Re: z Baldur's Gate 3
Posted: Sat Oct 31, 2020 3:32 am
Id keep looking, the first time I looked i found it around here and reddit in a pasta. That said, I cant find it anymore. But im also more focused on trying make and create items.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Id keep looking, the first time I looked i found it around here and reddit in a pasta. That said, I cant find it anymore. But im also more focused on trying make and create items.
Someone said that they crash on cinematicsjhl1989 wrote: ↑Fri Oct 30, 2020 1:02 pmIS anyone here using cloaks on their characters? Im 100% sure they cause crashes in my game but wanted to make sure if others had the same problem. So far only tested the cloaks when interacting with the Illithid cradle at the start of the game which crashes the game.
Here it is on Github: ExportTool-v1.15.2CaptSilverleaf wrote: ↑Fri Oct 30, 2020 10:32 pmSo I am rather new to all of this and trying to figure out the best program to open these .Pak files but unfortunately I am hitting a brick wall. I love the idea of being able to get inside and make your own item but I am still failing on which program you guys are using to get all this accomplished other than the cheat engine. Or are you guys using the cheat engine and just looking at some part of it I haven't? Feel free to dunk on my newbiness. Just need some advice and pointers.
Idk, but there is a MOD ON the NEXUS that gives ALL ITEMS in 3 different barrels at camp when you rest.
Crusher's Ring is named CrunkGoblin Ring
There are some spells in the "Status_BOOST.txt" file.elboricua228 wrote: ↑Sat Oct 31, 2020 6:38 amCan anyone help me? Im looking for the spell IDs for the Add Spell feature of this Cheat Engine. Not sure how to find them. I guessed a few from them being projectiles but not having luck with some others.
Also is there any way currently to add feats to your character with this table?
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new entry "COMMANDERS_STRIKE"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_COMMANDERS_STRIKE_DisplayName"
data "Description" "Status_BOOST_COMMANDERS_STRIKE_Description"
data "Icon" "unknown"
data "StackId" "COMMANDERS_STRIKE"
data "Boosts" "UnlockSpell(Target_CommandersStrikeAttack)"
new entry "EXPEDITIOUS_RETREAT"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_EXPEDITIOUS_RETREAT_DisplayName"
data "Description" "Status_BOOST_EXPEDITIOUS_RETREAT_Description"
data "Icon" "Spell_Divination_ExpeditiousRetreat"
data "StackId" "EXPEDITIOUS_RETREAT"
data "Boosts" "UnlockSpell(Shout_Dash_BonusAction)"
new entry "HEX_REAPPLY"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_HEX_REAPPLY_DisplayName"
data "Description" "Status_BOOST_HEX_REAPPLY_Description"
data "Icon" "Spell_Enchantment_Hex"
data "ApplyEffect" "VFX_Status_OnApplication_Debuff_Root_01"
data "StatusEffect" "VFX_Status_Debuff_01"
data "SoundLoop" "Spell_Status_Debuff_MO"
data "Boosts" "UnlockSpell(Target_Hex_Reapply)"
new entry "HORDE_BREAKER"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_HORDE_BREAKER_DisplayName"
data "Description" "Status_BOOST_HORDE_BREAKER_Description"
data "Icon" "Action_HordeBreaker_Melee"
data "StackId" "HORDE_BREAKER"
data "TickType" "EndTurn"
data "Boosts" "UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);"
new entry "HUNTERS_MARK_REAPPLY"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_HUNTERS_MARK_REAPPLY_DisplayName"
data "Description" "Status_BOOST_HUNTERS_MARK_REAPPLY_Description"
data "Icon" "Spell_Divination_HuntersMark"
data "StackId" "HUNTERS_MARK_REAPPLY"
data "Boosts" "UnlockSpell(Target_HuntersMark_Reapply);"
new entry "PRODUCE_FLAME"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_PRODUCE_FLAME_DisplayName"
data "Description" "Status_BOOST_PRODUCE_FLAME_Description"
data "Icon" "unknown"
data "StackId" "PRODUCE_FLAME"
data "Boosts" "UnlockSpell(Shout_ProduceFlame_Dismiss)"
data "StatusGroups" "SG_Light"
new entry "RAGE"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_RAGE_DisplayName"
data "Description" "Status_BOOST_RAGE_Description"
data "Icon" "unknown"
data "SoundVocalStart" "SHOUT"
data "StackId" "RAGE"
data "TickType" "StartTurn"
data "Boosts" "Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Target_FrenziedStrike)"
data "OnRemoveFunctors" "RemoveStatus(FRENZY)"
new entry "SPEAK_WITH_DEAD_RECAST"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_DisplayName"
data "Description" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_Description"
data "Icon" "Spell_Necromancy_RecastSpeakWithDead"
data "StackId" "SPEAK_WITH_DEAD_RECAST"
data "AuraRadius" "18"
data "AuraStatuses" "TARGET:IF(Dead() and Tagged('HASSWDDIALOG') and not Tagged('CORPSE_SPOKEN')):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)"
data "Boosts" "UnlockSpell(Target_SpeakWithDead_FreeRecast)"
data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog"
new entry "VAMPIRIC_TOUCH"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_VAMPIRIC_TOUCH_DisplayName"
data "Description" "Status_BOOST_VAMPIRIC_TOUCH_Description"
data "Icon" "unknown"
data "StackId" "VAMPIRIC_TOUCH"
data "Boosts" "UnlockSpell(Target_VampiricTouch_Free)"
new entry "WITCH_BOLT_OWNER"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_WITCH_BOLT_OWNER_DisplayName"
data "Description" "Status_BOOST_WITCH_BOLT_OWNER_Description"
data "Icon" "Spell_Evocation_WitchBolt"
data "ApplyEffect" "VFX_Status_OnApplication_WitchBolt_HeadFX_01"
data "StackId" "WITCH_BOLT_OWNER"
data "Boosts" "UnlockSpell(Target_WitchBolt_Activate)"
data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog;DisablePortraitIndicator"
new entry "BLOODLUST_REDCAP"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_BLOODLUST_REDCAP_DisplayName"
data "Description" "Status_BOOST_BLOODLUST_REDCAP_Description"
data "Icon" "unknown"
data "StatusEffect" "VFX_Status_BloodlustRedcap_EyeFX_L_01:Dummy_EyeFX_01:;VFX_Status_BloodlustRedcap_EyeFX_R_01:Dummy_EyeFX_02:;VFX_Status_BloodlustRedcap_HeadFX_01,KeepRot:Dummy_StatusFX:;"
data "SoundLoop" "Spell_Status_Enrage_MO"
data "StackId" "BLOODLUST_REDCAP"
data "Boosts" "UnlockSpell(Target_Multiattack_Redcap);"
data "Passives" "BloodLust_Redcap"
data "OnApplyFunctors" "AI_ONLY:IF(not HasStatus('BLOODLUST_REDCAP')):ApplyStatus(AI_HELPER_BUFF,100,5)"
new entry "CALLING_FOR_HELP"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_CALLING_FOR_HELP_DisplayName"
data "Description" "Status_BOOST_CALLING_FOR_HELP_Description"
data "Icon" "unknown"
data "FormatColor" "Yellow"
data "StillAnimationType" "Shouting"
data "StillAnimationPriority" "Shouting"
data "SoundVocalStart" "WEAK"
data "StackId" "CALLING_FOR_HELP"
data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);"
new entry "CALLING_FOR_HELP_HOOKHORROR"
type "StatusData"
data "StatusType" "BOOST"
using "CALLING_FOR_HELP"
data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);"
new entry "GNOLL_AURABLOODTHIRST"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_GNOLL_AURABLOODTHIRST_DisplayName"
data "Description" "Status_BOOST_GNOLL_AURABLOODTHIRST_Description"
data "Icon" "Status_Gnoll_AuraBloodThirst"
data "FormatColor" "Red"
data "StackId" "GNOLL_AURABLOODTHIRST"
data "StackPriority" "0"
data "Boosts" "UnlockSpell(Target_Bite_Gnoll_Bonus)"
new entry "POTION_OF_BOTTLE_BREATH"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_POTION_OF_BOTTLE_BREATH_DisplayName"
data "Description" "Status_BOOST_POTION_OF_BOTTLE_BREATH_Description"
data "Icon" "unknown"
data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root"
data "StackId" "POTION_OF_BOTTLE_BREATH"
data "Boosts" "UnlockSpell(Zone_GustOfWind)"
new entry "POTION_OF_FIRE_BREATH"
type "StatusData"
data "StatusType" "BOOST"
data "DisplayName" "Status_BOOST_POTION_OF_FIRE_BREATH_DisplayName"
data "Description" "Status_BOOST_POTION_OF_FIRE_BREATH_Description"
data "Icon" "unknown"
data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root"
data "StackId" "POTION_OF_FIRE_BREATH"
data "Boosts" "UnlockSpell(Target_Exhale_Fire)"
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[ENABLE]
{$lua}
if syntaxcheck then return end
local uuid = "UnlockSpell(Target_Blink_Activate)"
local cmdCall = getAddress("cmdCall")
local cmdAddr = getAddress("cmdAddr")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
writePointer(cmdAddr, getAddress("GetHostCharacter"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("AddBoosts"))
writePointer(cmdArgs + 0x18, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}
assert(true)
[DISABLE]
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new entry "ArmorOfShadows"
type "PassiveData"
data "DisplayName" "Passive_ArmorOfShadows_DisplayName"
data "Description" "Passive_ArmorOfShadows_Description"
data "ExtraDescription" "Passive_ArmorOfShadows_ExtraDescription"
data "Boosts" "UnlockSpell(Shout_MageArmor_ArmorOfShadows,Singular)"
new entry "BeastSpeech"
type "PassiveData"
data "DisplayName" "Passive_BeastSpeech_DisplayName"
data "Description" "Passive_BeastSpeech_Description"
data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_BeastSpeech)"
new entry "FavoredEnemy_KeeperOfTheVeil"
type "PassiveData"
data "DisplayName" "Passive_FavoredEnemy_KeeperOfTheVeil_DisplayName"
data "Description" "Passive_FavoredEnemy_KeeperOfTheVeil_Description"
data "Boosts" "ProficiencyBonus(Skill,Arcana);UnlockSpell(Target_ProtectionFromEvilAndGood_KeeperOfTheVeil)"
new entry "FavoredEnemy_MageBreaker"
type "PassiveData"
data "DisplayName" "Passive_FavoredEnemy_MageBreaker_DisplayName"
data "Description" "Passive_FavoredEnemy_MageBreaker_Description"
data "Boosts" "ProficiencyBonus(Skill,Arcana); UnlockSpell(Target_TrueStrike,,,,Wisdom)"
new entry "FavoredEnemy_SanctifiedStalker"
type "PassiveData"
data "DisplayName" "Passive_FavoredEnemy_SanctifiedStalker_DisplayName"
data "Description" "Passive_FavoredEnemy_SanctifiedStalker_Description"
data "DescriptionParams" "DealDamage(1d8,Radiant)"
data "Boosts" "ProficiencyBonus(Skill,Religion);UnlockSpell(Target_SacredFlame,,,,Wisdom)"
new entry "FiendishVigor"
type "PassiveData"
data "DisplayName" "Passive_FiendishVigor_DisplayName"
data "Description" "Passive_FiendishVigor_Description"
data "ExtraDescription" "Passive_FiendishVigor_ExtraDescription"
data "Boosts" "UnlockSpell(Shout_FalseLife_FiendishVigor,Singular)"
new entry "HordeBreaker"
type "PassiveData"
data "DisplayName" "Passive_HordeBreaker_DisplayName"
data "Description" "Passive_HordeBreaker_Description"
data "Boosts" "UnlockSpell(Target_HordeBreaker,Singular);UnlockSpell(Projectile_HordeBreaker,Singular)"
new entry "Light_BonusCantrip"
type "PassiveData"
data "DisplayName" "Passive_Light_BonusCantrip_DisplayName"
data "Description" "Passive_Light_BonusCantrip_Description"
data "Boosts" "UnlockSpell(Target_Light)"
new entry "MaskOfManyFaces"
type "PassiveData"
data "DisplayName" "Passive_MaskOfManyFaces_DisplayName"
data "Description" "Passive_MaskOfManyFaces_Description"
data "Boosts" "UnlockSpell(Shout_DisguiseSelf_MaskOfManyFaces,Singular)"
new entry "MenacingAttack"
type "PassiveData"
data "DisplayName" "Passive_MenacingAttack_DisplayName"
data "Description" "Passive_MenacingAttack_Description"
data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)"
data "Boosts" "UnlockSpell(Target_MenacingAttack);UnlockSpell(Projectile_MenacingAttack)"
new entry "NaturalExplorer_BeastTamer"
type "PassiveData"
data "DisplayName" "Passive_NaturalExplorer_BeastTamer_DisplayName"
data "Description" "Passive_NaturalExplorer_BeastTamer_Description"
data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual)"
new entry "PactOfTheChain"
type "PassiveData"
data "DisplayName" "Passive_PactOfTheChain_DisplayName"
data "Description" "Passive_PactOfTheChain_Description"
data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual);UnlockSpell(Target_PactOfTheChain_Imp);UnlockSpell(Target_PactOfTheChain_Quasit)"
new entry "PushingAttack"
type "PassiveData"
data "DisplayName" "Passive_PushingAttack_DisplayName"
data "Description" "Passive_PushingAttack_Description"
data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType);Distance(4.5)"
data "Boosts" "UnlockSpell(Target_PushingAttack);UnlockSpell(Projectile_PushingAttack)"
new entry "Rally"
type "PassiveData"
data "DisplayName" "Passive_Rally_DisplayName"
data "Description" "Passive_Rally_Description"
data "DescriptionParams" "RegainHitPoints(8)"
data "Boosts" "UnlockSpell(Target_Rally)"
new entry "SpiritSeeker"
type "PassiveData"
data "DisplayName" "Passive_SpiritSeeker_DisplayName"
data "Description" "Passive_SpiritSeeker_Description"
data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_SpiritSeeker)"
new entry "ThiefOfFiveFates"
type "PassiveData"
data "DisplayName" "Passive_ThiefOfFiveFates_DisplayName"
data "Description" "Passive_ThiefOfFiveFates_Description"
data "ExtraDescription" "Passive_ThiefOfFiveFates_ExtraDescription"
data "Boosts" "UnlockSpell(Target_Bane,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a,UntilRest)"
new entry "TripAttack"
type "PassiveData"
data "DisplayName" "Passive_TripAttack_DisplayName"
data "Description" "Passive_TripAttack_Description"
data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)"
data "ExtraDescription" "Passive_TripAttack_ExtraDescription"
data "Boosts" "UnlockSpell(Target_TripAttack);UnlockSpell(Projectile_TripAttack)"
Code: Select all
UnlockSpell(Shout_BootsOfSpeed)
UnlockSpell(Projectile_ScorchingRay_CircletOfBlasting)
Code: Select all
UnlockSpell(Shout_DisguiseSelf_Cancel)
Hi,
I'll be honest, I have no idea what text file you're talking about. I can't find it anywhere to look through it. Please advise.isosplx wrote: ↑Sat Oct 31, 2020 5:03 pmThere are some spells in the "Status_BOOST.txt" file.elboricua228 wrote: ↑Sat Oct 31, 2020 6:38 amCan anyone help me? Im looking for the spell IDs for the Add Spell feature of this Cheat Engine. Not sure how to find them. I guessed a few from them being projectiles but not having luck with some others.
Also is there any way currently to add feats to your character with this table?
You can use Notepad++ to search them out and locate the spells.
The pieces of information that you want are the "UnlockSpell()" parts.Code: Select all
new entry "COMMANDERS_STRIKE" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_COMMANDERS_STRIKE_DisplayName" data "Description" "Status_BOOST_COMMANDERS_STRIKE_Description" data "Icon" "unknown" data "StackId" "COMMANDERS_STRIKE" data "Boosts" "UnlockSpell(Target_CommandersStrikeAttack)" new entry "EXPEDITIOUS_RETREAT" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_EXPEDITIOUS_RETREAT_DisplayName" data "Description" "Status_BOOST_EXPEDITIOUS_RETREAT_Description" data "Icon" "Spell_Divination_ExpeditiousRetreat" data "StackId" "EXPEDITIOUS_RETREAT" data "Boosts" "UnlockSpell(Shout_Dash_BonusAction)" new entry "HEX_REAPPLY" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HEX_REAPPLY_DisplayName" data "Description" "Status_BOOST_HEX_REAPPLY_Description" data "Icon" "Spell_Enchantment_Hex" data "ApplyEffect" "VFX_Status_OnApplication_Debuff_Root_01" data "StatusEffect" "VFX_Status_Debuff_01" data "SoundLoop" "Spell_Status_Debuff_MO" data "Boosts" "UnlockSpell(Target_Hex_Reapply)" new entry "HORDE_BREAKER" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HORDE_BREAKER_DisplayName" data "Description" "Status_BOOST_HORDE_BREAKER_Description" data "Icon" "Action_HordeBreaker_Melee" data "StackId" "HORDE_BREAKER" data "TickType" "EndTurn" data "Boosts" "UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);" new entry "HUNTERS_MARK_REAPPLY" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HUNTERS_MARK_REAPPLY_DisplayName" data "Description" "Status_BOOST_HUNTERS_MARK_REAPPLY_Description" data "Icon" "Spell_Divination_HuntersMark" data "StackId" "HUNTERS_MARK_REAPPLY" data "Boosts" "UnlockSpell(Target_HuntersMark_Reapply);" new entry "PRODUCE_FLAME" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_PRODUCE_FLAME_DisplayName" data "Description" "Status_BOOST_PRODUCE_FLAME_Description" data "Icon" "unknown" data "StackId" "PRODUCE_FLAME" data "Boosts" "UnlockSpell(Shout_ProduceFlame_Dismiss)" data "StatusGroups" "SG_Light" new entry "RAGE" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_RAGE_DisplayName" data "Description" "Status_BOOST_RAGE_Description" data "Icon" "unknown" data "SoundVocalStart" "SHOUT" data "StackId" "RAGE" data "TickType" "StartTurn" data "Boosts" "Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Target_FrenziedStrike)" data "OnRemoveFunctors" "RemoveStatus(FRENZY)" new entry "SPEAK_WITH_DEAD_RECAST" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_DisplayName" data "Description" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_Description" data "Icon" "Spell_Necromancy_RecastSpeakWithDead" data "StackId" "SPEAK_WITH_DEAD_RECAST" data "AuraRadius" "18" data "AuraStatuses" "TARGET:IF(Dead() and Tagged('HASSWDDIALOG') and not Tagged('CORPSE_SPOKEN')):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)" data "Boosts" "UnlockSpell(Target_SpeakWithDead_FreeRecast)" data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog" new entry "VAMPIRIC_TOUCH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_VAMPIRIC_TOUCH_DisplayName" data "Description" "Status_BOOST_VAMPIRIC_TOUCH_Description" data "Icon" "unknown" data "StackId" "VAMPIRIC_TOUCH" data "Boosts" "UnlockSpell(Target_VampiricTouch_Free)" new entry "WITCH_BOLT_OWNER" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_WITCH_BOLT_OWNER_DisplayName" data "Description" "Status_BOOST_WITCH_BOLT_OWNER_Description" data "Icon" "Spell_Evocation_WitchBolt" data "ApplyEffect" "VFX_Status_OnApplication_WitchBolt_HeadFX_01" data "StackId" "WITCH_BOLT_OWNER" data "Boosts" "UnlockSpell(Target_WitchBolt_Activate)" data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog;DisablePortraitIndicator" new entry "BLOODLUST_REDCAP" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_BLOODLUST_REDCAP_DisplayName" data "Description" "Status_BOOST_BLOODLUST_REDCAP_Description" data "Icon" "unknown" data "StatusEffect" "VFX_Status_BloodlustRedcap_EyeFX_L_01:Dummy_EyeFX_01:;VFX_Status_BloodlustRedcap_EyeFX_R_01:Dummy_EyeFX_02:;VFX_Status_BloodlustRedcap_HeadFX_01,KeepRot:Dummy_StatusFX:;" data "SoundLoop" "Spell_Status_Enrage_MO" data "StackId" "BLOODLUST_REDCAP" data "Boosts" "UnlockSpell(Target_Multiattack_Redcap);" data "Passives" "BloodLust_Redcap" data "OnApplyFunctors" "AI_ONLY:IF(not HasStatus('BLOODLUST_REDCAP')):ApplyStatus(AI_HELPER_BUFF,100,5)" new entry "CALLING_FOR_HELP" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_CALLING_FOR_HELP_DisplayName" data "Description" "Status_BOOST_CALLING_FOR_HELP_Description" data "Icon" "unknown" data "FormatColor" "Yellow" data "StillAnimationType" "Shouting" data "StillAnimationPriority" "Shouting" data "SoundVocalStart" "WEAK" data "StackId" "CALLING_FOR_HELP" data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);" new entry "CALLING_FOR_HELP_HOOKHORROR" type "StatusData" data "StatusType" "BOOST" using "CALLING_FOR_HELP" data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);" new entry "GNOLL_AURABLOODTHIRST" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_GNOLL_AURABLOODTHIRST_DisplayName" data "Description" "Status_BOOST_GNOLL_AURABLOODTHIRST_Description" data "Icon" "Status_Gnoll_AuraBloodThirst" data "FormatColor" "Red" data "StackId" "GNOLL_AURABLOODTHIRST" data "StackPriority" "0" data "Boosts" "UnlockSpell(Target_Bite_Gnoll_Bonus)" new entry "POTION_OF_BOTTLE_BREATH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_POTION_OF_BOTTLE_BREATH_DisplayName" data "Description" "Status_BOOST_POTION_OF_BOTTLE_BREATH_Description" data "Icon" "unknown" data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root" data "StackId" "POTION_OF_BOTTLE_BREATH" data "Boosts" "UnlockSpell(Zone_GustOfWind)" new entry "POTION_OF_FIRE_BREATH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_POTION_OF_FIRE_BREATH_DisplayName" data "Description" "Status_BOOST_POTION_OF_FIRE_BREATH_Description" data "Icon" "unknown" data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root" data "StackId" "POTION_OF_FIRE_BREATH" data "Boosts" "UnlockSpell(Target_Exhale_Fire)"
For Example:
Spell Blink: UnlockSpell(Target_Blink_Activate)
1. Use a text editor liek Notepad++ to search for "UnlockSpell("
2. Copy and paste into Cheat Engine.
See Code Below for an Example in Detail:This code can be used with the Cheat Engine table uploaded to Page 1 in this thread.Code: Select all
[ENABLE] {$lua} if syntaxcheck then return end local uuid = "UnlockSpell(Target_Blink_Activate)" local cmdCall = getAddress("cmdCall") local cmdAddr = getAddress("cmdAddr") local cmdArgs = getAddress("cmdArgs") local cmdStr1 = getAddress("cmdStr1") writePointer(cmdAddr, getAddress("GetHostCharacter")) executeCodeEx(0, nil, cmdCall) writePointer(cmdAddr, getAddress("AddBoosts")) writePointer(cmdArgs + 0x18, cmdStr1) writeString(cmdStr1, uuid) writeBytes(cmdStr1 + #uuid, 0) writeQword(cmdArgs + 0x28, 0) writeQword(cmdArgs + 0x38, 0) executeCodeEx(0, nil, cmdCall) {$asm} assert(true) [DISABLE]
Have not had the time to test the CE code yet, but there is an good starting point.
Here are a few more spells in the "Passive.txt" file.A couple from the "Armor.txt" file.Code: Select all
new entry "ArmorOfShadows" type "PassiveData" data "DisplayName" "Passive_ArmorOfShadows_DisplayName" data "Description" "Passive_ArmorOfShadows_Description" data "ExtraDescription" "Passive_ArmorOfShadows_ExtraDescription" data "Boosts" "UnlockSpell(Shout_MageArmor_ArmorOfShadows,Singular)" new entry "BeastSpeech" type "PassiveData" data "DisplayName" "Passive_BeastSpeech_DisplayName" data "Description" "Passive_BeastSpeech_Description" data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_BeastSpeech)" new entry "FavoredEnemy_KeeperOfTheVeil" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_KeeperOfTheVeil_DisplayName" data "Description" "Passive_FavoredEnemy_KeeperOfTheVeil_Description" data "Boosts" "ProficiencyBonus(Skill,Arcana);UnlockSpell(Target_ProtectionFromEvilAndGood_KeeperOfTheVeil)" new entry "FavoredEnemy_MageBreaker" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_MageBreaker_DisplayName" data "Description" "Passive_FavoredEnemy_MageBreaker_Description" data "Boosts" "ProficiencyBonus(Skill,Arcana); UnlockSpell(Target_TrueStrike,,,,Wisdom)" new entry "FavoredEnemy_SanctifiedStalker" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_SanctifiedStalker_DisplayName" data "Description" "Passive_FavoredEnemy_SanctifiedStalker_Description" data "DescriptionParams" "DealDamage(1d8,Radiant)" data "Boosts" "ProficiencyBonus(Skill,Religion);UnlockSpell(Target_SacredFlame,,,,Wisdom)" new entry "FiendishVigor" type "PassiveData" data "DisplayName" "Passive_FiendishVigor_DisplayName" data "Description" "Passive_FiendishVigor_Description" data "ExtraDescription" "Passive_FiendishVigor_ExtraDescription" data "Boosts" "UnlockSpell(Shout_FalseLife_FiendishVigor,Singular)" new entry "HordeBreaker" type "PassiveData" data "DisplayName" "Passive_HordeBreaker_DisplayName" data "Description" "Passive_HordeBreaker_Description" data "Boosts" "UnlockSpell(Target_HordeBreaker,Singular);UnlockSpell(Projectile_HordeBreaker,Singular)" new entry "Light_BonusCantrip" type "PassiveData" data "DisplayName" "Passive_Light_BonusCantrip_DisplayName" data "Description" "Passive_Light_BonusCantrip_Description" data "Boosts" "UnlockSpell(Target_Light)" new entry "MaskOfManyFaces" type "PassiveData" data "DisplayName" "Passive_MaskOfManyFaces_DisplayName" data "Description" "Passive_MaskOfManyFaces_Description" data "Boosts" "UnlockSpell(Shout_DisguiseSelf_MaskOfManyFaces,Singular)" new entry "MenacingAttack" type "PassiveData" data "DisplayName" "Passive_MenacingAttack_DisplayName" data "Description" "Passive_MenacingAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)" data "Boosts" "UnlockSpell(Target_MenacingAttack);UnlockSpell(Projectile_MenacingAttack)" new entry "NaturalExplorer_BeastTamer" type "PassiveData" data "DisplayName" "Passive_NaturalExplorer_BeastTamer_DisplayName" data "Description" "Passive_NaturalExplorer_BeastTamer_Description" data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual)" new entry "PactOfTheChain" type "PassiveData" data "DisplayName" "Passive_PactOfTheChain_DisplayName" data "Description" "Passive_PactOfTheChain_Description" data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual);UnlockSpell(Target_PactOfTheChain_Imp);UnlockSpell(Target_PactOfTheChain_Quasit)" new entry "PushingAttack" type "PassiveData" data "DisplayName" "Passive_PushingAttack_DisplayName" data "Description" "Passive_PushingAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType);Distance(4.5)" data "Boosts" "UnlockSpell(Target_PushingAttack);UnlockSpell(Projectile_PushingAttack)" new entry "Rally" type "PassiveData" data "DisplayName" "Passive_Rally_DisplayName" data "Description" "Passive_Rally_Description" data "DescriptionParams" "RegainHitPoints(8)" data "Boosts" "UnlockSpell(Target_Rally)" new entry "SpiritSeeker" type "PassiveData" data "DisplayName" "Passive_SpiritSeeker_DisplayName" data "Description" "Passive_SpiritSeeker_Description" data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_SpiritSeeker)" new entry "ThiefOfFiveFates" type "PassiveData" data "DisplayName" "Passive_ThiefOfFiveFates_DisplayName" data "Description" "Passive_ThiefOfFiveFates_Description" data "ExtraDescription" "Passive_ThiefOfFiveFates_ExtraDescription" data "Boosts" "UnlockSpell(Target_Bane,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a,UntilRest)" new entry "TripAttack" type "PassiveData" data "DisplayName" "Passive_TripAttack_DisplayName" data "Description" "Passive_TripAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)" data "ExtraDescription" "Passive_TripAttack_ExtraDescription" data "Boosts" "UnlockSpell(Target_TripAttack);UnlockSpell(Projectile_TripAttack)"
One from the "Status_POLYMORPHED.txt" file.Code: Select all
UnlockSpell(Shout_BootsOfSpeed) UnlockSpell(Projectile_ScorchingRay_CircletOfBlasting)
Code: Select all
UnlockSpell(Shout_DisguiseSelf_Cancel)
The data "RootTemplate" "41eed7f8-308a-4ab8-9f47-8ef619d6da57" is not the correct info to enter into the Item Spawner.solo16 wrote: ↑Sat Oct 31, 2020 6:13 pmHi,
Just tried to spawn such item but no avail, tried load and save and restart the game also give me the emerald ring.
This is the uuid I spawned:
new entry "ARM_DrunkGoblinRing"
type "Armor"
using "_Ring"
data "RootTemplate" "41eed7f8-308a-4ab8-9f47-8ef619d6da57"
data "Rarity" "Rare"
data "Boosts" "ActionResource(Movement,3,0)"
data "Unique" "1"
Thx!
Try using:
Maybe you are using Steam game version. These are from GOG game version.elboricua228 wrote: ↑Sun Nov 01, 2020 2:56 amI'll be honest, I have no idea what text file you're talking about. I can't find it anywhere to look through it. Please advise.isosplx wrote: ↑Sat Oct 31, 2020 5:03 pmThere are some spells in the "Status_BOOST.txt" file.elboricua228 wrote: ↑Sat Oct 31, 2020 6:38 amCan anyone help me? Im looking for the spell IDs for the Add Spell feature of this Cheat Engine. Not sure how to find them. I guessed a few from them being projectiles but not having luck with some others.
Also is there any way currently to add feats to your character with this table?
You can use Notepad++ to search them out and locate the spells.
The pieces of information that you want are the "UnlockSpell()" parts.Code: Select all
new entry "COMMANDERS_STRIKE" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_COMMANDERS_STRIKE_DisplayName" data "Description" "Status_BOOST_COMMANDERS_STRIKE_Description" data "Icon" "unknown" data "StackId" "COMMANDERS_STRIKE" data "Boosts" "UnlockSpell(Target_CommandersStrikeAttack)" new entry "EXPEDITIOUS_RETREAT" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_EXPEDITIOUS_RETREAT_DisplayName" data "Description" "Status_BOOST_EXPEDITIOUS_RETREAT_Description" data "Icon" "Spell_Divination_ExpeditiousRetreat" data "StackId" "EXPEDITIOUS_RETREAT" data "Boosts" "UnlockSpell(Shout_Dash_BonusAction)" new entry "HEX_REAPPLY" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HEX_REAPPLY_DisplayName" data "Description" "Status_BOOST_HEX_REAPPLY_Description" data "Icon" "Spell_Enchantment_Hex" data "ApplyEffect" "VFX_Status_OnApplication_Debuff_Root_01" data "StatusEffect" "VFX_Status_Debuff_01" data "SoundLoop" "Spell_Status_Debuff_MO" data "Boosts" "UnlockSpell(Target_Hex_Reapply)" new entry "HORDE_BREAKER" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HORDE_BREAKER_DisplayName" data "Description" "Status_BOOST_HORDE_BREAKER_Description" data "Icon" "Action_HordeBreaker_Melee" data "StackId" "HORDE_BREAKER" data "TickType" "EndTurn" data "Boosts" "UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);" new entry "HUNTERS_MARK_REAPPLY" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_HUNTERS_MARK_REAPPLY_DisplayName" data "Description" "Status_BOOST_HUNTERS_MARK_REAPPLY_Description" data "Icon" "Spell_Divination_HuntersMark" data "StackId" "HUNTERS_MARK_REAPPLY" data "Boosts" "UnlockSpell(Target_HuntersMark_Reapply);" new entry "PRODUCE_FLAME" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_PRODUCE_FLAME_DisplayName" data "Description" "Status_BOOST_PRODUCE_FLAME_Description" data "Icon" "unknown" data "StackId" "PRODUCE_FLAME" data "Boosts" "UnlockSpell(Shout_ProduceFlame_Dismiss)" data "StatusGroups" "SG_Light" new entry "RAGE" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_RAGE_DisplayName" data "Description" "Status_BOOST_RAGE_Description" data "Icon" "unknown" data "SoundVocalStart" "SHOUT" data "StackId" "RAGE" data "TickType" "StartTurn" data "Boosts" "Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); BlockSpellCast(); UnlockSpell(Shout_EndRage); UnlockSpell(Target_FrenziedStrike)" data "OnRemoveFunctors" "RemoveStatus(FRENZY)" new entry "SPEAK_WITH_DEAD_RECAST" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_DisplayName" data "Description" "Status_BOOST_SPEAK_WITH_DEAD_RECAST_Description" data "Icon" "Spell_Necromancy_RecastSpeakWithDead" data "StackId" "SPEAK_WITH_DEAD_RECAST" data "AuraRadius" "18" data "AuraStatuses" "TARGET:IF(Dead() and Tagged('HASSWDDIALOG') and not Tagged('CORPSE_SPOKEN')):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)" data "Boosts" "UnlockSpell(Target_SpeakWithDead_FreeRecast)" data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog" new entry "VAMPIRIC_TOUCH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_VAMPIRIC_TOUCH_DisplayName" data "Description" "Status_BOOST_VAMPIRIC_TOUCH_Description" data "Icon" "unknown" data "StackId" "VAMPIRIC_TOUCH" data "Boosts" "UnlockSpell(Target_VampiricTouch_Free)" new entry "WITCH_BOLT_OWNER" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_WITCH_BOLT_OWNER_DisplayName" data "Description" "Status_BOOST_WITCH_BOLT_OWNER_Description" data "Icon" "Spell_Evocation_WitchBolt" data "ApplyEffect" "VFX_Status_OnApplication_WitchBolt_HeadFX_01" data "StackId" "WITCH_BOLT_OWNER" data "Boosts" "UnlockSpell(Target_WitchBolt_Activate)" data "StatusPropertyFlags" "DisableOverhead;DisableCombatlog;DisablePortraitIndicator" new entry "BLOODLUST_REDCAP" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_BLOODLUST_REDCAP_DisplayName" data "Description" "Status_BOOST_BLOODLUST_REDCAP_Description" data "Icon" "unknown" data "StatusEffect" "VFX_Status_BloodlustRedcap_EyeFX_L_01:Dummy_EyeFX_01:;VFX_Status_BloodlustRedcap_EyeFX_R_01:Dummy_EyeFX_02:;VFX_Status_BloodlustRedcap_HeadFX_01,KeepRot:Dummy_StatusFX:;" data "SoundLoop" "Spell_Status_Enrage_MO" data "StackId" "BLOODLUST_REDCAP" data "Boosts" "UnlockSpell(Target_Multiattack_Redcap);" data "Passives" "BloodLust_Redcap" data "OnApplyFunctors" "AI_ONLY:IF(not HasStatus('BLOODLUST_REDCAP')):ApplyStatus(AI_HELPER_BUFF,100,5)" new entry "CALLING_FOR_HELP" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_CALLING_FOR_HELP_DisplayName" data "Description" "Status_BOOST_CALLING_FOR_HELP_Description" data "Icon" "unknown" data "FormatColor" "Yellow" data "StillAnimationType" "Shouting" data "StillAnimationPriority" "Shouting" data "SoundVocalStart" "WEAK" data "StackId" "CALLING_FOR_HELP" data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);" new entry "CALLING_FOR_HELP_HOOKHORROR" type "StatusData" data "StatusType" "BOOST" using "CALLING_FOR_HELP" data "Boosts" "ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);" new entry "GNOLL_AURABLOODTHIRST" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_GNOLL_AURABLOODTHIRST_DisplayName" data "Description" "Status_BOOST_GNOLL_AURABLOODTHIRST_Description" data "Icon" "Status_Gnoll_AuraBloodThirst" data "FormatColor" "Red" data "StackId" "GNOLL_AURABLOODTHIRST" data "StackPriority" "0" data "Boosts" "UnlockSpell(Target_Bite_Gnoll_Bonus)" new entry "POTION_OF_BOTTLE_BREATH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_POTION_OF_BOTTLE_BREATH_DisplayName" data "Description" "Status_BOOST_POTION_OF_BOTTLE_BREATH_Description" data "Icon" "unknown" data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root" data "StackId" "POTION_OF_BOTTLE_BREATH" data "Boosts" "UnlockSpell(Zone_GustOfWind)" new entry "POTION_OF_FIRE_BREATH" type "StatusData" data "StatusType" "BOOST" data "DisplayName" "Status_BOOST_POTION_OF_FIRE_BREATH_DisplayName" data "Description" "Status_BOOST_POTION_OF_FIRE_BREATH_Description" data "Icon" "unknown" data "ApplyEffect" "VFX_Status_Potion_Buff_BodyFX_01:Dummy_BodyFX:;VFX_Status_Potion_Buff_Root_01:Dummy_Root" data "StackId" "POTION_OF_FIRE_BREATH" data "Boosts" "UnlockSpell(Target_Exhale_Fire)"
For Example:
Spell Blink: UnlockSpell(Target_Blink_Activate)
1. Use a text editor liek Notepad++ to search for "UnlockSpell("
2. Copy and paste into Cheat Engine.
See Code Below for an Example in Detail:This code can be used with the Cheat Engine table uploaded to Page 1 in this thread.Code: Select all
[ENABLE] {$lua} if syntaxcheck then return end local uuid = "UnlockSpell(Target_Blink_Activate)" local cmdCall = getAddress("cmdCall") local cmdAddr = getAddress("cmdAddr") local cmdArgs = getAddress("cmdArgs") local cmdStr1 = getAddress("cmdStr1") writePointer(cmdAddr, getAddress("GetHostCharacter")) executeCodeEx(0, nil, cmdCall) writePointer(cmdAddr, getAddress("AddBoosts")) writePointer(cmdArgs + 0x18, cmdStr1) writeString(cmdStr1, uuid) writeBytes(cmdStr1 + #uuid, 0) writeQword(cmdArgs + 0x28, 0) writeQword(cmdArgs + 0x38, 0) executeCodeEx(0, nil, cmdCall) {$asm} assert(true) [DISABLE]
Have not had the time to test the CE code yet, but there is an good starting point.
Here are a few more spells in the "Passive.txt" file.A couple from the "Armor.txt" file.Code: Select all
new entry "ArmorOfShadows" type "PassiveData" data "DisplayName" "Passive_ArmorOfShadows_DisplayName" data "Description" "Passive_ArmorOfShadows_Description" data "ExtraDescription" "Passive_ArmorOfShadows_ExtraDescription" data "Boosts" "UnlockSpell(Shout_MageArmor_ArmorOfShadows,Singular)" new entry "BeastSpeech" type "PassiveData" data "DisplayName" "Passive_BeastSpeech_DisplayName" data "Description" "Passive_BeastSpeech_Description" data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_BeastSpeech)" new entry "FavoredEnemy_KeeperOfTheVeil" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_KeeperOfTheVeil_DisplayName" data "Description" "Passive_FavoredEnemy_KeeperOfTheVeil_Description" data "Boosts" "ProficiencyBonus(Skill,Arcana);UnlockSpell(Target_ProtectionFromEvilAndGood_KeeperOfTheVeil)" new entry "FavoredEnemy_MageBreaker" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_MageBreaker_DisplayName" data "Description" "Passive_FavoredEnemy_MageBreaker_Description" data "Boosts" "ProficiencyBonus(Skill,Arcana); UnlockSpell(Target_TrueStrike,,,,Wisdom)" new entry "FavoredEnemy_SanctifiedStalker" type "PassiveData" data "DisplayName" "Passive_FavoredEnemy_SanctifiedStalker_DisplayName" data "Description" "Passive_FavoredEnemy_SanctifiedStalker_Description" data "DescriptionParams" "DealDamage(1d8,Radiant)" data "Boosts" "ProficiencyBonus(Skill,Religion);UnlockSpell(Target_SacredFlame,,,,Wisdom)" new entry "FiendishVigor" type "PassiveData" data "DisplayName" "Passive_FiendishVigor_DisplayName" data "Description" "Passive_FiendishVigor_Description" data "ExtraDescription" "Passive_FiendishVigor_ExtraDescription" data "Boosts" "UnlockSpell(Shout_FalseLife_FiendishVigor,Singular)" new entry "HordeBreaker" type "PassiveData" data "DisplayName" "Passive_HordeBreaker_DisplayName" data "Description" "Passive_HordeBreaker_Description" data "Boosts" "UnlockSpell(Target_HordeBreaker,Singular);UnlockSpell(Projectile_HordeBreaker,Singular)" new entry "Light_BonusCantrip" type "PassiveData" data "DisplayName" "Passive_Light_BonusCantrip_DisplayName" data "Description" "Passive_Light_BonusCantrip_Description" data "Boosts" "UnlockSpell(Target_Light)" new entry "MaskOfManyFaces" type "PassiveData" data "DisplayName" "Passive_MaskOfManyFaces_DisplayName" data "Description" "Passive_MaskOfManyFaces_Description" data "Boosts" "UnlockSpell(Shout_DisguiseSelf_MaskOfManyFaces,Singular)" new entry "MenacingAttack" type "PassiveData" data "DisplayName" "Passive_MenacingAttack_DisplayName" data "Description" "Passive_MenacingAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)" data "Boosts" "UnlockSpell(Target_MenacingAttack);UnlockSpell(Projectile_MenacingAttack)" new entry "NaturalExplorer_BeastTamer" type "PassiveData" data "DisplayName" "Passive_NaturalExplorer_BeastTamer_DisplayName" data "Description" "Passive_NaturalExplorer_BeastTamer_Description" data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual)" new entry "PactOfTheChain" type "PassiveData" data "DisplayName" "Passive_PactOfTheChain_DisplayName" data "Description" "Passive_PactOfTheChain_Description" data "Boosts" "UnlockSpell(Target_FindFamiliar_Ritual);UnlockSpell(Target_PactOfTheChain_Imp);UnlockSpell(Target_PactOfTheChain_Quasit)" new entry "PushingAttack" type "PassiveData" data "DisplayName" "Passive_PushingAttack_DisplayName" data "Description" "Passive_PushingAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType);Distance(4.5)" data "Boosts" "UnlockSpell(Target_PushingAttack);UnlockSpell(Projectile_PushingAttack)" new entry "Rally" type "PassiveData" data "DisplayName" "Passive_Rally_DisplayName" data "Description" "Passive_Rally_Description" data "DescriptionParams" "RegainHitPoints(8)" data "Boosts" "UnlockSpell(Target_Rally)" new entry "SpiritSeeker" type "PassiveData" data "DisplayName" "Passive_SpiritSeeker_DisplayName" data "Description" "Passive_SpiritSeeker_Description" data "Boosts" "UnlockSpell(Shout_SpeakWithAnimals_SpiritSeeker)" new entry "ThiefOfFiveFates" type "PassiveData" data "DisplayName" "Passive_ThiefOfFiveFates_DisplayName" data "Description" "Passive_ThiefOfFiveFates_Description" data "ExtraDescription" "Passive_ThiefOfFiveFates_ExtraDescription" data "Boosts" "UnlockSpell(Target_Bane,MostPowerful,e9127b70-22b7-42a1-b172-d02f828f260a,UntilRest)" new entry "TripAttack" type "PassiveData" data "DisplayName" "Passive_TripAttack_DisplayName" data "Description" "Passive_TripAttack_Description" data "DescriptionParams" "DealDamage(MainRangedWeapon+1d8, MainRangedWeaponDamageType)" data "ExtraDescription" "Passive_TripAttack_ExtraDescription" data "Boosts" "UnlockSpell(Target_TripAttack);UnlockSpell(Projectile_TripAttack)"
One from the "Status_POLYMORPHED.txt" file.Code: Select all
UnlockSpell(Shout_BootsOfSpeed) UnlockSpell(Projectile_ScorchingRay_CircletOfBlasting)
Code: Select all
UnlockSpell(Shout_DisguiseSelf_Cancel)