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Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Fri Jan 03, 2020 1:12 am
by M.D.Luffy
DeadCraft wrote:
Wed Dec 25, 2019 7:31 pm
Rydian i have last patch (1.0.5 CL 2079527), my bank is full :D It’s not very convenient to store everything in the inventory. That's why I ask for help with the bank. I just don't have enough space
Did you max out the SDU slots since the patch increased the limit?

Notwithstanding the above, I find that the following unlimited bank slots script still works anyway

(i "think" this is from Idlehands88 earlier table).

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>16214</ID>
<Description>"Unlimited Bank Slots"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Borderlands3.exe
Version:
Date : 2019-09-15
Author : Idlehands88

This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT_BankSlots,Borderlands3.exe,8B 81 A8 02 00 00 C3) // should be unique
alloc(newmem,$1000,"Borderlands3.exe"+22793940)

label(code)
label(return)

newmem:

code:
mov [rcx+000002A8],#0
mov eax,[rcx+000002A8]
jmp return

INJECT_BankSlots:
jmp newmem
nop
return:
registersymbol(INJECT_BankSlots)

[DISABLE]

INJECT_BankSlots:
db 8B 81 A8 02 00 00

unregistersymbol(INJECT_BankSlots)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+22793940

"Borderlands3.exe"+22793918: 48 21 F2 - and rdx,rsi
"Borderlands3.exe"+2279391B: 50 - push rax
"Borderlands3.exe"+2279391C: 48 C1 C2 05 - rol rdx,05
"Borderlands3.exe"+22793920: 48 0F AC FF 28 - shrd rdi,rdi,28
"Borderlands3.exe"+22793925: 48 C7 C6 FF FF FF 00 - mov rsi,00FFFFFF
"Borderlands3.exe"+2279392C: 48 8D 15 DD D0 E4 ED - lea rdx,[Borderlands3.exe+105E0A10]
"Borderlands3.exe"+22793933: 48 89 D0 - mov rax,rdx
"Borderlands3.exe"+22793936: 48 87 04 24 - xchg [rsp],rax
"Borderlands3.exe"+2279393A: C3 - ret
"Borderlands3.exe"+2279393B: 67 0F 1F 40 00 - nop [rax+00]
// ---------- INJECTING HERE ----------
"Borderlands3.exe"+22793940: 8B 81 A8 02 00 00 - mov eax,[rcx+000002A8]
// ---------- DONE INJECTING ----------
"Borderlands3.exe"+22793946: C3 - ret
"Borderlands3.exe"+22793947: 48 8D 2D 51 71 AF 00 - lea rbp,[Borderlands3.exe+2328AA9F]
"Borderlands3.exe"+2279394E: 11 CB - adc ebx,ecx
"Borderlands3.exe"+22793950: 48 8D 64 24 F8 - lea rsp,[rsp-08]
"Borderlands3.exe"+22793955: 48 89 1C 24 - mov [rsp],rbx
"Borderlands3.exe"+22793959: 48 8B 1D 83 1A 6B F4 - mov rbx,[Borderlands3.exe+16E453E3]
"Borderlands3.exe"+22793960: 48 0F 44 1D 83 1A 6B F4 - cmove rbx,[Borderlands3.exe+16E453EB]
"Borderlands3.exe"+22793968: 48 87 1C 24 - xchg [rsp],rbx
"Borderlands3.exe"+2279396C: C3 - ret
"Borderlands3.exe"+2279396D: C7 - db -39
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Fri Jan 03, 2020 7:39 pm
by DeadCraft
M.D.Luffy not work

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Mon Jan 06, 2020 2:22 am
by joe123
Been using this for several days and all of a sudden this morning my game crashes when I activate anything from this table as well as the other popular one ive been using. Was there an update or some change that would make current tables not work?

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Mon Jan 06, 2020 10:45 am
by joe123
Rydian I saw your youtube response so its probably something on my end which is odd because ive changed absolutely nothing it just started out of the blue. I have 3 tables ive been using and 1 works but unfortunately the 2 real good ones are having this issue. Im hoping it starts working as randomly as it stopped soon, I have zero knowledge to troubleshoot and fix this type of thing.

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Wed Jan 08, 2020 9:02 pm
by peacekeeper03
Thx for your amazing work.
Is there a way to modify the "fabricator gun" to drop legendarys?
Its not affected by the loot modifier atm

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Thu Jan 09, 2020 3:47 am
by M.D.Luffy
DeadCraft wrote:
Fri Jan 03, 2020 7:39 pm
M.D.Luffy not work
Sorry but perhaps i didn't originally post the script in the correct format? Perhaps try this one below?

But even if that was the case, the script definitely still works, at least it does at my end.

Code: Select all

[ENABLE]

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>16214</ID>
<Description>"Unlimited Bank Slots"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Borderlands3.exe
Version:
Date : 2019-09-15
Author : Idlehands88

This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT_BankSlots,Borderlands3.exe,8B 81 A8 02 00 00 C3) // should be unique
alloc(newmem,$1000,"Borderlands3.exe"+22793940)

label(code)
label(return)

newmem:

code:
mov [rcx+000002A8],#0
mov eax,[rcx+000002A8]
jmp return

INJECT_BankSlots:
jmp newmem
nop
return:
registersymbol(INJECT_BankSlots)

[DISABLE]

INJECT_BankSlots:
db 8B 81 A8 02 00 00

unregistersymbol(INJECT_BankSlots)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+22793940

"Borderlands3.exe"+22793918: 48 21 F2 - and rdx,rsi
"Borderlands3.exe"+2279391B: 50 - push rax
"Borderlands3.exe"+2279391C: 48 C1 C2 05 - rol rdx,05
"Borderlands3.exe"+22793920: 48 0F AC FF 28 - shrd rdi,rdi,28
"Borderlands3.exe"+22793925: 48 C7 C6 FF FF FF 00 - mov rsi,00FFFFFF
"Borderlands3.exe"+2279392C: 48 8D 15 DD D0 E4 ED - lea rdx,[Borderlands3.exe+105E0A10]
"Borderlands3.exe"+22793933: 48 89 D0 - mov rax,rdx
"Borderlands3.exe"+22793936: 48 87 04 24 - xchg [rsp],rax
"Borderlands3.exe"+2279393A: C3 - ret
"Borderlands3.exe"+2279393B: 67 0F 1F 40 00 - nop [rax+00]
// ---------- INJECTING HERE ----------
"Borderlands3.exe"+22793940: 8B 81 A8 02 00 00 - mov eax,[rcx+000002A8]
// ---------- DONE INJECTING ----------
"Borderlands3.exe"+22793946: C3 - ret
"Borderlands3.exe"+22793947: 48 8D 2D 51 71 AF 00 - lea rbp,[Borderlands3.exe+2328AA9F]
"Borderlands3.exe"+2279394E: 11 CB - adc ebx,ecx
"Borderlands3.exe"+22793950: 48 8D 64 24 F8 - lea rsp,[rsp-08]
"Borderlands3.exe"+22793955: 48 89 1C 24 - mov [rsp],rbx
"Borderlands3.exe"+22793959: 48 8B 1D 83 1A 6B F4 - mov rbx,[Borderlands3.exe+16E453E3]
"Borderlands3.exe"+22793960: 48 0F 44 1D 83 1A 6B F4 - cmove rbx,[Borderlands3.exe+16E453EB]
"Borderlands3.exe"+22793968: 48 87 1C 24 - xchg [rsp],rbx
"Borderlands3.exe"+2279396C: C3 - ret
"Borderlands3.exe"+2279396D: C7 - db -39
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>


Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Sat Jan 11, 2020 3:04 pm
by DeadCraft
M.D.Luffy thank's, work =)

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Wed Jan 29, 2020 3:39 pm
by DiegoAmorim
Hello Rydian, could you add an option to edit the "handling" stat of a weapon too? It would be cool to have the weapon steady while using the ironsight.

There are some tables with the "no sway" option, but all of them dont affect the sway while aiming, only when firing "from the hip".

Thanks for your work.

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Sat Mar 21, 2020 3:52 am
by williamcll
Any updates on this?

Re: Borderlands 3 - Loot, Skills, Stats, Teleport, & More

Posted: Sun Mar 22, 2020 8:13 pm
by Rydian
peacekeeper03 wrote:
Wed Jan 08, 2020 9:02 pm
Thx for your amazing work.
Is there a way to modify the "fabricator gun" to drop legendarys?
Its not affected by the loot modifier atm
Neat idea, but unfortunately the Fabricator is set to not drop legendaries when a player uses it (so I guess this puts to rest the question of if it's possible or not).

Too high RNG and it gives nothing, a step down and it gives purples.
Image

It may still be possible if somebody finds and edits the translation table or whatever for the fabricator specifically but I'm not interested in that.
DiegoAmorim wrote:
Wed Jan 29, 2020 3:39 pm
Hello Rydian, could you add an option to edit the "handling" stat of a weapon too? It would be cool to have the weapon steady while using the ironsight.

There are some tables with the "no sway" option, but all of them dont affect the sway while aiming, only when firing "from the hip".

Thanks for your work.
Amara has a skill that increases handling so I tried to see if there was a player stat corresponding to the bonus but couldn't find it, also couldn't find it in the gun stats oddly, unless it's further on in the structure than any of the other stats and I didn't look far enough.
williamcll wrote:
Sat Mar 21, 2020 3:52 am
Any updates on this?
- Fixed the SDU upgrade script.
- Added accuracy bloom and some other weird values to gun stats.
- Added a global RNG modifier to make some testing easier, I don't recommend it for normal use, just testing.
- Added a slot machine script.
Loot Boxer
5800 = purple gun
5900 = legendary gun
5A00 = weapon skin
5B00 = weapon trinket
7FFF = anointed? (heart/heart/heart)

Vault Line
6C00 = legendary gun
7300 = legendary shield
7900 = legendary grenade
7FFF = artifact
This machine rolls a second time for rarity on artifacts.
So editing the main roll is not enough for a legendary artifact.

Cash Trap
5700 = purple class mod
5780 = legendary class mod
5800 = player skin
5900 = room decoration
6000 = player head

Tink's Hijinx
5500 = purple shield
5600 = legendary shield
6700 = purple grenade
68C0 = legendary grenade

Everything else still works for me on the latest patch, though this is for the Epic version, not the Steam one. I'm not interested in re-buying a game I already have on the same computer, personally.

Re: Borderlands 3 (Epic) - Loot, Slots, Skills, Stats, Teleport, & More

Posted: Mon Mar 23, 2020 6:43 pm
by Klootviooltje
Everything but SDU's seems to work on Steam version. Thanks for this I just wanted eridium for skins and the other tables all stopped working some patch ago. :)

Re: Borderlands 3 (Epic) - Loot, Slots, Skills, Stats, Teleport, & More

Posted: Mon Mar 23, 2020 9:44 pm
by Nyrakav
Really wish the SDU option would work on steam.

Re: Borderlands 3 (Epic) - Loot, Slots, Skills, Stats, Teleport, & More

Posted: Tue Mar 24, 2020 1:10 am
by Rydian
Klootviooltje wrote:
Mon Mar 23, 2020 6:43 pm
Everything but SDU's seems to work on Steam version. Thanks for this I just wanted eridium for skins and the other tables all stopped working some patch ago. :)
Nyrakav wrote:
Mon Mar 23, 2020 9:44 pm
Really wish the SDU option would work on steam.
SDU option actually seems buggy on Epic as well because of how the original game works so I'm considering removing it.

After all you can just...
- Edit player stats for ammo.
- Edit inventory size directly.
- Edit money to buy bank space, since you can't access your bank until you can buy SDUs normally anyways.

Re: Borderlands 3 (Epic) - Loot, Slots, Skills, Stats, Teleport, & More

Posted: Tue Mar 24, 2020 1:39 am
by Nyrakav
Inventory pointer seems to cause the game to crash, might just be a steam issue.

Re: Borderlands 3 (Epic) - Loot, Slots, Skills, Stats, Teleport, & More

Posted: Tue Mar 24, 2020 5:20 pm
by Rydian
Nyrakav wrote:
Tue Mar 24, 2020 1:39 am
Inventory pointer seems to cause the game to crash, might just be a steam issue.
I made an alternate version you can try here. For this one check it and then open a weapon vending machine and mouse over a gun for sale, then close the vending machine.
Borderlands3.CT
Inventory pointer test.
(95.03 KiB) Downloaded 58 times