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Re: Generation Zero [Engine: APEX Engine]

Posted: Wed Mar 25, 2020 1:07 pm
by Danger_D
I would also love to see an upgrade for the table. I just bought the game from sale 8-)

Re: Generation Zero [Engine: APEX Engine]

Posted: Sat Mar 28, 2020 7:02 am
by Theorac
@Chiados - Thank you. I wanted to mess around with the LMGs. Went on a killing spree :). Is the save editable?

Re: Generation Zero [Engine: APEX Engine]

Posted: Sun Mar 29, 2020 7:08 am
by Chiados
I'm not currently playing GenZero so if anyone wants to update my rival script, feel free.
Theorac wrote:
Sat Mar 28, 2020 7:02 am
@Chiados - Thank you. I wanted to mess around with the LMGs. Went on a killing spree :). Is the save editable?
I don't know. I got all of that stuff from farming bots. I'm sure someone could find a way to edit the save but I have no idea how or know of any releases for it.

Re: Generation Zero [Engine: APEX Engine]

Posted: Tue Mar 31, 2020 1:03 pm
by username69
Chiados wrote:
Fri Dec 06, 2019 8:32 am
Game version: 1766220
Platform: Steam (x64)
Engine: Apex

Max Level Rivals
Max Level Region
Infinite Sprint
Movement Speed Multiplier

Combined all of my scripts into one table. For 'Max Level Rivals', do not keep this enabled all the time. Use it only when you need it or you will eventually crash. Kill an enemy with it enabled and wait for the message that the rival has evolved to level 4 then disable it. For 'Max Level Region', enable the script and kill a single enemy. Wait a few seconds and open the map to verify the region level is 20 then disable script. You have to do this for every region.

Enable Infinite sprint, run ingame and then disable it. Move in game to populate movement speed values.
This works, but the older scripts don't. AOB changed, so I can't have "calm mechs." Shame, because the mechs are the most annoying part with their high spawn rates.

(Oh, I know you're not the author of the older ones. I'm just stating for the record for others)

Re: Generation Zero [Engine: APEX Engine]

Posted: Mon Apr 13, 2020 4:44 am
by ryu181189
want to share my new save game plus 1.1
just tutorial mission touched, just like fresh start game

it's contain:

1. Experimental PVG 90 (Lv6), complete with lv5 attachment
2. Experimental AG 4 (lv6), complete with lv5 attachment
3. HP5 (lv5)x2, complete with lv5 attachment
4. Messeur hunting Rifles (lv5)x2, complete with lv5 attachment
5. M/46 "Kpist" SMG (lv5), complete with lv5 attachment
6. PVG 90 (lv5), complete with lv5 attachment
7. Automatgevar 4 (lv5)x2
7. AI-76 (lv5), complete with lv5 attachment (take the lv5 silencer in Automagnevar 5 (lv3)).
8. Granatvegar m/49 (lv5)x2
9. Sjoqvist Semi-Auto (lv5)
9. Moller PP (lv5), complete with lv5 attachment
10. Klauke 17(lv5)
11. .44 Magnus (lv5) complete with lv5 attachment

some lv4-lv3 weapon on weapon stash
some lv5 attachment for weapon not mentioned above (shotgun, revolver, etc)

https://www.fearlessrevolution.com/generationzer ... escription

Re: Generation Zero [Engine: APEX Engine]

Posted: Tue Apr 21, 2020 4:55 pm
by MumboDance
Chiados wrote:
Fri Dec 06, 2019 8:32 am
Game version: 1766220
Platform: Steam (x64)
Engine: Apex

Max Level Rivals
Max Level Region
Infinite Sprint
Movement Speed Multiplier

Combined all of my scripts into one table. For 'Max Level Rivals', do not keep this enabled all the time. Use it only when you need it or you will eventually crash. Kill an enemy with it enabled and wait for the message that the rival has evolved to level 4 then disable it. For 'Max Level Region', enable the script and kill a single enemy. Wait a few seconds and open the map to verify the region level is 20 then disable script. You have to do this for every region.

Enable Infinite sprint, run ingame and then disable it. Move in game to populate movement speed values.
Please, please update to game version :P 1814208 at least the Max Regional Rivals (Max Level Region still works)

Re: Generation Zero [Engine: APEX Engine]

Posted: Wed Apr 22, 2020 8:05 am
by Chiados
Game version: 1814208
Platform: Steam (x64)
Engine: Apex

Max Level Rivals
Max Level Region
Infinite Sprint
Movement Speed Multiplier

Combined all of my scripts into one table. For 'Max Level Rivals', do not keep this enabled all the time. Use it only when you need it or you will eventually crash. Kill an enemy with it enabled and wait for the message that the rival has evolved to level 4 then disable it. For 'Max Level Region', enable the script and kill a single enemy. Wait a few seconds and open the map to verify the region level is 20 then disable script. You have to do this for every region.

Note about Infinite Sprint. Enable it, sprint in game and then disable it. You will have infinite sprint for the duration of your gameplay.

Re: Generation Zero [Engine: APEX Engine]

Posted: Wed Apr 22, 2020 12:15 pm
by MumboDance
I am very happy and really thank you for the update to the latest version (March 2020 update). Now I can max rivals as well.

Re: Generation Zero [Engine: APEX Engine]

Posted: Sat Apr 25, 2020 6:02 pm
by pino44io
Really amazing table for screenshotters, thanks again!
I wonder is there any possibility to make flying with camera while my character is riding a bike?

Re: Generation Zero [Engine: APEX Engine]

Posted: Tue Apr 28, 2020 1:04 pm
by MumboDance
Chiados wrote:
Wed Apr 22, 2020 8:05 am
Game version: 1814208
Platform: Steam (x64)
Engine: Apex

Max Level Rivals
Max Level Region
Infinite Sprint
Movement Speed Multiplier

Combined all of my scripts into one table. For 'Max Level Rivals', do not keep this enabled all the time. Use it only when you need it or you will eventually crash. Kill an enemy with it enabled and wait for the message that the rival has evolved to level 4 then disable it. For 'Max Level Region', enable the script and kill a single enemy. Wait a few seconds and open the map to verify the region level is 20 then disable script. You have to do this for every region.

Note about Infinite Sprint. Enable it, sprint in game and then disable it. You will have infinite sprint for the duration of your gameplay.
This version still works with the latest GZ update 27 April to version 1829870 which I am using.

Re: Generation Zero [Engine: APEX Engine]

Posted: Sat May 02, 2020 5:24 pm
by Sakurarozu
anyone got a working script for unlimited items like nades or lockpicks? ty

Re: Generation Zero [Engine: APEX Engine]

Posted: Tue May 05, 2020 2:51 am
by Zol
Any chance you can add an infinite health to this?

Trying to do it myself and I haven't been able to find the health pointer so far :/

Re: Generation Zero [Engine: APEX Engine]

Posted: Tue May 05, 2020 10:20 am
by Chiados
Zol wrote:
Tue May 05, 2020 2:51 am
Any chance you can add an infinite health to this?

Trying to do it myself and I haven't been able to find the health pointer so far :/
Try fearlessrevolution's trainer. https://fearlessrevolution.com/trainer/genera ... o-trainer/

Re: Generation Zero [Engine: APEX Engine]

Posted: Sat May 09, 2020 1:42 pm
by pigeon
pino44io wrote:
Sat Apr 25, 2020 6:02 pm
Really amazing table for screenshotters, thanks again!
I wonder is there any possibility to make flying with camera while my character is riding a bike?
Still need this? Sorry for long response. For sure that's possible. I just thought it's pretty specific and decided do not mess with it before. But if you or anyone else need this, I can try to add such feature.

Re: Generation Zero [Engine: APEX Engine]

Posted: Sun May 10, 2020 8:34 am
by pino44io
Still need this?
Yes, please. It would be awesome!