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Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+50]

Posted: Mon Mar 27, 2023 2:53 pm
by Noire Blackheart
dexade wrote:
Mon Mar 27, 2023 2:52 pm
Does this table have the ability to modify the tactical level(T-Lv)?
I dont think so but you can use tuups max order level and use bos skill it'll raise the T level.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+27]

Posted: Mon Mar 27, 2023 3:50 pm
by k4dv82982
emkay wrote:
Sat Mar 25, 2023 10:52 am
hi

when i activate the cheat engine and attach it after 1 minute it gives me this error
Error type :0x0001
Error value : 0x0002
when i press ok it keeps coming again and again
can anyone tell what's the problem here

thanks
In my case, Security soft prevented AutoSave from writing and I got this error.
This did not happen until I started the cheat engine and changed the value.
I registered the save folder as an exception to work around it.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+53]

Posted: Mon Mar 27, 2023 7:18 pm
by tontsa00
Got further in the story and now got "Pristine key" unlocked. Pristine key can create much better keys than hollow keys. If possible, could you make it too infinite?

If you need game save in order to access Pristine key, just PM me and sent you my save file.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+53]

Posted: Tue Mar 28, 2023 8:13 am
by dreamonfox
good!

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+53]

Posted: Tue Mar 28, 2023 9:12 am
by variante
Figured out the element value and flag for each item: these are the 2 bytes preceding 1st trait level
+0xD from Number is the extra element value, e.g. setting to 10 add 10 to base element value. This one is signed 1 byte, so goes up to 127.
+0xE from Number is the extra element bool flags, from least to most significant bits: fire (1), ice (2), bolt (4), wind (8). Set to 15 (or 0F) to unlock all elements

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+42]

Posted: Tue Mar 28, 2023 10:52 am
by dexade
Tuuuup! wrote:
Sun Mar 26, 2023 10:21 am
Small table/ addon to Raynard table:

And Raynard can add, modify this to his table.

Pointers for Gems, Shards, Money, Gold, SP and secret keys usage.

Scripts:

inf Secret Key uses
Godmode/ no hit + OHK
Stop food timer
Always use Skill. Ignores AP points
inf use Order Drive
inf Item ( selling/using?) v2 (turn off when epuipping secret keys?? clones them ) not for synthesis!

v2: Fix the godmode? small update on the order script
v3: Added WT(no wait time battle), and a tactic level script

If you look around the secret key pointers you can change more. I changed a key to a book...lol

Have fun.
Sorry, I am wrong. Everything is OK after I use v3.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+53]

Posted: Tue Mar 28, 2023 12:12 pm
by ichigoned
tontsa00 wrote:
Mon Mar 27, 2023 7:18 pm
Got further in the story and now got "Pristine key" unlocked. Pristine key can create much better keys than hollow keys. If possible, could you make it too infinite?

If you need game save in order to access Pristine key, just PM me and sent you my save file.
Alternatively, you can just duplicate the keys.
No, not via the in-game duplication feature, but with item highlight in the table:
  1. Synthesis a best pristine key possible.
  2. Open the container/storage and enable item highlight in the CE table.
  3. Navigate to your newly create pristine key in the container.
  4. The data of the pristine key should now be loaded in the item highlight table
  5. Freeze the item ID, quality, quality max, trait, and effect.
  6. In the container, search item and filter any item you want to replace, like fresh water for example which is easily found almost anywhere.
  7. Now with the value being frozen, the Fresh Water should be changed to an exact copy of your pristine key.
※ Do not forget to turn the freeze off after you do the duplicate.


Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+63]

Posted: Tue Mar 28, 2023 1:07 pm
by dreamonfox
OH!THIS VERY GOOD!

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+64]

Posted: Tue Mar 28, 2023 3:10 pm
by Jetstream17
about easy completion quest. is this option can affect romy shop? i really want this implemented at romy shop, so not too many item to give to fill her shop.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+67]

Posted: Tue Mar 28, 2023 5:44 pm
by gera123
HORRY SIT that alot option i love every atelier series cheat this community NGL
u guy alway find every last drop code u guy can modifier

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+67]

Posted: Tue Mar 28, 2023 9:01 pm
by crazya
To be honest, I had to make an account and thank you all for the amount of work you put in and shared with all of us! Thank you so much.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+67]

Posted: Wed Mar 29, 2023 4:17 am
by FrutigerSans
Thank you so much for creating this table! Love the Ryza games but after the two entries was abit burnt out from the resource grind.

I'm a noob to CE in general - can someone share how to use the listed item IDs to spawn items? I've only seen how to highlight and change the quantity of existing items, but not to sure how to spawn new items I don't already have.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+67]

Posted: Wed Mar 29, 2023 5:18 am
by water22
I had a weird interaction, but I wasn't able to reproduce it. I couldn't get any items anymore. I had field stealth, max shop stock, max quality resources and max attribute. I reset the game and tried them all again, but it worked like it should. No idea how it even happened in the first place.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+67]

Posted: Wed Mar 29, 2023 12:29 pm
by tontsa00
Anyone else got Puni unlocked yet? Not sure if it's bugged, since everytime i use it, it turns into one same flower puni.

Also found that fearlessrevolution added max stats and xp for that Puni just now.

Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+69]

Posted: Wed Mar 29, 2023 5:46 pm
by D00IVI
The alchemy attribute maximizer only work on the current added nod and not on adjacent nod, as in they still only count as base value for unlocking purpose