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Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Fri May 06, 2022 5:51 pm
by LadyMaria1207


I found the address and pointer to the new game plus flag. Add it to your table and you can change it as you wish!

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Thu Jul 28, 2022 4:47 am
by Victor_Lanskoy
LadyMaria1207 wrote:
Fri May 06, 2022 5:51 pm


I found the address and pointer to the new game plus flag. Add it to your table and you can change it as you wish!
I can't add the address data and affect the NG+ cycle, I'm not strong in CE((

Could you post an edited table with the ability to change the NG+ cycle?
Thanks!


UPD: I was able to find the right address myself and change the value, everything works! This message helped:
Spoiler
bloodaxis wrote:
Thu Apr 04, 2019 1:36 pm
AvidFan wrote:
Thu Apr 04, 2019 12:36 pm
Wait, an NG+ mode editor is already in the table? How did you find the address?
Easiest way to find out current playthrough address is just to do a backup copy of a save right before going to ng+ or whatever, search for current playthrough -1 (as in if you're on the first playthrough you search for 0), then go into next playthrough, search for that, then quit to title, replace the savegame with the backup you did, start the game, search for current playthrough again. Rinse and repeat until you have one or so addresses, the addresses seem to stay the same as long as you don't quit the game fully. The game even seems to change difficulty on the fly without screwing things up too badly, if you change to say playthrough 10 or something and just quit to title once you load back in everything will be as it should on playthrough 10.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Mon Dec 19, 2022 5:08 am
by UUH_993
thanks for your share

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Tue Jan 17, 2023 5:43 pm
by zMcmuffinz
Just tried using the CT today, enable .6 doesn't seem to work. Says the array of byte named godFlagCChk1AOB could not be found. I'm pretty new to using CE and CT's. But yesterday it was working just fine. Just wondering if I'm missing something. Thanks.

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Sun Jan 22, 2023 3:10 am
by shernandez
the cheat table does not work for me. does not activate once i press enable 6

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Sun Mar 12, 2023 7:11 am
by LetterTel
"the array of the byte named godFlagCChk1AOB could not be found" shows up when i try to enable enable.6

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Sun Apr 02, 2023 5:51 pm
by AtreyuIncarnate
Hey guys I messed up somehow.. After trying to give me unlimited Divine Confetti I bugged out my healing gourds, which wont refill now no matter what I try.. Does anyone have an idea how to fix this?

EDIT: After 3 hours of trying to fix it I just downloaded a savegame from someone who was at the same point as me

Re: Sekiro™: Shadows Die Twice +12 (table Update4.3)

Posted: Wed Apr 12, 2023 12:47 pm
by Erfgs45
ratisubo wrote:
Mon Mar 25, 2019 8:47 am
This should be pinned.

WARNING: Do not have any cheats enabled during the beginning in the second play through for NG+, it will bug your game. If you saved on the file there is no way to restart NG+ but you can start a clean save it will still give you Kuro's Charm.
Yeah... didn't know about it lol, now my save's bugged, so how can I use the CE table to play some events to "unbug" the game? or maybe automatically start a new NG+ cycle? 😅

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Fri Feb 02, 2024 12:01 am
by nixpix1976
Hey! I am only using this to get infinite emblems. But when I activate that option, I am also getting infinite healing gourds, even though only emblems option is selected. How do I make that stop?

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Posted: Sun Apr 28, 2024 6:00 am
by khawpan001
How to change item in storage if quantity is 0?