speedhack to 2.0 and remember to hit apply

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budee97
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+74]

Post by budee97 »

alexclaton wrote:
Fri Mar 07, 2025 5:33 pm
budee97 wrote:
Fri Mar 07, 2025 3:45 pm
tenoke 1 is steam verson or not??hi how to active your cheat?? help cant tick activate suikoden1 trainer option.............. help me thank
yes its the steam version, update to the latest version of cheat engine and it will work.
hi i already update to ce 7.6 same can't tick activate suikoden 1 trainer on your table list.............. what the problem :?: help please.......

chief_max-spr
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+77]

Post by chief_max-spr »

all code is compatible and work with cheat engine 7.6 thanks




DrummerIX wrote:
Thu Mar 06, 2025 2:31 pm
***********************************************************************************************************
table for SWITCH, RYUJINX version is here
***********************************************************************************************************

I have a table for Suikoden I and II HD Remaster for Steam. I'm currently working on Suikoden I, but will do II also.

Options[+77]:
  • Suikoden I Options
  • Activate Trainer (For Suikoden I)
  • Activate Trainer 2 (Controls Money Pointer)
  • Activate Trainer 3 (Controls Damage Modifier)
  • Activate Trainer 4 (Controls Infinite Items)
  • Activate Trainer 5 (Controls Quick Level Gain)
  • Activate Trainer 6 (Controls Infinite Rune Use)
  • Activate Trainer 7 (Controls Party Character Pointers)
  • Toggle Hotkeys Off/On
  • Hotkeys Active
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • Set Default Hero Damage Modifier Options
  • God Mode
  • Hero Damage Multiplier
  • Hero Healing Multiplier
  • Hero Party Cannot Die
  • Enemy Damage Multiplier
  • Enemy Healing Multiplier
  • One Hit Kill
  • Enable Potch Gain/Loss Multiplier
  • Potch Gain Multiplier
  • Potch Loss Multiplier
  • Infinite Items
  • Quick Level Gain
  • Infinite Rune Use
  • Fortune Rune Always Active (Double EXP)
  • Prosperity Rune Always Active (Double Potch)
  • Double-Beat Rune Always Active (Attack Twice)
  • Turtle Rune Always Active (Prevents Status Ailments/Unbalance)
  • Always Dash In Field (Without Holding Button)
  • Always Drop Item (Choose Which Item of Monster)
  • Chosen Item Drop
  • Always Dash On World Map (Without Stallion)
  • Champion's Rune Always Active (No Weak Enemies)
  • Current Potch (View Main Menu To Populate)
  • Current Party Character Editor (View Main Menu To Populate)
  • Current HP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current EXP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current Rune Use
  • Character 1 Level 1
  • Character 1 Level 2
  • Character 1 Level 3
  • Character 1 Level 4
  • Character 2 Level 1
  • Character 2 Level 2
  • Character 2 Level 3
  • Character 2 Level 4
  • Character 3 Level 1
  • Character 3 Level 2
  • Character 3 Level 3
  • Character 3 Level 4
  • Character 4 Level 1
  • Character 4 Level 2
  • Character 4 Level 3
  • Character 4 Level 4
  • Character 5 Level 1
  • Character 5 Level 2
  • Character 5 Level 3
  • Character 5 Level 4
  • Character 6 Level 1
  • Character 6 Level 2
  • Character 6 Level 3
  • Character 6 Level 4
  • Current Attached Rune
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6



EDIT 1:

I added some options for Party Character Editor:

[*]Current HP
[*]Current EXP
[*]Current Rune Use
[*]Current Attached Rune

EDIT 1.5:

I added the following:

[*]Fortune Rune Always Active (Double EXP)
[*]Prosperity Rune Always Active (Double Potch)
[*]Double-Beat Rune Always Active (Attack Twice)

EDIT 2.0:

I added the following:

[*]Always Dash In Field (Without Holding Button)
[*]Always Drop Item (Choose Which Item of Monster)
[*]Chosen Item Drop

Not every enemy has 2 drops (some have none), so going with First usually works, but I'm not positive how many enemies have more than one drop.

EDIT 2.5:

There was bug with Infinite Rune Use Activate Trainer which is causing crashes at the Spider Queen boss, so please use this updated table instead. Previous versions are borked.

EDIT 3.0:

I cleaned up Damage Modifier to hopefully prevent some issues with it that were reported and also added the following by request:

[*]Turtle Rune Always Active (Prevents Status Ailments/Unbalance)

EDIT 3.5:

I reworked Damage Modifier again. I cannot seem to reproduce the problem even when setting EnemyDamageMultiplier to 2 now, so maybe it's fixed. Let me know. I also added the following options for Suikoden I:

[*]Always Dash On World Map (Without Stallion)
[*]Champion's Rune Always Active (No Weak Enemies)

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