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Re: No Mans Sky (Steam)

Posted: Sat Apr 11, 2020 2:34 pm
by xXLashkeXx
Please Update :)

Re: No Mans Sky (Steam)

Posted: Sat Apr 11, 2020 5:23 pm
by markoatonc
Damn. the only ones I use really us infinite jetpack, inf exocraft boost, auto-tech-install and Tech Mod Stack... and out of these, I honestly want the mod stacking the most. with it gone I cant use anything as it all overloads... Can someone please help with that?

Re: No Mans Sky (Steam)

Posted: Sat Apr 11, 2020 8:29 pm
by serahah
is there a way to add void egg with cheat engine. i know that i can change item name in inventory with cheat engine and the items will change. i dont know the code for void egg

Re: No Mans Sky (Steam)

Posted: Sat Apr 11, 2020 9:53 pm
by markoatonc
serahah wrote:
Sat Apr 11, 2020 8:29 pm
is there a way to add void egg with cheat engine. i know that i can change item name in inventory with cheat engine and the items will change. i dont know the code for void egg
The item came/code for Not activated Void Egg is: ^ODD_EGG
the activated ones that give you quests (only really use if something is bugged. can cause quest duplication.) : ^BIOSHIP_EGG2, ^BIOSHIP_EGG3, ^BIOSHIP_EGG4... etc.

Depending on how you access it you might need the "^" in front of the Name or not. try both ways.

Re: No Mans Sky (Steam)

Posted: Sun Apr 12, 2020 4:35 am
by DoomPuppy
Wouldn't mind having an infinite power in batteries, if it can be done.

Re: No Mans Sky (Steam)

Posted: Sun Apr 12, 2020 12:54 pm
by Omega59
can you pls add update to the main first op thank you.

Re: No Mans Sky (Steam)

Posted: Sun Apr 12, 2020 10:32 pm
by Darkedone02
dec1337 wrote:
Fri Apr 10, 2020 7:42 pm
ADF56 wrote:
Fri Apr 10, 2020 10:15 am
have a question any chance you could update the Element Gathering Multiplier option, I know you updated the Ignore crafting option but if there is a chance it would be nice if you could update it too.

Thx
Ive updated the gathering multiplier option and added it to the table below, everything in green is updated and anything else just let me know if it needs fixing


NMS.CT Game v2.41
The inventory slot pointers saves everything but the exosuit technology, when I went back in, it reverted back to 2 rows and 7 height.

Re: No Mans Sky (Steam)

Posted: Mon Apr 13, 2020 6:33 am
by ADF56
Hey Darkedone02 use the Save Game editor there you can edit all your slots.

Re: No Mans Sky (Steam)

Posted: Mon Apr 13, 2020 7:49 am
by Darkedone02
I did but it still keep reverting... The Tech slot still keep fighting back to 7 width, 2 height.

Re: No Mans Sky (Steam)

Posted: Mon Apr 13, 2020 8:12 am
by ADF56
The exosuit tech slot cant get beyond 14 slots its hard coded all other slots can be changed. Even Mods cant change the tech slots to go beyond 14 slots.

Re: No Mans Sky (Steam)

Posted: Mon Apr 13, 2020 2:33 pm
by pbacorey
I’m just wondering if there is an updated cheat table for this. I know with the first one, a lot of necessary items weren’t functioning. Just trying to keep tabs on where the fix is at.

Thanks in advance to all of those working diligently on this for us! :)

Re: No Mans Sky (Steam)

Posted: Wed Apr 15, 2020 1:21 pm
by sub
dec1337 wrote:
Fri Apr 10, 2020 7:42 pm
Ive updated the gathering multiplier option and added it to the table below, everything in green is updated and anything else just let me know if it needs fixing

NMS.CT Game v2.41
Hello dec1337, thank you so much for updating the table.

When activating Inf. Terrain Manipulator, it has infinite energy and works fine until I use the Undo function, then the game crashes.
Tested with only that cheat and no mods at all.

Working:
Inf Jetpack (updated)
Inf Scanner (updated)
Ignore Crafting/Convo Requirements (updated)
Inf Mining Beam (updated)
Inf Grenades (not updated)

Selectable but not working:
Element Gathering Multiplier (updated) - set to 20 and still received only 2-3 pieces.
Inf Hazard Protection (updated) - protection keeps lowering
Set # of Grenades Per Shot - only one grenade, and "Inf Jetpack" duplicated below this.

Not selectable:
Inf Sprint
Inf Ammo
Damage Multiplier + OHK
Inf Blaze Javelin
No Mining Beam Overheat
No Ship Overheat
Exocraft Moon Jump
Inf Exocraft Boost
Inf Fusion Engine
Inf Exocraft Mining Laser
Inf Module Upgrades
Auto Install Tech
Inf Power For Generators
Summon Exocraft Anywhere

Untested:
Inf Health
Inf Mechsuit Jetpack
All updated things with Exocraft
Movement Mods (playing in VR)
Refueling Wont Use Item
Inf Deflector/Lauch Thrusters/Pulse/Hyperdrive
Build Anywhere
Wanted
All the pointers (Inventory, Money, Frigates)


Hoping very much to soon see an update.

Regards,
sub

Re: No Mans Sky (Steam)

Posted: Thu Apr 16, 2020 2:44 pm
by TroliusMaximus
Is there any way to make an S-class ship appear in a space station dock?... Or, to spawn one?

Re: No Mans Sky (Steam)

Posted: Thu Apr 16, 2020 3:12 pm
by sub
Yet another update right now to 2.42. Don't have time to check the table though, sorry.

Re: No Mans Sky (Steam)

Posted: Fri Apr 17, 2020 12:37 am
by psidom
:roll: PLease Update !! :roll: