Re: z Wartales
Posted: Sat Apr 20, 2024 3:59 am
^^ True, the infinite resources / resource pointers don't work on the new update with the tavern.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
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Some other things to help you along your modding journey, if you don't want the item to require a knowledge point to unlock, you can replace
"learnCost": [
{
"qty": 1,
"item": "Knowledge"
}
],
with
"learnCost":[]
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replace
"recipe": [
{
"qty": 1,
"item": "Pike"
},
{
"qty": 1,
"item": "Mead"
},
{
"qty": 2,
"item": "Salt"
}
]
with
"recipe": []
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find
{
"id": "KnockOut",
"name": "Assommer",
blabla
"done": 2
},
add after that
{
"id": "Elimin4te",
"name": "Wipeout!",
"desc": "For one-shot elimination",
"script": "function onEval(a) { a.dmg = 20; if( a.target.side != skill.unit.side ) a.target.health = 0; }",
"mode": 5,
"range": { "type": 0, "radius": 9, "allowedTargets": 0, "baseDistance": 60 },
"props": { "useWithoutWeapon": true, "baseAction": false },
"icon": { "file": "ui/Icons/BattleIcons96PX.png", "size": 96, "x": 1, "y": 9 },
"iconeDone": true,
"notes": "",
"done": 2
},
{
"id": "Kn0ckout",
"name": "Capture!",
"desc": "For capturing any unit",
"script": "function onSkill() { for( t in skill.getTargets() ) if( t.side != skill.unit.side ) captureTarget(t); }",
"mode": 0,
"range": { "baseDistance": 60 },
"props": { "specialAnim": "Taunt", "useWithoutWeapon": true, "baseAction": false },
"icon": { "file": "ui/Icons/BattleIcons_02_96PX.png", "size": 96, "x": 9, "y": 5 },
"iconeDone": true,
"notes": "",
"done": 2
},
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{
"id": "BackAccMiningSandstone",
"name": "Burin",
"weight": 0.5,
"baseBonus": [],
"props": {
"skill": "Kn0ckout",
"startQuantity": 2,
"bonuses": [
{
"bonus": "ProfessionXp",
"value": 10,
"title": ""
}
]
},
"icon": {
"file": "ui/Icons_Resources.png",
"size": 96,
"x": 5,
"y": 17
},
"type": "BackPackAccessory",
"desc": "Ce burin aurait pu être manié par un sculpteur et laisser sa marque sur des chefs-d’œuvre. À la place, il décroche des blocs de grès récalcitrants.",
"rarity": 1,
"iconeDone": true,
"price": 100,
"done": 2
},
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"bonuses": [
{
"bonus": "ThiefLockpickEasy",
"title": ""
},
{
"bonus": "ThiefLockpickDuration",
"value": 2000,
"title": ""
},
{
"bonus": "WalkSpeed",
"value": 300,
"title": ""
},
{
"bonus": "ProfessionExperienceBonusGlobal",
"value": 500,
"title": ""
},
{
"bonus": "BlacksmithQuality",
"value": 50,
"title": ""
},
{
"bonus": "BlacksmithResources",
"value": 50,
"title": ""
},
{
"bonus": "TinkererResources",
"value": 50,
"title": ""
},
{
"bonus": "AlchemyResources",
"value": 50,
"title": ""
},
{
"bonus": "FishingNumber",
"value": 50,
"title": ""
},
{
"bonus": "CookingResources",
"value": 50,
"title": ""
},
{
"bonus": "ScholarKnowledgeRest",
"value": 5000,
"title": ""
},
{
"bonus": "FishingBonus",
"value": 5000,
"title": ""
},
{
"bonus": "TradeGoodBuyInfluence",
"value": 5000,
"title": ""
},
{
"bonus": "TradeGoodsBuyPriceReduction",
"value": 2000,
"title": ""
},
{
"bonus": "TradeGoodsPriceBonus",
"value": 10,
"title": ""
},
{
"bonus": "InfluenceGainAmbushFight",
"value": 2000,
"title": ""
},
{
"bonus": "InfluenceGainRatNest",
"value": 5000,
"title": ""
},
{
"bonus": "InfluenceGainFight",
"value": 5000,
"title": ""
},
{
"bonus": "ExperienceFightBonus",
"value": 1000,
"title": ""
},
{
"bonus": "KnowledgeExperienceBonus",
"value": 5000,
"title": ""
},
{
"bonus": "GoldGainFight",
"value": 5000,
"title": ""
},
{
"bonus": "ForestSpeedBonus",
"value": 200,
"title": ""
},
{
"bonus": "SnowSpeedBonus",
"value": 200,
"title": ""
}
]
I came here to find a table and found your messages here, so I clicked the link and I've been editing my own file for a few days now. The only part that the guide left out was once you extract the files to the "Extracted" folder, you then need to copy those files to the "Modded" folder and edit the "data.cdb" inside the "Modded" folder using a text editor (I use notepad++). Then it will work perfectly when you convert it back to the "res.pak".gorsan wrote: ↑Wed Apr 24, 2024 4:21 pmhad an item like thisCode: Select all
"bonuses": [ { "bonus": "ThiefLockpickEasy", "title": "" }, { "bonus": "ThiefLockpickDuration", "value": 2000, "title": "" }, { "bonus": "WalkSpeed", "value": 300, "title": "" }, { "bonus": "ProfessionExperienceBonusGlobal", "value": 500, "title": "" }, { "bonus": "BlacksmithQuality", "value": 50, "title": "" }, { "bonus": "BlacksmithResources", "value": 50, "title": "" }, { "bonus": "TinkererResources", "value": 50, "title": "" }, { "bonus": "AlchemyResources", "value": 50, "title": "" }, { "bonus": "FishingNumber", "value": 50, "title": "" }, { "bonus": "CookingResources", "value": 50, "title": "" }, { "bonus": "ScholarKnowledgeRest", "value": 5000, "title": "" }, { "bonus": "FishingBonus", "value": 5000, "title": "" }, { "bonus": "TradeGoodBuyInfluence", "value": 5000, "title": "" }, { "bonus": "TradeGoodsBuyPriceReduction", "value": 2000, "title": "" }, { "bonus": "TradeGoodsPriceBonus", "value": 10, "title": "" }, { "bonus": "InfluenceGainAmbushFight", "value": 2000, "title": "" }, { "bonus": "InfluenceGainRatNest", "value": 5000, "title": "" }, { "bonus": "InfluenceGainFight", "value": 5000, "title": "" }, { "bonus": "ExperienceFightBonus", "value": 1000, "title": "" }, { "bonus": "KnowledgeExperienceBonus", "value": 5000, "title": "" }, { "bonus": "GoldGainFight", "value": 5000, "title": "" }, { "bonus": "ForestSpeedBonus", "value": 200, "title": "" }, { "bonus": "SnowSpeedBonus", "value": 200, "title": "" } ]
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"baseBonus": [
{
"value": 50000,
"attribute": "Transport"
}
],
Yep, Sanitka's table doesn't work anymoreDudejmac wrote: ↑Sat Apr 20, 2024 2:33 amCan confirm Noire Blackheart's post. I am on v1.0.34393 (steam). I have all the DLCs. No mods are used. Companion pointers work. No item weight works. The other options are not working/activate but nothing happens.
Thanks for your hard work and I hope the tables can be updated.
Edit: For clarity, I was only able to get Zanzer's table to partially work (companion pointers and no item weight) on v1.0.34393. I was unable to get Sanitka's table to work on v1.0.34393.
a/ I do not really understand what are you doing here as this is Cheat Engine forum, not generic modding forum
Well, if you would have read everything then you would have seen that I was here for tables, never expecting mods at all. I stumbled across someone else who posted about mods and even a tutorial - That is how I found out how to mod this game in the first place. Plus I live in a free country to where I can do whatever I like as long as it's not harming anyone else, so I can come here no matter what I am looking for or anywhere else for that matter. It's none of your business where I go or what I do. So, that is what I'm doing here, to answer your question...
Sorry, maybe i`m doing something wrong, but i can`t use item editor in new table Wartales_z_1.0.34519. What i must do for editing items?