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Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 5

Posted: Wed Apr 01, 2020 10:21 pm
by Gehenna
Rysefox wrote:
Wed Apr 01, 2020 10:08 pm
Gehenna wrote:
Wed Apr 01, 2020 8:52 pm
Rysefox wrote:
Wed Apr 01, 2020 8:50 pm

you mean something like a pointer?
Aye! For either the skills themselves or for the focus levels.

I don't know how jacking up the skills directly will interact with anything, so I lean towards the focus level. Its 4 byte and can be found easily enough.... once.
Update 7 Hope this is that what you imagine
On the right track, but unfortunately no. I think this was me not being clear.

I don't mean the focus points, I mean the actual levels. I.E. you can get 1-5 levels of say One Handed, this will increase the cap of the skill and provided an XP bonus. This 1-5 value is in the game as a 4 byte value, but it changes as you play so I can only ever find it once then, because I cannot change the value lower, it means the game hits the 1,000 skill level crash.

I want to change that 1-5 value, not the amount of points I have to invest IN those values.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 5

Posted: Wed Apr 01, 2020 10:29 pm
by Rysefox
Gehenna wrote:
Wed Apr 01, 2020 10:21 pm
Rysefox wrote:
Wed Apr 01, 2020 10:08 pm
Gehenna wrote:
Wed Apr 01, 2020 8:52 pm


Aye! For either the skills themselves or for the focus levels.

I don't know how jacking up the skills directly will interact with anything, so I lean towards the focus level. Its 4 byte and can be found easily enough.... once.
Update 7 Hope this is that what you imagine
On the right track, but unfortunately no. I think this was me not being clear.

I don't mean the focus points, I mean the actual levels. I.E. you can get 1-5 levels of say One Handed, this will increase the cap of the skill and provided an XP bonus. This 1-5 value is in the game as a 4 byte value, but it changes as you play so I can only ever find it once then, because I cannot change the value lower, it means the game hits the 1,000 skill level crash.

I want to change that 1-5 value, not the amount of points I have to invest IN those values.
Ahh kk, i understood it now. i look what i can do ^^

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 5

Posted: Wed Apr 01, 2020 10:30 pm
by Gehenna
Rysefox wrote:
Wed Apr 01, 2020 10:29 pm
Gehenna wrote:
Wed Apr 01, 2020 10:21 pm
Rysefox wrote:
Wed Apr 01, 2020 10:08 pm

Update 7 Hope this is that what you imagine
On the right track, but unfortunately no. I think this was me not being clear.

I don't mean the focus points, I mean the actual levels. I.E. you can get 1-5 levels of say One Handed, this will increase the cap of the skill and provided an XP bonus. This 1-5 value is in the game as a 4 byte value, but it changes as you play so I can only ever find it once then, because I cannot change the value lower, it means the game hits the 1,000 skill level crash.

I want to change that 1-5 value, not the amount of points I have to invest IN those values.
Ahh kk, i understood it now. i look what i can do ^^
Yay! Good luck with it! And thanks a lot for all the work you are putting into making it!

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 10:31 pm
by srb3
Hi new here, I can usually find simple stuff like health or money. I really really hate how difficult and seemingly random persuasion is in this game. My charm is already maxed and a lot of the persuasion attempts still have horrible odds.

Any way to make a script for easy persuasion or advice on how to change the chances of successful persuasion?

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 10:38 pm
by cocotoon
Men, you are chefs,

So, I have tried everything... But I can't change the health max hit point. Why is not like warband with health hp value?

Do you thing, this process is possible with cheat engine? Maybe in the future? Or it's definitely die?

Good luck.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 10:43 pm
by lekkimsm2500
I'll make a bet i am doing something wrong.

- I'm on e1.0.0
- Open up game and load in
- Open up the table, select x-TaleWorlds.MountAndBlade.Launcher.exe

But i can't seem to get the scripts to engage, all i get is <<Error while scanning for AOB's: WhateverCheatImTrying Error: controller:No readable memory found>>, and i get them for all of the scripts.

I did watch the latest video, and i'm almost certain i did everything that shown.

Any suggestions?

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 11:03 pm
by Gehenna
lekkimsm2500 wrote:
Wed Apr 01, 2020 10:43 pm
I'll make a bet i am doing something wrong.

- I'm on e1.0.0
- Open up game and load in
- Open up the table, select x-TaleWorlds.MountAndBlade.Launcher.exe

But i can't seem to get the scripts to engage, all i get is <<Error while scanning for AOB's: WhateverCheatImTrying Error: controller:No readable memory found>>, and i get them for all of the scripts.

I did watch the latest video, and i'm almost certain i did everything that shown.

Any suggestions?
I had this after messing with some settings in CT.

Reinstall CT.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 11:19 pm
by nicklesbe
Rysefox wrote:
Tue Mar 31, 2020 9:52 pm
I made a table for Mount & Blade II: Bannerlord - v. b0.9.0
I made a table for Mount & Blade II: Bannerlord - v. e1.0.0
Can you please update this so it works on v. e1.0.2 Thanks.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Wed Apr 01, 2020 11:34 pm
by lekkimsm2500
Gehenna wrote:
Wed Apr 01, 2020 11:03 pm
lekkimsm2500 wrote:
Wed Apr 01, 2020 10:43 pm
I'll make a bet i am doing something wrong.

- I'm on e1.0.0
- Open up game and load in
- Open up the table, select x-TaleWorlds.MountAndBlade.Launcher.exe

But i can't seem to get the scripts to engage, all i get is <<Error while scanning for AOB's: WhateverCheatImTrying Error: controller:No readable memory found>>, and i get them for all of the scripts.

I did watch the latest video, and i'm almost certain i did everything that shown.

Any suggestions?
I had this after messing with some settings in CT.

Reinstall CT.
I just did go from 6.9.7, to 7.0, and was sure to reset the settings, but that haven't seemed to help. I'll try again, but i have my doubts.

Edit:

Reinstalled, reset, same set of errors for all scripts, unfortunately.

Edit:

Alright, so this shit is getting to me.

I saw that CH just updated their trainer to e1.0.2. So i set my game for e1.0.2, i'm sure to get AVG to get lost while im doing this, i follow the instructions for their trainer, and i get the same: "Script error in line 9: Cannot find aob for 'Collect_Weapon_Data'

What the hell is happening?

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 12:34 am
by thedudeabides96
One hit kill ignores immortal horse and the enemy just kills mine instantly.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 2:27 am
by dk998
Hi,

Thank you for the table. I have an issue where every time I edit to influence and try to save the game or open a menu the game crashes.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 2:28 am
by ReZpawner
Same issue as Lekkimsm2500. Can't activate anything at all.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 5:07 am
by TDCxsnipes
Yeah same issue with influence i can't seem to edit it, when i do it crashes the game. Please let me know if there is a fix, thanks.

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 5:59 am
by Lethaius
heya i just found the table and am thankful for it, and it works relatively well, but i was wondering what exactly the freeze enemy bit was supposed to do? because i havent had it do anything for me, and the infinite arrow/throwables makes it so they dont do damage for me

Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7

Posted: Thu Apr 02, 2020 6:43 am
by Hertzofottoman
TDCxsnipes wrote:
Thu Apr 02, 2020 5:07 am
Yeah same issue with influence i can't seem to edit it, when i do it crashes the game. Please let me know if there is a fix, thanks.
Yeah same. It's crashing my game when i open it.