FINAL FANTASY VII REBIRTH +15 (table Update.8)

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NeoDio40
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by NeoDio40 »

Could you please rig Barret's Corel Buggy escape and Cait Sith's Stuffed Fat Moggle / Box throw mini-game please? A timer stop would be nice. Thx!
EDIT: A Loveless "S" rank cheat would be great also!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

israelssilva1989
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by israelssilva1989 »

NeoDio40 wrote:
Fri Feb 28, 2025 11:56 pm
Could you please rig Barret's Corel Buggy escape and Cait Sith's Stuffed Fat Moggle / Box throw mini-game please? A timer stop would be nice. Thx!
EDIT: A Loveless "S" rank cheat would be great also!

go back one page, copy paste that code on a notepad and save as whatevername.ct

israelssilva1989
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by israelssilva1989 »

game updated

ebonillusion
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by ebonillusion »

Any way to change the character you got in the golden saucer date? I had both aerith and tifa on the same level but the game gave me aerith and i don't want to play my boy zack wrong with his girl :P

Seeker001
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by Seeker001 »

Hello,
The game updated and delpirero's party chage table is no longer recognizing the characters states i.e., they cannot be changed either the party leader or changing the party members on active or inactive support. Please update if possible, Most of the other tables work fine otherwise.

Thanks

delpirero
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by delpirero »


qq95604014
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by qq95604014 »

Allowspectators112 wrote:
Fri Feb 21, 2025 4:47 am
Rubyelf wrote:
Mon Feb 17, 2025 4:38 am
Allowspectators112 wrote:
Mon Feb 17, 2025 3:40 am
just a heads up the chocobo infinite ability isn't working again after the new update! unless im doing something wrong

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337103752</ID>
      <Description>"Chocobo Race - Infinite Ability"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(ChocoAbility,ff7rebirth_.exe,C5 FA 10 81 F4 01 00 00 * * * * BF) // should be unique
alloc(newmem,$100,ChocoAbility)
label(code)
label(return)
registersymbol(ChocoAbility)

newmem:
  mov [rcx+000001F4],(float)100
code:
  vmovss xmm0,[rcx+000001F4]
  jmp return

ChocoAbility:
  jmp newmem
  nop 3
return:

[DISABLE]
ChocoAbility:
  db C5 FA 10 81 F4 01 00 00

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Change it to this, I fixed it in my game and it's working :)
works flawlessly thanks man I really appreciate it!
1.0003 is no works

Seeker001
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by Seeker001 »

Hello,

I am using delpirero's change party table and it allows me to add/remove characters in my active party but I am not able to change to the included party members exept for the ones I select from the active menu i.e. the 3 party member selected in the party editor and not the support characters, they do fight actively in battle but I cannot select them to move around and use abilities.

Apologies if this has already been answered but I'm at a loss here.

Thanks

Seeker001
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by Seeker001 »

Just a brief update,

After tinkering around with saving and loading after freezing the party editor from Delpirero, I have 4 active characters in the party and battle and can select them during but my 5th character is in support and does not fight despite being set as a active participant.

Am I missing something? Please help.

Thank you

primeval
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by primeval »

I would like to present a Table Cheat Engine for Queen Card after spending several days trying to understand it. Cheat Engine helps unlock cards through purchases in the city of Under Junon. The cheats are categorized into rare cards and common cards.

The Code Table functions by utilizing the Item ID in the store for the Pack Card "QB Booster Pack: Suppressive Strikers." I recommend accessing the store menu, then activating the DropDown Card and testing the changes one by one. This applies to both Pack Cards and Stand-Alone Cards.

In reality, the items in the store can be modified. You can replace them with Elemental or Exile items without any issues (though I personally wouldn't do it) haha.

V4
ff7rebirth_.CT
(266.32 KiB) Downloaded 117 times
  • OptimizeErrorLoop
    AddTableCheatFor Max Value Card
    AddTableCloudHotkey
    UpdateTableSephirothHotkey
    AddTableCheatFor Dynamics Custom Value (Delete Table)
V3
ff7rebirth_.CT
(38.7 KiB) Downloaded 37 times
  • OptimizeErrorLoop
    AddTableCheatFor Play Any Card With No Point
    AddTableCheatFor Dynamics Custom Value (Work on First in Deck Only)

V2
ff7rebirth_.CT
(29.31 KiB) Downloaded 42 times
  • OptimizeErrorLoop
    AddCustomNamePackCard
    AddTableZackHotkey
V1
ff7rebirth_.CT
(19.18 KiB) Downloaded 45 times
  • ID Sub Card Lengendary will work by dropdown pick Card 94
Feature
  • Unlock all cards by purchasing from the Store in Under Junon City using the card pack "QB Booster Pack: Suppressive Strikers." Available as both Standalone and Pack Cards.
  • Sub ID Legendary cards can be used when selecting from the dropdown "Store QB Booster Pack: Suppressive Strikers" -> "Card 94."
  • Manual Custom Cards, through the first card in the deck, allow adjustment of Attack Value and Points for board placement.
  • Play Any Card enables the use of all cards on the field; the board placement points for every card are set to 0. This effect applies to both you and your opponent.
  • Hotkey Assignments for Sephiroth and Zack (this may require checking Browser Memory, as there are 4 addresses involved and it's unclear which map each one affects. This is just an example with one fixed constant value).
ListID Skill For Zack
  • 316943: Change Slash
    1793796: Meteor Shots
    1332848: High Braver
    1477834: Rush Assault
ListID Skill For Sephiroth
  • 808738: Zanshin
    1688785: Hell’s Gate
    665305 : Octaslash
ListID Skill For Cloud
  • 1317479: Braver
    353893: Firebolt Blade (I'm sure this skill not on list User Interface for hotkey)
    684562: Aerial Onslaught
    1014975: Finishing Touch
    1709653: Triple Slash
    645600: Forcused Thrust
    271172: Ascension
Other Skill Codes Not Work:
  • 871459: Octaslash Prime
    1181465: Merciless Firage
Last edited by primeval on Tue Mar 11, 2025 6:14 pm, edited 11 times in total.

BtEtta
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by BtEtta »

qq95604014 wrote:
Fri Mar 07, 2025 3:14 pm
Allowspectators112 wrote:
Fri Feb 21, 2025 4:47 am
Rubyelf wrote:
Mon Feb 17, 2025 4:38 am

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337103752</ID>
      <Description>"Chocobo Race - Infinite Ability"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(ChocoAbility,ff7rebirth_.exe,C5 FA 10 81 F4 01 00 00 * * * * BF) // should be unique
alloc(newmem,$100,ChocoAbility)
label(code)
label(return)
registersymbol(ChocoAbility)

newmem:
  mov [rcx+000001F4],(float)100
code:
  vmovss xmm0,[rcx+000001F4]
  jmp return

ChocoAbility:
  jmp newmem
  nop 3
return:

[DISABLE]
ChocoAbility:
  db C5 FA 10 81 F4 01 00 00

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Change it to this, I fixed it in my game and it's working :)
works flawlessly thanks man I really appreciate it!
1.0003 is no works
Try this. I've tried to make it more robust to future patches. (In fact I actually made this fix for 1.002 and it has continued to work for 1.003)
ff7rebirth_ChocoboAbility.ct
(907 Bytes) Downloaded 128 times

And while I'm actually remembering to share my work for once I had also fixed the GP editor that has been broken since at least 1.002 (if not 1.001) with the same goal of attempting to make it continue working with future patches.
ff7rebirth_GP.ct
(1.54 KiB) Downloaded 65 times

eddy717
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by eddy717 »

Wait resting at chocobo spots recover mp
Shouldnt the cheat engine table rest hp as well

eddy717
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by eddy717 »

i think the recover mp at rest spots is fraud
it recovers mp by itself we need recover hp and mp at the same time

measycargo
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by measycargo »

@delpirero: Would it be very difficult for you to find Zack's stats addresses? Like Strength, Magic, Vitality, Spirit, Luck, Speed... Thanks in advance.

delpirero
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Re: FINAL FANTASY VII REBIRTH +15 (table Update.8)

Post by delpirero »

measycargo wrote:
Mon Mar 10, 2025 9:33 pm
@delpirero: Would it be very difficult for you to find Zack's stats addresses? Like Strength, Magic, Vitality, Spirit, Luck, Speed... Thanks in advance.
ff7rebirth_.CT
(132.79 KiB) Downloaded 98 times
Recommend this mod:Party Mod Menu

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