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Re: Starfield

Posted: Sun Sep 03, 2023 10:52 pm
by SupremerBRX
Zanzer wrote:
Sun Sep 03, 2023 8:51 pm
viewtopic.php?p=313155#p313155
Table v8:
Research Ignores Skill Check
Free Craft (fix)
Free Mod
have a way to get more inventory without loss achievements?

Re: Starfield

Posted: Sun Sep 03, 2023 10:54 pm
by blazebolt7
Zanzer wrote:
Sun Sep 03, 2023 9:55 pm
You must possess the materials. It simply won't consume them.
Thank you very much!

Re: Starfield

Posted: Sun Sep 03, 2023 11:30 pm
by MrYogg
vosszaa wrote:
Sun Sep 03, 2023 8:54 pm
Zanzer wrote:
Sun Sep 03, 2023 8:51 pm
viewtopic.php?p=313155#p313155
Table v8:
Research Ignores Skill Check
Free Craft (fix)
Free Mod
Cheers for this.

Have you looked into ship building? I'd love "ignore build limit" so i can go wild ;)
This!

I tried looking for the ship builder mesurements but it does not show up as a float, and the 4bytes values are just pointers and not the actual value.

Re: Starfield

Posted: Mon Sep 04, 2023 1:17 am
by Blueskadoo
SupremerBRX wrote:
Sun Sep 03, 2023 10:52 pm
have a way to get more inventory without loss achievements?
There is a mod for that on Nexus. You just have to read the instructions carefully or it will crash your game.

Re: Starfield

Posted: Mon Sep 04, 2023 1:40 am
by glyth
[Link] my head is permently chamelloned

can some one make unlimited banked slots for lock pickin

Re: Starfield

Posted: Mon Sep 04, 2023 3:23 am
by acecel
Zanzer wrote:
Sun Sep 03, 2023 8:51 pm
viewtopic.php?p=313155#p313155
Table v8:
Research Ignores Skill Check
Free Craft (fix)
Free Mod
Your table is amazing, thank you so much ;)

Would it be possible to add a "Money Multiplier" and "Resources Multiplier" that increase loot - money and resource - dropped by enemies (and maybe also given by quests) by a factor ? I tried to find it on each tables but couldn't and i don't know how to do it :oops:

If you can only do one then money from loot/quest is the most important i think :wub:

In any case thanks again for your table and every other tables here too, if my brain was still working properly i would have tried to create a few scripts too, sadly that's not the case :mrgreen:

Re: Starfield

Posted: Mon Sep 04, 2023 6:05 am
by Zanzer
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image

Re: Starfield

Posted: Mon Sep 04, 2023 6:18 am
by glyth
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image
i dub that dont mess with me lol
does it actuly shoot?

can you please hack the power to so it instantly refills

artificact powers that is

Re: Starfield

Posted: Mon Sep 04, 2023 6:57 am
by jonaaa
Blueskadoo wrote:
Mon Sep 04, 2023 1:17 am
SupremerBRX wrote:
Sun Sep 03, 2023 10:52 pm
have a way to get more inventory without loss achievements?
There is a mod for that on Nexus. You just have to read the instructions carefully or it will crash your game.
There's ALSO another solution posted here on Fearless.

Re: Starfield

Posted: Mon Sep 04, 2023 8:08 am
by Blueskadoo
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
Spoiler
Image
Thats not a ship. Thats a mech now with all those weapons.

Re: Starfield

Posted: Mon Sep 04, 2023 8:30 am
by Squalor
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image
lmao

Does this save even without the table active or do we have to keep reenabling it? Or do we only enable it during the ship building?

Re: Starfield

Posted: Mon Sep 04, 2023 10:21 am
by Xorras
Any chance of adding unlimited mana for magic powers?

Re: Starfield

Posted: Mon Sep 04, 2023 11:33 am
by StalkerKing
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image
could you add an inventory editor? I need a lot of digipicks, it would be nice to put a lot of them at once.

Thank you very much.

Re: Starfield

Posted: Mon Sep 04, 2023 12:49 pm
by eTheBlack
StalkerKing wrote:
Mon Sep 04, 2023 11:33 am
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image
could you add an inventory editor? I need a lot of digipicks, it would be nice to put a lot of them at once.

Thank you very much.
Just use console.

Re: Starfield

Posted: Mon Sep 04, 2023 1:17 pm
by gir489
StalkerKing wrote:
Mon Sep 04, 2023 11:33 am
Zanzer wrote:
Mon Sep 04, 2023 6:05 am
viewtopic.php?p=313155#p313155
Added to v9:
Ignore Weapon Count Limit
Ignore Weapon Power Limit
Ignore Weapon Type Limit
Ignore Engine Power Limit
Ignore Shield Count Limit
Ignore Reactor Count Limit
Ignore Reactor Class Restriction
Spoiler
Image
could you add an inventory editor? I need a lot of digipicks, it would be nice to put a lot of them at once.

Thank you very much.
Are you fucking daft? He already has one.