Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20
Posted: Thu Nov 09, 2023 1:45 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Thanks, it works perfectly (at least the estates do)! Is Namelessy not active anymore? I really appreciate it!NotFromThisWorld wrote: ↑Mon Nov 13, 2023 12:24 amI have pretty much no prior experience with this but i updated the Pointers from the Extension Table for myself and figured I might as well upload it for others till someone more competent comes along.
No guarantees but it works for me.
Note: I didn't fix (and test) everything (especially Gov or Religion) but most should work (I mainly use it for estates).
The Enable Console still worked.
Europa Universalis IV v1.36.0.0 Extension - WIP.CT
Well hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.Ninel56 wrote: ↑Mon Nov 13, 2023 5:01 amThanks, it works perfectly (at least the estates do)! Is Namelessy not active anymore? I really appreciate it!NotFromThisWorld wrote: ↑Mon Nov 13, 2023 12:24 amI have pretty much no prior experience with this but i updated the Pointers from the Extension Table for myself and figured I might as well upload it for others till someone more competent comes along.
No guarantees but it works for me.
Note: I didn't fix (and test) everything (especially Gov or Religion) but most should work (I mainly use it for estates).
The Enable Console still worked.
Europa Universalis IV v1.36.0.0 Extension - WIP.CT
Also, I know I'm asking for a lot, but when you form Persia as Quara Quyonlu, you actually get a sixth estate - the Qizibash. Do you think it's possible to add functionality to the table for it?
Would it be possible for you to fix the province pointers for natives and settlers?NotFromThisWorld wrote: ↑Mon Nov 13, 2023 8:50 amWell hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.
I did a quick run and added the 6th Estate though. Works fine for me.
Here you go:
Europa Universalis IV v1.36.0.0 Extension - WIP v2.CT
Thankfully this was also not too hard by just changing the Offsets a bit.Insane_Laughter wrote: ↑Mon Nov 13, 2023 11:38 amWould it be possible for you to fix the province pointers for natives and settlers?NotFromThisWorld wrote: ↑Mon Nov 13, 2023 8:50 amWell hopefully he is and fixes the other Stuff because i have no idea about the more complicated things.
I did a quick run and added the 6th Estate though. Works fine for me.
Here you go:
Europa Universalis IV v1.36.0.0 Extension - WIP v2.CT
I cannot at the moment edit those parameters (Number of Settlers, Number of Natives, Native Aggressiveness and Native Ferocity).
A question, for what I see, some pointers not working.Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT
SInce we still don't have any real saviors I tried my luck again. Fixed Pointers for Technology and most of Religion. That should now be most pointers.Furby wrote: ↑Fri Nov 24, 2023 1:19 amA question, for what I see, some pointers not working.Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT
In Technology:
Administrive, Development, Production and Trade Efficency
Governing Capacity
Max Promoted Cultures
Someone can fix it? I always play with this value modified a bit.
But for understand better, what happens to CompactDisk, he not release anymore? For what I have read, Recifense release something at peoples after they pay him, but Compact did the same thing? Or simple disappear for others reasons?
if i remember correctly compact announced he would no longer have time to update the extension way before recifense stopped posting his table here, he even updated once or twice after the announcement but then he stoppedFurby wrote: ↑Fri Nov 24, 2023 1:19 amBut for understand better, what happens to CompactDisk, he not release anymore? For what I have read, Recifense release something at peoples after they pay him, but Compact did the same thing? Or simple disappear for others reasons?Europa Universalis IV v1.36.0.0 Extension - WIP v3.CT