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Re: z Baldur's Gate 3

Posted: Fri Jan 12, 2024 9:44 pm
by dirtycopgangsta
Noway3 wrote:
Thu Jan 11, 2024 3:50 pm
dirtycopgangsta wrote:
Tue Jan 09, 2024 8:27 pm
Hello, thank you for all the work. Is there a way to remove the "Avatar" flag from PCs ? I had started a campaign with a pal, but he's no longer available and I'd like for The Dark Urge to start talking again. Thank you for your help.
To my knowledge, The Dark Urge can't be a companion, it is a customizable avatar only and the intended cannon backstory for the player character. I am pretty sure that he/she has no voiced dialog of his/her own.
Ok, that explains it... It's not my character so I had no idea.

Any way you to dismiss him? He just takes up damn space...

Re: z Baldur's Gate 3

Posted: Fri Jan 12, 2024 10:39 pm
by ehzirae
hey everyone, having an issue where i can attach the game to cheat engine, but clicking on any of the options in the table doesn't do anything.
like when i try to select console commands, the box doesn't tick and nothing happens. does anybody know if this is due to the new patch? i do use mods, if that makes any sort of difference.

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 12:08 am
by obi-wan-master-dilf
Does anyone know the UUID for "Branded" I want to remove the Branded Tag from a character and I have the cheat engine to add tags so i figured I could type in the uuid and click the box twice to remove the tag. Thank you!!

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 12:08 am
by dota_4life1
can someone help me how to revive scratch the dog , one day when i returned to the camp the dog is dead, i literally can't play the game with the dog dead .

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 2:08 am
by xalara
LGCaerwyn wrote:
Wed Aug 23, 2023 2:53 pm
any help about Madeline's ledger?
use CE last items drop uuid function to find the ledger uuid, but it's not madeline's ledger, it's "Dusty Book".
Item: S_SCL_ServantOfTheRaven_HarperLedger_c2e4b6e3-5d33-4cdf-afc0-5b583a1aabf0
Template: BOOK_GEN_Book_B_680af999-dd77-4235-90b8-3196a16eebcd ---uuid
so what's going on with this ledger?
Have you found any solution?

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 4:47 am
by DoctorSarcastic
hexa34041 wrote:
Sat Sep 30, 2023 4:22 pm
Zanzer wrote:
Sat Sep 30, 2023 3:18 pm
hexa34041 wrote:
Sat Sep 30, 2023 5:36 am
I'm trying to spawn in Ring of Spiteful Thunder but it spawns in as common ring with no effects. Does anyone know what's causing this?
uuid i used to spawn is 5c05ff73-9d0d-4d58-b93a-e4b448a1e388
Image
Maybe this will spawn you one

Code: Select all

{$lua}
if syntaxcheck then return end
[ENABLE]
GenerateTreasureBag("MOO_ZhentQuartermaster")
[DISABLE]
It did! Thank you :D
I cannot for the life of me figure out how to add this item or this code. Can someone please explain it to me?

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 9:40 am
by dude179
Noway3 wrote:
Thu Jan 11, 2024 2:50 pm
dude179 wrote:
Mon Jan 08, 2024 9:03 am
I would like to allow Shadowheart to use the mirror of loss. However, I can't do that because I made a Selune Shadowheart.

Does anyone know the game flags that I have to change to make her into a Shar Shadowheart?
You can use either the Script Extender console or the Cheat Engine console.

How to use the "Magic Mirror" for any character:
Make sure you have selected the correct character in your team first!
  • With Script Engine console:

    Code: Select all

    Osi.StartChangeAppearance(GetHostCharacter())
    
  • With Cheat Engine console and Zanzer's Cheat Table active:
    (You can of course also save this script within the cheat table)

    Code: Select all

    local player = GetHostCharacter()
    SetArgToString(0, player)
    ExecuteCall("StartChangeAppearance")
    
Thanks!

Just so you are aware, the mirror of loss is NOT the same is the magic mirror. The mirror of loss is an event that allows you to gain +2 of a stat of your choice. Selune (good) Shadowheart is the only character that cannot use it.

I want to keep playing Shadowheart, but it feels bad that she's objectively worse than my other characters. That's why I want to temporarily turn her evil so she can use it. But there's so many gameflags, I was wondering if someone knew what ones were relevant.

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 12:25 pm
by Noway3
xalara wrote:
Sat Jan 13, 2024 2:08 am
LGCaerwyn wrote:
Wed Aug 23, 2023 2:53 pm
any help about Madeline's ledger?
use CE last items drop uuid function to find the ledger uuid, but it's not madeline's ledger, it's "Dusty Book".
Item: S_SCL_ServantOfTheRaven_HarperLedger_c2e4b6e3-5d33-4cdf-afc0-5b583a1aabf0
Template: BOOK_GEN_Book_B_680af999-dd77-4235-90b8-3196a16eebcd ---uuid
so what's going on with this ledger?
Have you found any solution?
It is a (scripted) story item which is linked to a quest, and it probably exist during the quest only.
You may try, without guarantee, to move it back to your camp chest with this command in CE Console. If your quest is not yet finished, It may work. You need of course Zanzer's Cheat Table running and enabled.
SetArgToString(0, "c2e4b6e3-5d33-4cdf-afc0-5b583a1aabf0")
SetArgToString(1, GetHostCharacter())
ExecuteCall("SendToCampChest")

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 3:00 pm
by Noway3
dude179 wrote:
Sat Jan 13, 2024 9:40 am
Noway3 wrote:
Thu Jan 11, 2024 2:50 pm
dude179 wrote:
Mon Jan 08, 2024 9:03 am
I would like to allow Shadowheart to use the mirror of loss. However, I can't do that because I made a Selune Shadowheart.

Does anyone know the game flags that I have to change to make her into a Shar Shadowheart?
You can use either the Script Extender console or the Cheat Engine console.

How to use the "Magic Mirror" for any character:
Make sure you have selected the correct character in your team first!
  • With Script Engine console:

    Code: Select all

    Osi.StartChangeAppearance(GetHostCharacter())
    
  • With Cheat Engine console and Zanzer's Cheat Table active:
    (You can of course also save this script within the cheat table)

    Code: Select all

    local player = GetHostCharacter()
    SetArgToString(0, player)
    ExecuteCall("StartChangeAppearance")
    
Thanks!

Just so you are aware, the mirror of loss is NOT the same is the magic mirror. The mirror of loss is an event that allows you to gain +2 of a stat of your choice. Selune (good) Shadowheart is the only character that cannot use it.

I want to keep playing Shadowheart, but it feels bad that she's objectively worse than my other characters. That's why I want to temporarily turn her evil so she can use it. But there's so many gameflags, I was wondering if someone knew what ones were relevant.
Ok! I missunderstood it! I am not yet there so I was not aware of this quest twist. Shadowheart and Scratch are my preferred companions!

I can try to find a way to temporarily switch that selune/shar flag on her but it may be complicated: reverting quest flags and items usually is.

It is much simplier to permanently modify the abilities via the cheat engine:
It's a bit tricky, you need to follow the instructions, but it works and the end result can be made exactly as if she used the mirror.

How to modify the abilities for any companion:
You will find it in the "Character Ability Points Invested" part of Zanzer's Cheat Table.
While modifying the abilities you will see numbers in the cheat engine that are the allocated points to the ability, not the absolute value of it; so, just increase/decrease the one that you want to modify.

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 3:32 pm
by Rebelicious
Using the "Learn Wizard Scrolls on Any Character" script, is there any way it can be changed so that you can learn spells on classes *other* than your first one?

For example, I have a Bard 1/Cleric X, and I want to learn spells and cast them as a Cleric, not as a Bard, but I also can't respec to Cleric X/Bard 1 for Larian-related reasons. I also have a Cleric X/Ranger X, and I would like to learn some spells as a Cleric, and some as a Ranger.

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 4:16 pm
by Dude 1925
Did anyone ever make a method of adding spells to class spell books instead of the common one?

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 5:22 pm
by Noway3
dota_4life1 wrote:
Sat Jan 13, 2024 12:08 am
can someone help me how to revive scratch the dog , one day when i returned to the camp the dog is dead, i literally can't play the game with the dog dead .
Poor Scratch! I wouldn't be able to sustain such a loss either!
There are few things that can kill scratch in your camp: rotten food, a rotten Gale, random fire, ...
And it is known that if he died in the camp, he is then dead for good, even Whithers won't help!

But we should be able to cheat even the dead here and this should do:

How to resurrect Scratch and almost any other character
  • In Cheat Engine console:
    Once Zanzer's CheatTable is loaded and active, paste this in the Cheat Engine Console window and press "execute".

    Code: Select all

    SetArgToString(0, "S_FOR_Courier_Dog_3059f69c-068d-4e28-8491-55953c027901")
    ExecuteCall("Resurrect")
  • In Script Extender Console

    Code: Select all

    Osi.Resurrect("S_FOR_Courier_Dog_3059f69c-068d-4e28-8491-55953c027901")
Please, Let us know if that worked and also if Scratch recovered completely without sequels !

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 8:32 pm
by evileyeknight
Two Traveller's Chests sitting in the same spot.
Image
Does anyone know how to delete a travellers chest?

Re: z Baldur's Gate 3

Posted: Sat Jan 13, 2024 11:01 pm
by DenimTornado
Please help!

S >> _D(Osi.DB_ORI_StableRelationshipCounter:Get(nil, nil)) returns result:
[
[
"Elves_Male_Drow_Lolth_Player_371434f2-47da-f31b-49f0-587ffbac5dc3",
0
],
[
"S_GOB_DrowCommander_25721313-0c15-4935-8176-9f134385451b",
0
],
[
"S_Player_Karlach_2c76687d-93a2-477b-8b18-8a14b549304c",
0
]
]

How to remove record:
[
"S_GOB_DrowCommander_25721313-0c15-4935-8176-9f134385451b",
0
],


The problem is Karlach tell me that i am with Minthara and she don't want to be with me...

Re: z Baldur's Gate 3

Posted: Sun Jan 14, 2024 12:38 am
by dota_4life1
Noway3 wrote:
Sat Jan 13, 2024 5:22 pm
dota_4life1 wrote:
Sat Jan 13, 2024 12:08 am
can someone help me how to revive scratch the dog , one day when i returned to the camp the dog is dead, i literally can't play the game with the dog dead .
Poor Scratch! I wouldn't be able to sustain such a loss either!
There are few things that can kill scratch in your camp: rotten food, a rotten Gale, random fire, ...
And it is known that if he died in the camp, he is then dead for good, even Whithers won't help!

But we should be able to cheat even the dead here and this should do:

How to resurrect Scratch and almost any other character
  • In Cheat Engine console:
    Once Zanzer's CheatTable is loaded and active, paste this in the Cheat Engine Console window and press "execute".

    Code: Select all

    SetArgToString(0, "S_FOR_Courier_Dog_3059f69c-068d-4e28-8491-55953c027901")
    ExecuteCall("Resurrect")
  • In Script Extender Console

    Code: Select all

    Osi.Resurrect("S_FOR_Courier_Dog_3059f69c-068d-4e28-8491-55953c027901")
Please, Let us know if that worked and also if Scratch recovered completely without sequels !
thankyou! i did it but i tried throwing the ball with scratch alive and my mc still says stuff about scratch being dead that no one will fetch it for him

EDIT: i can't interact with him either, talk option doesn't work :(

EDIT: i tried these other codes i found and they also worked and also i was able to play fetch with scratch now yay!

Osi.DB_Dead:Delete("3059f69c-068d-4e28-8491-55953c027901")
Osi.DB_PermaDefeated:Delete("3059f69c-068d-4e28-8491-55953c027901")
Osi.DB_PreventPermaDefeated("3059f69c-068d-4e28-8491-55953c027901")
Osi.RemoveStatus("3059f69c-068d-4e28-8491-55953c027901", "KNOCKED_OUT")
Osi.RemoveHarmfulStatuses("3059f69c-068d-4e28-8491-55953c027901")
Osi.SetHitpointsPercentage("3059f69c-068d-4e28-8491-55953c027901", 100)
Osi.PROC_CharacterFullRestore("3059f69c-068d-4e28-8491-55953c027901")

but despite him playing fetch again , i still can't interact with him with the talk option, i just wanna pet the dog :(