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Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Tue Jun 12, 2018 10:50 pm
by Lelaran
[QUOTE="Ornolf, post: 49079, member: 18466"]Enemy health is stored as a float if we can find a way to get the house of the monster your cursor is on we can just instakill them[/QUOTE] Should be doable. looks like the fearlessrevolution trainer has a easy kills option anyway.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Wed Jun 13, 2018 2:49 am
by Ornolf
[QUOTE="Lelaran, post: 49102, member: 18334"]Should be doable. looks like the fearlessrevolution trainer has a easy kills option anyway.[/QUOTE]



didn't see that when i last looked must be new

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Wed Jun 13, 2018 3:52 am
by XDAvenger93
[QUOTE="ROBI, post: 49098, member: 18098"]well i was thinking abit different. When we sell weaopons for 3 fate, there must be a client side stat, that tell the store, this items gives 3 fate. its the same with credits. So if we can manipulate the items and tell the server this item is 1000 fate, we should get it from the vendor. Am i right?[/QUOTE]



I'm afraid it doesn't work that way. To put it in simple terms: you don't tell the game item x costs y fate when you sell. Fate costs are static along all items of all levels and Power Rating for a reason. If you want to go down that route, a simpler system would be to try and spoof that a white item you are selling is a purple or orange.



But again: items are backed up server-side and the game checks with that before transactions. This is done because the game still bugs out and occasionally "eats" your items from your inventory, but they can use the server backup to restore them. About the only plausible way to do this is to, in missions that drop crafting materials, give yourself an insane number of crafting materials until you can basically spam craft purple items to sell for fate. BUT crafting times are server-controlled as well, so it will take a lot of time, and with 3 fate per purple ... not worth it IMO.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Wed Jun 13, 2018 5:49 am
by The Mogician
[QUOTE="XDAvenger93, post: 49120, member: 3678"]I'm afraid it doesn't work that way. To put it in simple terms: you don't tell the game item x costs y fate when you sell. Fate costs are static along all items of all levels and Power Rating for a reason. If you want to go down that route, a simpler system would be to try and spoof that a white item you are selling is a purple or orange.



But again: items are backed up server-side and the game checks with that before transactions. This is done because the game still bugs out and occasionally "eats" your items from your inventory, but they can use the server backup to restore them. About the only plausible way to do this is to, in missions that drop crafting materials, give yourself an insane number of crafting materials until you can basically spam craft purple items to sell for fate. BUT crafting times are server-controlled as well, so it will take a lot of time, and with 3 fate per purple ... not worth it IMO.[/QUOTE]

You need purple items to craft more purple items due to the component (ancient cogwork or something like that), so you can't just readily do that.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Wed Jun 13, 2018 12:55 pm
by XDAvenger93
[QUOTE="The Mogician, post: 49125, member: 533"]You need purple items to craft more purple items due to the component (ancient cogwork or something like that), so you can't just readily do that.[/QUOTE]



those still drop. The only one that doesn't drop at least I haven't found it yet, is the machine god's spark afaik. The one you get if you salvage relic items.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Thu Jun 14, 2018 3:00 am
by The Mogician
[QUOTE="XDAvenger93, post: 49155, member: 3678"]those still drop. The only one that doesn't drop at least I haven't found it yet, is the machine god's spark afaik. The one you get if you salvage relic items.[/QUOTE]

Where did you have them drop? All my drops were the normal components.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Thu Jun 14, 2018 3:17 am
by jonexhd
Does any know how to fix the Longlas problem?

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Thu Jun 14, 2018 1:51 pm
by BoehserOnkel
is working with 1.02 fyi

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Thu Jun 14, 2018 8:59 pm
by XDAvenger93
[QUOTE="The Mogician, post: 49229, member: 533"]Where did you have them drop? All my drops were the normal components.[/QUOTE]



some random chest in a tarrot mission and another one during a priority assignment series. Mind you, I only got 2 dropped so far. I also got some 10 or so things from the advanced materials tab, so they are somewhere between purple and relic rarity as far as drops go.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Fri Jun 15, 2018 1:15 am
by Recifense
Hi guys,



A table was added for version 1.0.2. A new feature was added: "Quick Kill".



Cheers!

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Fri Jun 15, 2018 1:45 am
by ROBI
[QUOTE="Recifense, post: 49300, member: 68"]Hi guys,



A table was added for version 1.0.2. A new feature was added: "Quick Kill".



Cheers![/QUOTE]

>Great Thanks!!!

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Fri Jun 15, 2018 8:03 am
by The Mogician
[QUOTE="XDAvenger93, post: 49280, member: 3678"]some random chest in a tarrot mission and another one during a priority assignment series. Mind you, I only got 2 dropped so far. I also got some 10 or so things from the advanced materials tab, so they are somewhere between purple and relic rarity as far as drops go.[/QUOTE]

Which tarot card did you choose for the advanced ones to drop?



EDIT: Nevermind, they seem to drop in story missions, however, the drop amounts are abysmal, normally 1 per mission. I tried establishing a pointer for these but I can't seem to manage.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Fri Jun 15, 2018 3:44 pm
by erispope
[QUOTE="The Mogician, post: 49343, member: 533"]Which tarot card did you choose for the advanced ones to drop?



EDIT: Nevermind, they seem to drop in story missions, however, the drop amounts are abysmal, normally 1 per mission. I tried establishing a pointer for these but I can't seem to manage.[/QUOTE]

I would recommend using story missions or longer missions (do they exist? only seen small ones at L40-ish) and try to get to the code that deals with materials in general, and then doing some detective code work from there to see if you can make any material that drop drop, say 99 of that material. Won't help us with the relic material, but since that is not used yet (AFAIK) nor is the advanced material it can be refined into, meh.



Not that having lots of materials is that game breaking - it will allow you to customize greens and purples - the big payoff would be to craft relics. Although perfect purples can be nifty...

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Sat Jun 16, 2018 1:55 am
by The Mogician
[QUOTE="erispope, post: 49387, member: 18159"]I would recommend using story missions or longer missions (do they exist? only seen small ones at L40-ish) and try to get to the code that deals with materials in general, and then doing some detective code work from there to see if you can make any material that drop drop, say 99 of that material. Won't help us with the relic material, but since that is not used yet (AFAIK) nor is the advanced material it can be refined into, meh.



Not that having lots of materials is that game breaking - it will allow you to customize greens and purples - the big payoff would be to craft relics. Although perfect purples can be nifty...[/QUOTE]

The problem lies within that you normally don't get more than 2-3 drops per mission so it will be a lot of code to sift through. To be fair, I am not as remotely as skilled as some of the big shots on this site so maybe there is a better approach than mine.

Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22

Posted: Sat Jun 16, 2018 7:47 pm
by CatsAndProgramming
[QUOTE="The Mogician, post: 49433, member: 533"]The problem lies within that you normally don't get more than 2-3 drops per mission so it will be a lot of code to sift through. To be fair, I am not as remotely as skilled as some of the big shots on this site so maybe there is a better approach than mine.[/QUOTE]



Hello, new to this forum just wanted to say I am on a campaign mission that always has 4 chests and isn't too long the start of chapter 4 i believe called Survivors of the van Wynter House. Am restarting mission repeatedly trying to find the pointers of the common materials. First time finding points so don't know if i'm doing it correctly, found a few guides but can't find one for this version of CE, anyway i'll let you guys know.