Page 41 of 44

Re: Dark Souls Remastered

Posted: Thu Feb 27, 2020 10:49 pm
by Malakat
Hey, sorry but I have a little problem. I just can't revive Quelaag's sister, can anyone help me please ?

Re: Dark Souls Remastered

Posted: Sat Mar 07, 2020 9:54 am
by hugmugmie
I read all 41 pages. And still don't find the answer of "How to make the character prevent from getting CURSE?" Oh! My God!! How is that difficult question? Anyone that have knowledge please answer me please. I played OFFLINE only. Not play online.

Re: Dark Souls Remastered

Posted: Sat Mar 07, 2020 6:14 pm
by KiberSeks
Hello,I recently downloaded your cheat engine table , but I didn't find "black flame" in the "item swap". what to do??

Re: Dark Souls Remastered

Posted: Wed Apr 08, 2020 9:50 pm
by Karlos_007
400011B2:Black Flame

Re: Dark Souls Remastered

Posted: Sat Apr 25, 2020 12:20 pm
by DesoKyun
ey, how I give myself hero souls and how risky is it?

Re: Dark Souls Remastered

Posted: Sat May 02, 2020 11:20 pm
by Reker101123
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you

Re: Dark Souls Remastered

Posted: Sun May 03, 2020 12:34 am
by Karlos_007
Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337048678</ID>
      <Description>"Vamos"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1337048679</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>1</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048680</ID>
          <Description>"Set to 1 (Optional)"</Description>
          <LastState Value="1" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048681</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D432B42"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>2842</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Dark Souls Remastered

Posted: Sun May 03, 2020 5:04 pm
by Reker101123
Karlos_007 wrote:
Sun May 03, 2020 12:34 am
Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337048678</ID>
      <Description>"Vamos"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1337048679</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>1</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048680</ID>
          <Description>"Set to 1 (Optional)"</Description>
          <LastState Value="1" RealAddress="1D4303A9"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>A9</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1337048681</ID>
          <Description>"Set to 0"</Description>
          <LastState Value="0" RealAddress="1D432B42"/>
          <VariableType>Binary</VariableType>
          <BitStart>7</BitStart>
          <BitLength>1</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>ProgressionFlags</Address>
          <Offsets>
            <Offset>2842</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!

Re: Dark Souls Remastered

Posted: Sun May 03, 2020 5:21 pm
by Karlos_007
Reker101123 wrote:
Sun May 03, 2020 5:04 pm
Karlos_007 wrote:
Sun May 03, 2020 12:34 am
Reker101123 wrote:
Sat May 02, 2020 11:20 pm
I killed vamos accidentally when messing around and reviving in the CE doesn't work. Someone, please for God's sake help me! I'm trying to do a specific build and really, really don't want to lose 20 hours of progress (this is my first playthrough ever)...

From the past pages on here, it seems that reviving NPC's is broken...if someone could make a fix it would be splendid. I just need Vamos, please...i beg you
Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048678</ID>
 <Description>"Vamos"</Description>
 <Options moHideChildren="1"/>
 <LastState Value="" Activated="1" RealAddress="00000000"/>
 <GroupHeader>1</GroupHeader>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048679</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>1</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048680</ID>
 <Description>"Set to 1 (Optional)"</Description>
 <LastState Value="1" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048681</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D432B42"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>2842</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 </CheatEntries>
 </CheatEntry>
 </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!







This is part of a bigger cheat table
Try opening this one, attach to process and go to:
-> Enable Cheats
World Progression Flags
Revive and De-aggro Npc

Set the values you want to 0 to revive and reload the area with a homeward bone or something.

Re: Dark Souls Remastered

Posted: Sun May 03, 2020 9:49 pm
by Reker101123
Karlos_007 wrote:
Sun May 03, 2020 5:21 pm
Reker101123 wrote:
Sun May 03, 2020 5:04 pm
Karlos_007 wrote:
Sun May 03, 2020 12:34 am


Yeah some pointers don't work. Depends on your game version. Mine is working in version 1.01 app / 1.02 reg

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048678</ID>
 <Description>"Vamos"</Description>
 <Options moHideChildren="1"/>
 <LastState Value="" Activated="1" RealAddress="00000000"/>
 <GroupHeader>1</GroupHeader>
 <CheatEntries>
 <CheatEntry>
 <ID>1337048679</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>1</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048680</ID>
 <Description>"Set to 1 (Optional)"</Description>
 <LastState Value="1" RealAddress="1D4303A9"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>A9</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 <CheatEntry>
 <ID>1337048681</ID>
 <Description>"Set to 0"</Description>
 <LastState Value="0" RealAddress="1D432B42"/>
 <VariableType>Binary</VariableType>
 <BitStart>7</BitStart>
 <BitLength>1</BitLength>
 <ShowAsBinary>0</ShowAsBinary>
 <Address>ProgressionFlags</Address>
 <Offsets>
 <Offset>2842</Offset>
 <Offset>0</Offset>
 </Offsets>
 </CheatEntry>
 </CheatEntries>
 </CheatEntry>
 </CheatEntries>
</CheatTable>
yeah mine is 1.0.0, could you please tell me what to do with the code above? Also, what version of CE are you on? Thanks for the help!







This is part of a bigger cheat table
Try opening this one, attach to process and go to:
-> Enable Cheats
World Progression Flags
Revive and De-aggro Npc

Set the values you want to 0 to revive and reload the area with a homeward bone or something.
Thank you!!! It worked! Turns out, exiting or reloading game wasn't enough, the problem was that I needed to reload the actual area with a homeward bone. That bit helped out a lot. I can't thank you enough :)

Re: Dark Souls Remastered

Posted: Sat May 09, 2020 6:50 am
by Zeph
Hi, I'm looking for a very specific option that I can't find in your cheat table. I want to edit drop rates from enemies. In Dark Souls 3, theres a scrip to pretty much guarantee an enemy will drop all possible drops from their tables. Is there anything like this for Dark Souls Remaster?

I don't mind grinding but the titanite slabs all have like a 0.2% - 0.3% drop rate.

Re: Dark Souls Remastered

Posted: Sun May 10, 2020 9:40 am
by black007lp
Hello everyone! I was trying this table: viewtopic.php?f=4&t=842 and messing around with enemies can't attack/detect/etc options to check some textures I installed and now I can't turn them back on. Enemies won't even move, and I can't damage them. Any ideas? By the way, I tried with another save game and everything is working fine.

Re: Dark Souls Remastered

Posted: Wed May 13, 2020 2:23 pm
by Ammos
when i try enable no fall dmg, fly, swap item etc game crashes almost everything causes it to crash. trying to get to items without falling down.

Re: Dark Souls Remastered

Posted: Sun May 17, 2020 5:57 am
by NewYears1978
Anyone used this recently? I simply want Free Cam but nothing happens when I click it. (CT is working because HUD disabler worked for example)

Thanks :)

I tried it again later and it worked, however when clicking "Enable Control" it just started spamming the window with errors.

Does it require a certain CT version? (I am using 7.0)

Dark Souls Remastered

Posted: Wed May 27, 2020 11:55 pm
by m58
Unlimited Iframes script from Pav's table + notPhokz table merged

[URL='https://drive.google.com/open?id=1Bag82Q3wXMZpmiG_TrdQdPD1tHl3oyZV']DarkSoulsRemastered.CT[/URL]