Guys, why is my table for Suiko 2 doesn't have rare finds, weapon rune, critical,drop rates etc? . I already use the latest table, my CE version is 7.5
Guys, why is my table for Suiko 2 doesn't have rare finds, weapon rune, critical,drop rates etc? . I already use the latest table, my CE version is 7.5
Download 7.75 version on the 2nd post, this one is the latest update for Suikoden 2, not 5.5 on the 1st one.
I am no master at these but I would like to share my CT file for the minigames
Update 2:
Rope Climb - Always win when activated (just activate then play the mini game)
Whack-A-Mole - Always hit moles when activated (just activate and press any of the six button it will always hit the mole but you still have to watch out for the penalty mole so you don't hit it )
Chinchirorin(Dice Game) - Always throw Three of a Kind (No activation needed, play the mini game and when it's your turn to roll just change the Value to six (6) to win with Three of a Kind)
Chinchirorin(Dice Game) - Activate to always win (no need to set value, Shilo will always throw Three 1's)
Fishing - Fish Catch Modifier (choose what fish to catch), Easy Catch(no more struggle catching don't have to press anything once activated)
I am no master at these but I would like to share my CT file for the minigames
Update:
Rope Climb - Always win when activated (just activate then play the mini game)
Whack-A-Mole - Always hit moles when activated (just activate and press any of the six button it will always hit the mole but you still have to watch out for the penalty mole so you don't hit it )
Chinchirorin(Dice Game) - Always throw Three of a Kind (No activation needed, play the mini game and when it's your turn to roll just change the Value to six (6) to win with Three of a Kind)
Chinchirorin(Dice Game) - Activate to always win (no need to set value, Shilo will always throw Three 1's)
It's not perfect but it gets the job done.
Let me know if it works for you too
Hi. The whack-a-mole mini game code works perfectly. Honestly, I owe you a big THANK YOU. I've been tearing my hair out for ages...
I am no master at these but I would like to share my CT file for the minigames
Update:
Rope Climb - Always win when activated (just activate then play the mini game)
Whack-A-Mole - Always hit moles when activated (just activate and press any of the six button it will always hit the mole but you still have to watch out for the penalty mole so you don't hit it )
Chinchirorin(Dice Game) - Always throw Three of a Kind (No activation needed, play the mini game and when it's your turn to roll just change the Value to six (6) to win with Three of a Kind)
Chinchirorin(Dice Game) - Activate to always win (no need to set value, Shilo will always throw Three 1's)
It's not perfect but it gets the job done.
Let me know if it works for you too
Thanks for these mini game cheats, would you know how to make these dice mini game cheats for suikoden 1 hd remaster as well please
and would you know how to make cheats for the major war battles on suikoden 2 please
I am no master at these but I would like to share my CT file for the minigames
Update:
Rope Climb - Always win when activated (just activate then play the mini game)
Whack-A-Mole - Always hit moles when activated (just activate and press any of the six button it will always hit the mole but you still have to watch out for the penalty mole so you don't hit it )
Chinchirorin(Dice Game) - Always throw Three of a Kind (No activation needed, play the mini game and when it's your turn to roll just change the Value to six (6) to win with Three of a Kind)
Chinchirorin(Dice Game) - Activate to always win (no need to set value, Shilo will always throw Three 1's)
It's not perfect but it gets the job done.
Let me know if it works for you too
We could add your cheat to the main table of DrummerIX
One thing I was doing was finding the die value when playing the rope mini game and modifying it myself on each roll in the rope climbing game, I wasn't sure though how to go about having a pointer that went to that value as it changes each time you play the mini game. It makes me wonder though if similar can be done about the penalty mole in whack a mole, just make its points go from being a negative value to a neutral value.