z Wartales

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poot
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Re: z Wartales

Post by poot »

This table has been amazing. I would love to see it updated to the latest game version 1.0.39212, if only because most of the functions from santika's 34602 table have stopped working. I'm a big fan of being able to tweak the appearance of characters and the resource pointers.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Gewaltigel
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Re: z Wartales

Post by Gewaltigel »

pls update

hedop2
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Re: z Wartales

Post by hedop2 »

An update would be really cool especially since I need some more ressources like Akadian Steel.

ChaosDancer
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Re: z Wartales

Post by ChaosDancer »

Please update

LordGorchnik
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Re: z Wartales

Post by LordGorchnik »

Sadly I think this one might be dead. The new update with the crossbow class as well as all the other add-ons has completely changed the game code. Its gonna need some serious work to update. Will wait a little while longer and if no one does I may throw out a paid request for it.

Blueskadoo
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Re: z Wartales

Post by Blueskadoo »

Not helped that the devs made sure to encrypt the game to make using cheat engine difficult.

sbryzl
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Re: z Wartales

Post by sbryzl »

I updated some things for version 1.0.39118. Some things I didn't update. I made multiple injection points that do the same thing. You can activate all of them or some of them. Only the initializing script is necessary.

12/25/24 Changed Inventory and Stats pointers. It wasn't distinguishing the proper values so I had to add more pointer levels. There's probably a way without adding more pointer levels but it's not readily apparent to me.

12/26/24 Added Path objectives cheat, pathing points pathing levels, pathing rewards along with more pointers for stats. This might be a better injection for stats so if it's working I'll remove the others. If the combat pointers are working I'll remove some of them too.
Attachments
Wartales_z_1.0.39118s.CT
(194.13 KiB) Downloaded 1662 times
Last edited by sbryzl on Fri Dec 27, 2024 12:39 am, edited 2 times in total.

LordGorchnik
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Re: z Wartales

Post by LordGorchnik »

sbryzl wrote:
Mon Dec 23, 2024 1:40 pm
I updated some things for version 1.0.39118. Some things I didn't update. I made multiple injection points that do the same thing. You can activate all of them or some of them. Only the initializing script is necessary.
We appreciate your assistance in keeping this game's CE database alive. It looks like more updates/expansions/DLC are incoming as well so we're going to want people who know how to crack this code lol.

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Thenar
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Re: z Wartales

Post by Thenar »

sbryzl wrote:
Mon Dec 23, 2024 1:40 pm
I updated some things for version 1.0.39118. Some things I didn't update. I made multiple injection points that do the same thing. You can activate all of them or some of them. Only the initializing script is necessary.
seems getting save issue with this table :?

salvare000
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Re: z Wartales

Post by salvare000 »

I didn't encounter the save issues.

While sbryzl's (thanks for fixing the most important part) table kinda works i.e. the most important part of the table imo, editing of item stats/stars is now back, the rest of the table is kinda in a mess.

Hoping someone will fix the table to bring it back to full functionality aka Zanzer's initial table.

Also, Rouste is extremely annoying and Zanzer's past tables allowed you to reset your movement and set enemy movement to 0 which made life ALOT easier.

Khoulack
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Re: z Wartales

Post by Khoulack »

sbryzl wrote:
Mon Dec 23, 2024 1:40 pm
I updated some things for version 1.0.39118. Some things I didn't update. I made multiple injection points that do the same thing. You can activate all of them or some of them. Only the initializing script is necessary.

12/25/24 Changed Inventory and Stats pointers. It wasn't distinguishing the proper values so I had to add more pointer levels. There's probably a way without adding more pointer levels but it's not readily apparent to me.
Tysm for doing it ! Could you add a way to modify traits and appearance in your table if it's not too hard ?

sbryzl
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Re: z Wartales

Post by sbryzl »

Sorry I haven't played the game much and haven't encountered rouste yet. I think it might not have been in the table I initially downloaded so if it was Zanzer's latest table or someone else had updated it later please let me know. Haven't encountered a save issue. Traits and appearance I don't know how to do. Maybe I could change something during character creation.

Khoulack
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Re: z Wartales

Post by Khoulack »

sbryzl wrote:
Thu Dec 26, 2024 2:29 pm
Sorry I haven't played the game much and haven't encountered rouste yet. I think it might not have been in the table I initially downloaded so if it was Zanzer's latest table or someone else had updated it later please let me know. Haven't encountered a save issue. Traits and appearance I don't know how to do. Maybe I could change something during character creation.
viewtopic.php?p=297729#p297729
I was using this one, maybe you can pick some of the options ?

sbryzl
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Re: z Wartales

Post by sbryzl »

Updated table. I don't know where Rouste is to debug it. I could use a save game with it.

kygj42
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Re: z Wartales

Post by kygj42 »

sbryzl wrote:
Fri Dec 27, 2024 12:41 am
Updated table. I don't know where Rouste is to debug it. I could use a save game with it.
can you update "Trait" table??
lot of time to find "Good Trait"...
plz update table. thank you

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