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Re: Disgaea 6 Complete

Posted: Tue Jul 05, 2022 7:05 am
by mordaki987
i'm curious about the same thing is it possible? i'm guessin thought it has to do with some in game flag after laharl and crew join up from what i have read in information i have dound on the net. an passing the dark assembly bill to open up the carnage dimension which all happens and i know i'm spoiling here during the post game interlude.
Asuma wrote:
Tue Jul 05, 2022 6:36 am
Is it possible to unlock the stats and level cap early?

Re: Disgaea 6 Complete

Posted: Tue Jul 05, 2022 9:39 am
by mordaki987
how does the class thing work in your tweaked table also in your tweaked table you missed exp under hilighted characters
tekknen wrote:
Mon Jul 04, 2022 12:23 pm
this table contains my tweaks for aanpsx table,
@ Find money you can modify Items Exchange Points, Juice Bar Points and R.Q shop Rank
New Script Cheat Shop -> Modify Rate Gain after activation, Highlight the rate then edit it using script
New Script Skill Editor @ Skill Shop.
New Script Deploy All

Re: Disgaea 6 Complete

Posted: Tue Jul 05, 2022 8:23 pm
by tekknen
mordaki987 wrote:
Tue Jul 05, 2022 9:39 am
how does the class thing work in your tweaked table also in your tweaked table you missed exp under hilighted characters
tekknen wrote:
Mon Jul 04, 2022 12:23 pm
this table contains my tweaks for aanpsx table,
@ Find money you can modify Items Exchange Points, Juice Bar Points and R.Q shop Rank
New Script Cheat Shop -> Modify Rate Gain after activation, Highlight the rate then edit it using script
New Script Skill Editor @ Skill Shop.
New Script Deploy All
the class script was something i was trying to do for level up on demand but the juice bar shop is so far better so i did not complete script

Re: Disgaea 6 Complete

Posted: Tue Jul 05, 2022 8:35 pm
by tekknen
innocent editor, cuz of random ID you can only change # or Subdue state

by the way you can copy skill from character to another using my skill editor
i copy full strike to zed by learning wind then copy id from war lady and paste it into wind ID @ zed

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>15154</ID>
      <Description>"Innocent Editor @ Item World Shop"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Disgaea6.exe
  Version:
  Date   : 2022-07-05
  Author : Ryuu

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(myInnocentEditorGP,Disgaea6.exe,48 8B 41 20 48 8B 08 8B 99) // should be unique
alloc(newmem,$100,myInnocentEditorGP)
alloc(myInnocentEditorBA,$8,myInnocentEditorGP)
registersymbol(myInnocentEditorBA)
label(code)
label(return)

newmem:
  mov [myInnocentEditorBA],rcx
code:
  mov rax,[rcx+20]
  mov rcx,[rax]
  jmp return

myInnocentEditorGP:
  jmp newmem
  nop 2
return:
registersymbol(myInnocentEditorGP)

[DISABLE]

myInnocentEditorGP:
  db 48 8B 41 20 48 8B 08

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: Disgaea6.exe+43BD2D

Disgaea6.exe+43BCF3: 57                          - push rdi
Disgaea6.exe+43BCF4: 48 8D AC 24 A0 FD FF FF     - lea rbp,[rsp-00000260]
Disgaea6.exe+43BCFC: 48 81 EC 60 03 00 00        - sub rsp,00000360
Disgaea6.exe+43BD03: 48 C7 44 24 50 FE FF FF FF  - mov qword ptr [rsp+50],FFFFFFFFFFFFFFFE
Disgaea6.exe+43BD0C: 48 89 9C 24 90 03 00 00     - mov [rsp+00000390],rbx
Disgaea6.exe+43BD14: 48 8B 05 05 73 72 00        - mov rax,[Disgaea6.exe+B63020]
Disgaea6.exe+43BD1B: 48 33 C4                    - xor rax,rsp
Disgaea6.exe+43BD1E: 48 89 85 50 02 00 00        - mov [rbp+00000250],rax
Disgaea6.exe+43BD25: 48 8B FA                    - mov rdi,rdx
Disgaea6.exe+43BD28: 48 89 54 24 20              - mov [rsp+20],rdx
// ---------- INJECTING HERE ----------
Disgaea6.exe+43BD2D: 48 8B 41 20                 - mov rax,[rcx+20]
// ---------- DONE INJECTING  ----------
Disgaea6.exe+43BD31: 48 8B 08                    - mov rcx,[rax]
Disgaea6.exe+43BD34: 8B 99 F0 00 00 00           - mov ebx,[rcx+000000F0]
Disgaea6.exe+43BD3A: 85 DB                       - test ebx,ebx
Disgaea6.exe+43BD3C: 0F 8E 29 01 00 00           - jng Disgaea6.exe+43BE6B
Disgaea6.exe+43BD42: 33 D2                       - xor edx,edx
Disgaea6.exe+43BD44: 41 B8 80 00 00 00           - mov r8d,00000080
Disgaea6.exe+43BD4A: 48 8D 8D D0 01 00 00        - lea rcx,[rbp+000001D0]
Disgaea6.exe+43BD51: E8 2A 17 F9 FF              - call Disgaea6.exe+3CD480
Disgaea6.exe+43BD56: 48 8B 0D C3 2E 76 00        - mov rcx,[Disgaea6.exe+B9EC20]
Disgaea6.exe+43BD5D: E8 1E B2 C8 FF              - call Disgaea6.exe+C6F80
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>15153</ID>
          <Description>"Base"</Description>
          <LastState Value="00007FF6CAB4A910" RealAddress="23FA8AFF0A0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15163</ID>
          <Description>"???"</Description>
          <LastState Value="0000000000000001" RealAddress="23FA8AFF0A8"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15164</ID>
          <Description>"???"</Description>
          <LastState Value="00007FF6CAB4A918" RealAddress="23FA8AFF0B0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>10</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15165</ID>
          <Description>"???"</Description>
          <LastState Value="000000000000466F" RealAddress="23FA8AFF0B8"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15162</ID>
          <Description>"ID"</Description>
          <LastState Value="0000023FA6A80A38" RealAddress="23FA8AFF0C0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15158</ID>
          <Description>"Innocent #"</Description>
          <LastState Value="50" RealAddress="23FA8AFF0D0"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15159</ID>
          <Description>"Innocent # ???"</Description>
          <LastState Value="100" RealAddress="23FA8AFF0E0"/>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>400080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>40</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15160</ID>
          <Description>"Innocent Max"</Description>
          <LastState Value="100" RealAddress="23FA8AFF0E0"/>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>400080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>40</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15161</ID>
          <Description>"Innocent Display after Subdue"</Description>
          <LastState Value="50" RealAddress="23FA8AFF0E8"/>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>400080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>48</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15155</ID>
          <Description>"Subdue"</Description>
          <LastState Value="1" RealAddress="23FA8AFF0F8"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>myInnocentEditorBA</Address>
          <Offsets>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Disgaea 6 Complete

Posted: Tue Jul 05, 2022 8:54 pm
by tekknen
Image

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 12:07 am
by DaveMcSwagger
is it possible to edit boost ticket amounts as i could with the switch emulator version but cant seem to be able to change it with the pc version thanks

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 5:51 am
by Soltheron
I wish the table didn't decrease my SP to zero all the time.

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 9:55 am
by tekknen
DaveMcSwagger wrote:
Wed Jul 06, 2022 12:07 am
is it possible to edit boost ticket amounts as i could with the switch emulator version but cant seem to be able to change it with the pc version thanks
using my cheat shop script u can set rate to 9999% or even 99999% for exp, prof , HL and Mys .so I'm sure if you use it you will not need Ticket Cheat

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 10:28 am
by DaveMcSwagger
tekknen wrote:
Wed Jul 06, 2022 9:55 am
DaveMcSwagger wrote:
Wed Jul 06, 2022 12:07 am
is it possible to edit boost ticket amounts as i could with the switch emulator version but cant seem to be able to change it with the pc version thanks
using my cheat shop script u can set rate to 9999% or even 99999% for exp, prof , HL and Mys .so I'm sure if you use it you will not need Ticket Cheat
ok thanks does it save the 9999% or do you have to keep cheat engine running after thanks

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 11:52 am
by izayoixx
Heads up for the skill editor. Skills reset upon reincarnation and you are left with blank slots that cant be removed. Tested only with killia though.

Re: Disgaea 6 Complete

Posted: Wed Jul 06, 2022 5:53 pm
by SkyCheater
Could someone do Instant Max Bonus Gauge

Re: Disgaea 6 Complete

Posted: Thu Jul 07, 2022 1:50 am
by Ailing84
Thanks for the table.

How I wish they put more dlc characters like on disgaea 5; disgaea 5 was more colorful for the myriad of dlc characters. On disgaea 6; they took away makain kingdom; la pucelle; disgaea 3 and 4 supporting characters.

Oh well. Not to mention the learnable skills which the first 5 disgaeas had

Re: Disgaea 6 Complete

Posted: Thu Jul 07, 2022 10:58 am
by tekknen
izayoixx wrote:
Wed Jul 06, 2022 11:52 am
Heads up for the skill editor. Skills reset upon reincarnation and you are left with blank slots that cant be removed. Tested only with killia though.
i work around this issue by changing Unique Skills to any Spell then reincarnate -> change Skill Back to what i ever add previously
tried to find the flag as what actually happening after reincarnation, the game keep the unique skill but hide it as you are not same class this flag is new as Disgaea 5 did not have it

Re: Disgaea 6 Complete

Posted: Thu Jul 07, 2022 11:15 am
by tekknen
More Codes been added @ find money & highlighted Char.
-------- Unlockers for Common Evilities added @ "Highlighted Char ---> Unlockers" and More
new Script been added "Skill Editor @ main menu" this the way i stole Baal Special Moves.
new Script been added "Disable Unique Skill Checker" Allow you to fast add all unique skill you want to equip.

P.S: D-Metrics now only missing 3, the Martial D. Metrics.

Re: Disgaea 6 Complete

Posted: Thu Jul 07, 2022 1:21 pm
by izayoixx
tekknen wrote:
Thu Jul 07, 2022 10:58 am
izayoixx wrote:
Wed Jul 06, 2022 11:52 am
Heads up for the skill editor. Skills reset upon reincarnation and you are left with blank slots that cant be removed. Tested only with killia though.
i work around this issue by changing Unique Skills to any Spell then reincarnate -> change Skill Back to what i ever add previously
tried to find the flag as what actually happening after reincarnation, the game keep the unique skill but hide it as you are not same class this flag is new as Disgaea 5 did not have it
Thanks for the workaround and table! I want to put in a little of a miscellaneous request. Maybe you can find the flag that gives units the rakshasa tag beside the names? And also the flag that hides the level? I see this characteristics persist when i change enemy units to allies, they keep the tag and their level becomes hidden. Just a misc request though no gameplay effects. Thank you for your work!

Oh yeah I have been experiencing crashes when i leave scripts open under the enable section when auto battling. But its not big deal since i can just turn them off before farming.