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Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 12:05 am
by Segert
Kind sir. there is a new update. can you update this amazing table of yours. Thanks in advance

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 3:16 am
by Darkedone02
Yeah there was another update that introduced two new heros that just came out, might need to make a mechanic cheat if possible.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 3:57 am
by AmBITIOUSWORM
So since the update today/yesterday there have been 7 new messages. 5 are saying that the game was updated. Did 4 of you not read the post above yours or do you think spamming author with the same message will make them work faster? I'm actually curious

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 4:50 am
by brokenhopes
Gotta also give the author of the table time since I don't think he is doing this full time :)

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 6:14 am
by Darkedone02
[QUOTE="brokenhopes, post: 136215, member: 22628"]

Gotta also give the author of the table time since I don't think he is doing this full time :)

[/QUOTE]



that's true, we don't know his life is still busy dispite this covid-19 bullshit.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 2:10 pm
by Amphetabeanz
Like always, new DLC comes out and we're out like the woodwork. Hope you are of course staying safe like others have said, and looking forward to playing the game again with your table once it is out. From your patreons, thanks!

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Fri May 22, 2020 6:25 pm
by alienrex
lampuiho, post: 115919, member: 7209 wrote:
Re: Total War Warhammer 2 v1.1.0/v1.8.1 (GM and More) 2019-Dec-18


Code: Select all




  

    

      372

      "Force agent action result"

      

      

      Auto Assembler Script

      { Game   : Warhammer2.exe (paused)

  Version:

  Date   : 2019-12-22

  Author : Howard



  Hook agent result

}



[ENABLE]

//code from here to '[DISABLE]' will be used to enable the cheat

aobscanmodule(agentHook,Warhammer2.exe,8B 40 04 48 83 C4 50) // should be unique

alloc(agentActionResult,$100,"Warhammer2.exe"+9955D2)



label(code)

label(return)



agentActionResult:

dd 0



code:

  mov eax,[agentActionResult]

  add rsp,50

  jmp return



agentHook:

  jmp code

  nop 2

return:



registersymbol(agentHook)

registersymbol(agentActionResult)



[DISABLE]

//code from here till the end of the code will be used to disable the cheat

agentHook:

  db 8B 40 04 48 83 C4 50



unregistersymbol(agentHook)

unregistersymbol(agentActionResult)

dealloc(agentActionResult)



{

// ORIGINAL CODE - INJECTION POINT: "Warhammer2.exe"+9955D2



"Warhammer2.exe"+9955B4: 0F 2F D1                 -  comiss xmm2,xmm1

"Warhammer2.exe"+9955B7: 76 19                    -  jna Warhammer2.exe+9955D2

"Warhammer2.exe"+9955B9: 48 8D 4C 24 48           -  lea rcx,[rsp+48]

"Warhammer2.exe"+9955BE: 48 83 C0 08              -  add rax,08

"Warhammer2.exe"+9955C2: 48 3B C1                 -  cmp rax,rcx

"Warhammer2.exe"+9955C5: 75 E9                    -  jne Warhammer2.exe+9955B0

"Warhammer2.exe"+9955C7: B8 01 00 00 00           -  mov eax,00000001

"Warhammer2.exe"+9955CC: 48 83 C4 50              -  add rsp,50

"Warhammer2.exe"+9955D0: 5B                       -  pop rbx

"Warhammer2.exe"+9955D1: C3                       -  ret

// ---------- INJECTING HERE ----------

"Warhammer2.exe"+9955D2: 8B 40 04                 -  mov eax,[rax+04]

"Warhammer2.exe"+9955D5: 48 83 C4 50              -  add rsp,50

// ---------- DONE INJECTING  ----------

"Warhammer2.exe"+9955D9: 5B                       -  pop rbx

"Warhammer2.exe"+9955DA: C3                       -  ret

"Warhammer2.exe"+9955DB: CC                       -  int 3

"Warhammer2.exe"+9955DC: CC                       -  int 3

"Warhammer2.exe"+9955DD: CC                       -  int 3

"Warhammer2.exe"+9955DE: CC                       -  int 3

"Warhammer2.exe"+9955DF: CC                       -  int 3

"Warhammer2.exe"+9955E0: 48 8B C4                 -  mov rax,rsp

"Warhammer2.exe"+9955E3: 48 89 58 08              -  mov [rax+08],rbx

"Warhammer2.exe"+9955E7: 48 89 70 10              -  mov [rax+10],rsi

}



      

        

          373

          "Result"

          0:Critical Success

1:Success

2:Opportune Failure

3:Failure

4:Critical Failure



          4 Bytes

          agentActionResult

        

      

    

  





For forcing results to anything from critical failure to critical success. There is no turn checking so turn it off when it's not your turn.
this is still working as always. tnx a lot!

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 8:12 am
by Amphetabeanz
[QUOTE="alienrex, post: 136329, member: 352"]

this is still working as always. tnx a lot!

[/QUOTE]



How do you use this? I've never put code into cheat engine myself before, hehe.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 8:16 am
by Segert
[QUOTE="alienrex, post: 136329, member: 352"]

this is still working as always. tnx a lot!

[/QUOTE]



can you link to a tutorial to. implement this? cant find anything. i want to play wh2 again. with godly cheats.. thanks for any help

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 8:49 am
by hardcore88
Amphetabeanz, post: 136451, member: 32405 wrote:
How do you use this? I've never put code into cheat engine myself before, hehe.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 9:05 am
by Amphetabeanz
[QUOTE="hardcore88, post: 136461, member: 13059"]



[/QUOTE]

Thank you very much! so I just use this like I would the normal table? I'll give it a crack now. Thank you again for your time.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 10:35 am
by alienrex
[QUOTE="Amphetabeanz, post: 136451, member: 32405"]

How do you use this? I've never put code into cheat engine myself before, hehe.

[/QUOTE]

im late to the party. but u just copy & paste to CE

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 11:09 am
by Amphetabeanz
[QUOTE="alienrex, post: 136479, member: 352"]

im late to the party. but u just copy & paste to CE

[/QUOTE]



Haha, thanks legend. I'm giving it a red hot go but at this stage it might be better for me to just wait for glorious author to make his return. Thank you for taking the time though :)

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 11:58 am
by kalip30
Hey guys, anybody having the same issue that the game randomly crashes time to time? Sometimes it crashes when i activate the main script cheat. And sometimes it just takes a bit of game time then crash.

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Posted: Sat May 23, 2020 1:12 pm
by Iosiff
[QUOTE="kalip30, post: 136499, member: 41857"]

Hey guys, anybody having the same issue that the game randomly crashes time to time? Sometimes it crashes when i activate the main script cheat. And sometimes it just takes a bit of game time then crash.

[/QUOTE]

There is no working table for actual version. U probably play pirated version. Cracks may cause crashes.