Re: z Baldur's Gate 3
Posted: Sat Dec 30, 2023 2:44 pm
What's the Noblestalk UUID? I can't find it
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
It's
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09561b3f-f556-4a01-b289-9b362bc0d43a
I don't think it works. The script was:Yusuke614 wrote: ↑Sat Dec 30, 2023 3:25 pmIt'sThat only works if you have the Find the Mushroom Picker quest active. Once it's completed (by giving it to Derryth or Baelen) it won't spawn any longer.Code: Select all
09561b3f-f556-4a01-b289-9b362bc0d43a
What I did was spawn one and gave it to Shadowheart then spawned another to give to Derryth and ended the quest.
Derryth is sposed to have more Noblestalk for sale in their shop in Baldur's Gate, but I haven't progressed that far so can't say for sure.
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{$lua}
if syntaxcheck then return end
[ENABLE]
local item = "09561b3f-f556-4a01-b289-9b362bc0d43a"
TemplateAddToPlayer(item, 20)
[DISABLE]
You were close to figuring it out yourself!vicktoffgriffen wrote: ↑Sat Dec 30, 2023 5:02 pmAnyone have a script to just add individual feats/proficiencies? I've been combing through the thread and can't find anything.
Just want to give my whole party Performer feat so they can play instruments.
Tried editing the "Add Skill Proficiency Feats / Backgrounds" script but I ended up just breaking it (I have no idea what I'm doing).
Sorry if this has already been answered but also thank you
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{$lua}
if syntaxcheck then return end
passive = "Performer"
[ENABLE]
AddPassiveToPlayer(passive)
[DISABLE]
I have published and I do maintain BG3 Data sheets that list all these stuff with characteristics and uuid: spells, game objects (armors, weapons books, etc..), characters, flags, tags, statuses.Arbitality wrote: ↑Sat Dec 30, 2023 11:04 pmSorry if this has been asked but I haven't found if anyone has found the spell IDs for the God Gale spells with the latest epilogues? Namely:
Power Word: Ruin
Formsculpt: Tressym
Divine Revelry
Aura of Possibility
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(Name, DisplayNameEnglish, SpellProperties, DescriptionEnglish)
"Formsculpt: Tressym " "Target_EPI_Polymorph_GaleGod" "ApplyStatus(EPI_POLYMOPH_TRESSYM,100,5)"
"Rearrange a creature's very being into the image of Gale's darling pet. "
---
"Power Word: Ruin", "Projectile_EPI_Disintegrate_GaleGod" "DealDamage(10d6+40,Force,Magical)"
"Speak a word of disaster into the Galerian Weave, calling forth three beams of pure destruction that each deal [1]."
----
"Divine Revelry" "Target_EPI_PartyTime_GaleGod" "GROUND:Spawn(79050068-7ce3-43f9-a9a3-1646f5eb39c3);IF(Character()):ApplyStatus(EPI_GALEGOD_IRRESISTIBLE_DANCE,100,1)"
"Conjure forth a barrel of Shadowdark Ale from the Yawning Portal and spread an Irrestible Dance across all nearby creatures. "
You can spawn the Noblestalk anytime but you will get the "regular" version: it has all the healing properties but it doesn't work for the related quest, the UUID for that regular version is:citard wrote: ↑Sat Dec 30, 2023 5:21 pmI don't think it works. The script was:Yusuke614 wrote: ↑Sat Dec 30, 2023 3:25 pmIt'sThat only works if you have the Find the Mushroom Picker quest active. Once it's completed (by giving it to Derryth or Baelen) it won't spawn any longer.Code: Select all
09561b3f-f556-4a01-b289-9b362bc0d43a
What I did was spawn one and gave it to Shadowheart then spawned another to give to Derryth and ended the quest.
Derryth is sposed to have more Noblestalk for sale in their shop in Baldur's Gate, but I haven't progressed that far so can't say for sure.What is wrong in this?Code: Select all
{$lua} if syntaxcheck then return end [ENABLE] local item = "09561b3f-f556-4a01-b289-9b362bc0d43a" TemplateAddToPlayer(item, 20) [DISABLE]
The quest version, with an orange border icon, cannot be spawned but it can be "moved" to your camp chest: have a look here in a previous answer about it: viewtopic.php?p=318551#p318551"48c679c1-b713-4d2f-9bba-1c43ed654404" -- Noblestalk - "Restores a creature to full health and removes all conditions that negatively affect it when consumed."
site:fearlessrevolution.com inurl:t=13996 noblestalk
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{$lua}
if syntaxcheck then return end
spell = {
"Target_MinorIllusion",
"Shout_FeatherFall",
"Target_Longstrider_6",
"Shout_FeatherFall",
"Projectile_FireBolt",
"Shout_DisguiseSelf",
--"Target_PactOfTheChain_Imp", doesn't work, I looked trough the forums and found the code I tried bellow which also doesn't work
--"Target_PactOfTheChain_Imp_Container,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a)" - ^
}
[ENABLE]
AddSpellToPlayer(spell)
[DISABLE]
The version on first page of this thread works with current patch/hotfix just fineadam007ace wrote: ↑Sat Dec 30, 2023 11:42 pmdoes any one have a updated table so i can spawn items in with cheat engine?