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Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 2:49 am
by tontsa00
bapexxx wrote:
Mon Mar 12, 2018 9:58 pm
I made a stupid and terrible mistake.....
I was playing the main story and i forgot to turn off the cheat (inf ingredient) cheat etc when i jump on comrades.
Now my comrades save is kinda messed up my items are all 12425472123.
Any way to bring them back to normal Q_Q
I know I made a stupid mistake...
Or if anyone know how to delete comrades save and make a fresh start please let me know Q_Q
Can't you make new character to comrades ?

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 2:58 am
by lordlucifer
all cheat work for comrades and online dude LOL
thats silly! because i use damage modifier cheat and my damage 999.999x and all enemies killed by one hit

hahaha! i hope, nobody will report me LOL
i still want no clip cheat please bro squall

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 3:40 am
by Lukacross
well once they add their mod tool (or someone else makes one, which apparently isnt to far away anymore) will also support modding comrades. so im not sure square will even bother monitoring comrades at all.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 3:51 am
by KS212
lordlucifer wrote:
Tue Mar 13, 2018 2:58 am
all cheat work for comrades and online dude LOL
thats silly! because i use damage modifier cheat and my damage 999.999x and all enemies killed by one hit

hahaha! i hope, nobody will report me LOL
i still want no clip cheat please bro squall
Comrades has no PVP unlike Dark Souls so you can't really hurt anyone. If you kill everything with one hit, ppl will be thanking you for making their farming easier :P

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 4:04 am
by Squall8
Fireflash wrote:
Tue Mar 13, 2018 12:33 am
As I mentioned to a few others earlier, take note of when this happens, which scripts you have activated, etc. so I can try and recreate this. If need be we can hop on discord to look into this further.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 4:13 am
by KS212
iso3064 wrote:
Tue Mar 13, 2018 1:54 am
Hello,

So as someone that uses the "Special K" mod to stabilize my FFXV client from crashing, I can't seem to activate my "Infinite Armigar".

Perhaps the Special K injection has changed/moved the address?
I use Special K too, it works fine with the game.

That being said, ever since the update Inf Armiger works but I've had a couple of very random crashes with it. Naturally I cannot reproduce these crashes on demand but the only thing in common is the crash happens at activation, always.

Wonder if its because of the new aobscans, or the jump back isn't correct?...

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 4:24 am
by Sauce
@Squall, I did finally get the skill multiplier working, I gave it a try first thing after loading post patch at a save standing at a haven. It might be one of those things that whatever memory region I'm trying to use is being used already by something else makes my game start throwing errors.

Are all the cheat tables trying to write to the same memory region, or will they attempt to find free space? If I had the skill multiplier on and wanted to load the table that had the shop-override in a second CE session, should I be able to do so in theory?

Most of my errors and crashes have been one thing running, and now a lot of those things are slowly working, but I'm curious about how things should work when you start working with code caves and these jmps.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 5:54 am
by Azure
tech multiplier and any item related cheat and scanner crash my game, am i missing something?

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 6:36 am
by StrifeLeonhart
Koshiko wrote:
Mon Mar 12, 2018 1:15 pm
lordlucifer wrote:
Mon Mar 12, 2018 11:43 am
KS212 wrote:
Mon Mar 12, 2018 7:40 am


You guys do know there is no achievement for completing Pitioss dungeon yeah? Only reason to do it is to get the Black Hood, which you can just give yourself the item using DrummerIX's table.
but no clip that will be great
you dont need to flying Regalia ! or you dont need to drive it, because it very slow!
You can always do what I did and set Chocobo glide gravity to -10, which will let you hop over tons of invisible walls.
Thank god, it worked wonderfully!

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 7:15 am
by qweasdzxc17
davoodinator wrote:
Tue Mar 13, 2018 1:58 am
I found this
[Link]

Symmetric key for encrypting and decrypting the save data:
02 96 09 5E 59 B0 6C 5E 9F 4F F5 65 22 F4 1C 5B 0D BB F4 83 48 87 C0 26

I'm assuming this is AES ?
Looks like a 192 key. Probbaly AES.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 7:25 am
by davoodinator
qweasdzxc17 wrote:
Tue Mar 13, 2018 7:15 am
davoodinator wrote:
Tue Mar 13, 2018 1:58 am
I found this
[Link]

Symmetric key for encrypting and decrypting the save data:
02 96 09 5E 59 B0 6C 5E 9F 4F F5 65 22 F4 1C 5B 0D BB F4 83 48 87 C0 26

I'm assuming this is AES ?
Looks like a 192 key. Probbaly AES.
i couldnt get it to decryrpt a save game file i used aescrypt free software did something like this
aescrypt -d -p 0296095E59B06C5E9F4FF56522F41C5B0DBBF4834887C026 ./savefile ./savefile.decrypted

obviously filenames are fake above but you get the idea

it tells me that its not a valid AES file? maybe i'm not doing it right

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 10:03 am
by qweasdzxc17
davoodinator wrote:
Tue Mar 13, 2018 7:25 am
qweasdzxc17 wrote:
Tue Mar 13, 2018 7:15 am
davoodinator wrote:
Tue Mar 13, 2018 1:58 am
I found this
[Link]

Symmetric key for encrypting and decrypting the save data:
02 96 09 5E 59 B0 6C 5E 9F 4F F5 65 22 F4 1C 5B 0D BB F4 83 48 87 C0 26

I'm assuming this is AES ?
Looks like a 192 key. Probbaly AES.
i couldnt get it to decryrpt a save game file i used aescrypt free software did something like this
aescrypt -d -p 0296095E59B06C5E9F4FF56522F41C5B0DBBF4834887C026 ./savefile ./savefile.decrypted

obviously filenames are fake above but you get the idea

it tells me that its not a valid AES file? maybe i'm not doing it right
AES crypt has their own file format with headers and everything. I think for this, you could try decrypting it with java or python? maybe? this isn't my area of expertise.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 12:09 pm
by Koshiko
In case anyone was curious or cared, while you can add the Episode-specific DLC outfits (like Gladio's Rugged Attire) with the updated item table, they don't persist in your save data, so you have to get them legitimately or use the shop hack every time you load a save. Prompto's and Ignis' are easy enough to grab, at least.

On the upside, both Assassin's Robes permanently save just fine.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 12:14 pm
by Cielos
Update11
- updated auto evade key to advance evade key. changed the hotkey, and you can actually evade even when you're attacking when the key is pressed now. see script's description for details.

Re: Final Fantasy XV (Steam)

Posted: Tue Mar 13, 2018 12:54 pm
by sarah14j
Hi, I'm just looking for some help. It probably isn't related to this table directly, but I can't get some things to work.

For some reason, I can't get any of the scripts containing aobscanmodule() to work. The only ones that work are the assert() alloc() scripts.

edit: for context, running steam authentic version of game, CE6.7, tried to enable at both title and ingame.
Any ideas as to why would be much appreciated.